Player Matchup

Neith
Neith
BoopZoop
Neith
Level 9
God Stats
13W - 8L
1,792 SR
Queue Stats
22W - 13L
1,715 Elo+
Solo
Anhur
Anhur
DesertRose3211
Anhur
Level 24
God Stats
5W - 3L
1,673 SR
Queue Stats
91W - 79L
1,357 Elo+
Party 2
Ao Kuang
Ao Kuang
DouglasMBF
Ao Kuang
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
108W - 71L
1,658 Elo+
Solo
Ymir
Ymir
TopElite501
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,560 Elo+
Party 2
Cthulhu
Cthulhu
XxG3ARxX iTacHi
Cthulhu
Level 27
God Stats
14W - 7L
1,853 SR
Queue Stats
21W - 10L
1,832 Elo+
Solo
Team Averages
Level 20
1,663 SR
1,625 Elo+

VS

Team Averages
Level 18
1,486 SR
1,576 Elo+
Nike
Nike
ICE MASTER XXX
Nike
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,434 Elo+
Solo
Hera
Hera
RickAzi3
Hera
Level 25
God Stats
2W - 7L
1,500 SR
Queue Stats
514W - 491L
1,676 Elo+
Solo
Bacchus
Bacchus
UninstallF6
Bacchus
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 81L
1,562 Elo+
Party 1
Neith
Neith
couro_bucal
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,559 Elo+
Solo
Kali
Kali
xNBAxNINJAx
Kali
Level 22
God Stats
2W - 4L
1,428 SR
Queue Stats
131W - 114L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BoopZoop
Neith
6
1 / 0 / 0
3,521
704
1,638
1,422
296
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

5
0 / 2 / 0
3,167
633
974
2,739
748
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
DouglasMBF
Ao Kuang
5
0 / 0 / 0
3,477
695
897
3,276
723
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

3
0 / 3 / 0
2,899
580
117
2,482
760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 0 / 1
3,837
767
1,036
1,420
604
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
921
184
0
0
0
Hera
6
0 / 0 / 2
3,687
737
2,168
1,605
308
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
UninstallF6
Bacchus
5
0 / 2 / 0
3,077
615
507
2,160
1,158
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 0 / 1
3,161
632
1,767
1,838
307
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
3 / 0 / 0
3,980
796
1,122
2,574
687
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
5
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
BoopZoop
Neith
1
0
0
1
W
0
2
0
0
W
Ao Kuang
DouglasMBF
Ao Kuang
0
0
0
0
L
0
0
0
0
L
Hera
0
0
2
1
W
0
3
0
0
L
Bacchus
UninstallF6
Bacchus
0
2
0
0
W
1
0
1
1.5
L
1
0
1
1.5
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,662
Damage
5,564
11,339
Taken
8,177
3,131
Mitigated
2,460
3,356
Healing
2,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BoopZoop
Neith
1,638
551
0
727
1,422
296
744
0
1,422
0
14,282
W
974
480
0
0
2,739
748
0
1,600
1,139
0
7,686
W
Ao Kuang
DouglasMBF
Ao Kuang
897
245
0
1,751
3,276
723
0
568
2,708
12,845
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Hera
2,168
266
0
250
1,605
308
0
351
1,254
16,701
0
W
117
117
0
0
2,482
760
192
0
2,482
1,568
0
L
Bacchus
UninstallF6
Bacchus
507
0
0
75
2,160
1,158
0
875
1,124
7,386
0
W
1,036
133
0
878
1,420
604
0
437
913
12,409
0
L
1,767
783
0
360
1,838
307
0
0
1,838
0
8,714
L
1,122
900
0
1,389
2,574
687
0
663
1,911
0
11,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,901
Gold Earned
14,826
101
Minions Killed
84
0
Camps Cleared
0
455,384
Distance Traveled
370,941
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,521
704
24
5
0
83,736
1
W
Anhur
3,167
633
17
3
0
86,030
0
W
Ao Kuang
3,477
695
31
6
0
108,976
1
L
Nike
921
184
0
0
0
0
0
L
Hera
3,687
737
37
7
0
96,748
2
W
Ymir
2,899
580
8
2
0
82,510
0
L
Bacchus
3,077
615
12
2
0
82,760
1
W
Cthulhu
3,837
767
21
4
0
94,132
1
L
Neith
3,161
632
9
2
0
94,412
1
L
Kali
3,980
796
26
5
0
97,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role