Player Matchup

Aphrodite
Aphrodite
DerBeuteWaschbar
Aphrodite
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 196L
1,536 Elo+
Party 2
Izanami
Izanami
Shotgunslayia
Izanami
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,427 Elo+
Party 2
Tsukuyomi
Tsukuyomi
carfin9
Tsukuyomi
Level 69
God Stats
2W - 3L
1,656 SR
Queue Stats
52W - 35L
1,535 Elo+
Party 2
Team Averages
Level 40
1,552 SR
1,499 Elo+

VS

Team Averages
Level 29
1,468 SR
1,293 Elo+
Skadi
Skadi
Mamagamer39
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,081 Elo+
Solo
Nox
Nox
Ripmybrowns
Nox
Level 69
God Stats
28W - 25L
1,560 SR
Queue Stats
159W - 176L
1,479 Elo+
Party 1
Odin
Odin
SightlessOwl420
Odin
Level 11
God Stats
4W - 9L
1,344 SR
Queue Stats
13W - 33L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
6
2 / 0 / 2
4,495
1,124
812
1,473
516
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
7
1 / 0 / 3
4,361
1,090
1,706
2,057
450
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
carfin9
Tsukuyomi
7
2 / 1 / 3
4,704
1,176
1,640
2,848
754
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
3,552
888
496
5,289
1,292
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

3
0 / 0 / 0
3,336
834
0
192
48
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 0 / 0
3,336
834
0
654
281
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
5
Kills
0
1
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
2
0
2
3
L
0
5
0
0
L
0
0
0
0
W
Izanami
1
0
3
2.5
L
0
0
0
0
W
Tsukuyomi
carfin9
Tsukuyomi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,158
Damage
496
6,378
Taken
6,135
1,720
Mitigated
1,621
3,621
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
812
228
1,920
1,218
1,473
516
370
0
1,473
5,581
0
L
496
261
0
0
5,289
1,292
0
812
4,477
0
2,256
L
0
0
0
0
192
48
0
64
128
1,044
0
W
Izanami
1,706
1,477
0
0
2,057
450
1,061
0
2,057
0
10,534
L
0
0
0
0
654
281
0
189
465
0
1,386
W
Tsukuyomi
carfin9
Tsukuyomi
1,640
131
0
483
2,848
754
1,217
8
2,840
0
10,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,560
Gold Earned
10,224
50
Minions Killed
1
0
Camps Cleared
0
254,830
Distance Traveled
94,079
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,495
1,124
10
3
0
79,787
0
L
Skadi
3,552
888
1
0
0
58,694
1
L
Nox
3,336
834
0
0
0
9,245
0
W
Izanami
4,361
1,090
24
6
0
73,892
0
L
Odin
3,336
834
0
0
0
26,140
0
W
Tsukuyomi
4,704
1,176
16
4
0
101,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role