Player Matchup

Baron Samedi
Baron Samedi
Dildish
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 138L
1,760 Elo+
Solo
Janus
Janus
Loveaddict541
Janus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
266W - 234L
1,706 Elo+
Solo
Merlin
Merlin
UDSM_ZnIp3r
Merlin
Level 30
God Stats
9W - 10L
1,540 SR
Queue Stats
81W - 85L
1,609 Elo+
Solo
Neith
Neith
adoniafrancois
Neith
Level 18
God Stats
67W - 55L
1,663 SR
Queue Stats
67W - 55L
1,659 Elo+
Solo
Cthulhu
Cthulhu
fox-pally390
Cthulhu
Level 26
God Stats
15W - 14L
1,556 SR
Queue Stats
88W - 88L
1,645 Elo+
Solo
Team Averages
Level 26
1,552 SR
1,676 Elo+

VS

Team Averages
Level 48
1,637 SR
1,699 Elo+
Ra
Ra
FACELESSHOSER
Ra
Level 27
God Stats
4W - 2L
1,414 SR
Queue Stats
24W - 21L
1,538 Elo+
Solo
Neith
Neith
FaulkNRams
Neith
Level 17
God Stats
39W - 30L
1,620 SR
Queue Stats
39W - 35L
1,596 Elo+
Solo
Merlin
Merlin
Kramerican12
Merlin
Level 23
God Stats
3W - 2L
1,692 SR
Queue Stats
163W - 116L
1,581 Elo+
Solo
Mulan
Mulan
Lidno
Mulan
Level 160
God Stats
17W - 5L
1,478 SR
Queue Stats
230W - 57L
1,832 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Smurf1Shot3808
Tsukuyomi
Level 11
God Stats
37W - 5L
1,979 SR
Queue Stats
43W - 5L
1,947 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dildish
Baron Samedi
17
0 / 5 / 8
10,440
949
8,684
16,547
10,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
2 / 2 / 4
9,949
904
4,081
6,076
1,348
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
17
4 / 4 / 5
11,952
1,087
10,620
14,111
4,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 4 / 3
10,697
972
7,948
11,411
4,155
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
fox-pally390
Cthulhu
16
0 / 5 / 8
9,728
884
8,442
18,654
8,953
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

127

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
10,878
989
5,709
6,670
2,916
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
17
0 / 3 / 10
10,016
911
8,833
10,242
4,573
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
16
0 / 2 / 7
10,082
917
8,471
6,343
2,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
Lidno
Mulan
17
2 / 2 / 12
10,846
986
12,262
11,769
9,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Smurf1Shot3808
Tsukuyomi
18
15 / 2 / 4
13,525
1,230
28,533
8,946
4,269
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
10
Kills
20
20
Deaths
10
28
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dildish
Baron Samedi
0
5
8
0.8
W
3
1
5
5.5
W
Neith
0
3
10
1.67
W
Merlin
0
2
7
1.75
W
Mulan
Lidno
Mulan
2
2
12
4
L
2
2
4
2
W
Tsukuyomi
Smurf1Shot3808
Tsukuyomi
15
2
4
8.5
L
Merlin
4
4
5
1.63
L
4
4
3
1.38
L
Cthulhu
fox-pally390
Cthulhu
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,775
Damage
63,808
66,799
Taken
43,970
29,722
Mitigated
23,293
7,516
Healing
10,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dildish
Baron Samedi
8,684
651
1,156
1,119
16,547
10,357
0
4,167
12,380
29,409
0
W
5,709
122
1,861
2,408
6,670
2,916
0
6,027
643
36,736
0
W
Neith
8,833
4,438
0
2,058
10,242
4,573
0
7,526
2,716
0
31,092
W
Merlin
8,471
152
0
28
6,343
2,494
0
5,620
723
35,364
0
W
Mulan
Lidno
Mulan
12,262
2,675
0
3,560
11,769
9,041
0
6,119
5,650
0
22,812
L
4,081
61
0
210
6,076
1,348
0
693
5,383
15,525
0
W
Tsukuyomi
Smurf1Shot3808
Tsukuyomi
28,533
5,019
0
1,028
8,946
4,269
0
6,535
2,411
0
41,197
L
Merlin
10,620
401
0
2,562
14,111
4,909
0
4,207
9,762
49,501
0
L
7,948
5,121
269
599
11,411
4,155
0
1,235
10,099
0
25,344
L
Cthulhu
fox-pally390
Cthulhu
8,442
111
1,331
270
18,654
8,953
0
3,878
14,566
14,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,766
Gold Earned
55,347
227
Minions Killed
229
3
Camps Cleared
8
963,565
Distance Traveled
1,065,389
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,440
949
50
5
1
197,225
0
W
Ra
10,878
989
84
8
1
219,339
0
W
Neith
10,016
911
42
4
0
186,098
3
W
Merlin
10,082
917
63
6
0
214,320
0
W
Mulan
10,846
986
21
2
4
198,594
2
L
Janus
9,949
904
26
2
0
215,302
0
W
Tsukuyomi
13,525
1,230
19
2
3
247,038
0
L
Merlin
11,952
1,087
96
9
0
186,364
1
L
Neith
10,697
972
37
3
2
174,838
0
L
Cthulhu
9,728
884
18
2
0
189,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role