Player Matchup

Hachiman
Hachiman
Bichinho95
Hachiman
Level 12
God Stats
0W - 3L
1,286 SR
Queue Stats
4W - 10L
1,086 Elo+
Party 3
Ah Puch
Ah Puch
Branca070
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,058 Elo+
Party 3
Cthulhu
Cthulhu
Joligua
Cthulhu
Level 18
God Stats
11W - 9L
1,487 SR
Queue Stats
20W - 16L
1,323 Elo+
Solo
Mercury
Mercury
Mdemonte
Mercury
Level 18
God Stats
8W - 14L
1,434 SR
Queue Stats
53W - 89L
1,160 Elo+
Party 2
Sol
Sol
golfnner
Sol
Level 7
God Stats
19W - 26L
1,500 SR
Queue Stats
36W - 60L
1,027 Elo+
Party 2
Team Averages
Level 12
1,441 SR
1,131 Elo+

VS

Team Averages
Level 31
1,401 SR
1,287 Elo+
Sobek
Sobek
BenMen113
Sobek
Level 13
God Stats
1W - 0L
1,018 SR
Queue Stats
6W - 6L
1,321 Elo+
Party 1
Serqet
Serqet
Claud1anonach0
Serqet
Level 88
God Stats
4W - 2L
1,259 SR
Queue Stats
110W - 140L
1,348 Elo+
Party 1
Persephone
Persephone
aj_wjsn14
Persephone
Level 17
God Stats
19W - 26L
1,596 SR
Queue Stats
111W - 164L
1,337 Elo+
Solo
Cernunnos
Cernunnos
maxiretamozo
Cernunnos
Level 10
God Stats
13W - 11L
1,600 SR
Queue Stats
123W - 128L
1,143 Elo+
Solo
Chronos
Chronos
tomval08
Chronos
Level 28
God Stats
2W - 0L
1,533 SR
Queue Stats
25W - 35L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bichinho95
Hachiman
20
4 / 10 / 4
13,076
467
12,600
21,780
6,678
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ah Puch
Branca070
Ah Puch
18
6 / 10 / 4
12,680
453
16,837
17,403
5,714
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Joligua
Cthulhu
19
6 / 7 / 5
13,842
494
22,380
28,269
13,926
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Mdemonte
Mercury
19
3 / 6 / 8
12,190
435
8,421
22,891
8,107
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 9 / 3
13,335
476
11,225
17,601
5,670
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BenMen113
Sobek
13
1 / 8 / 6
11,100
396
5,282
15,184
13,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
18 / 4 / 7
17,652
630
23,883
21,939
9,384
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
aj_wjsn14
Persephone
20
7 / 7 / 4
15,651
559
17,593
20,682
8,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
maxiretamozo
Cernunnos
20
14 / 1 / 4
18,061
645
30,909
33,682
13,718
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chronos
tomval08
Chronos
20
2 / 8 / 11
15,078
539
12,115
23,653
10,372
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
74
24
Kills
42
42
Deaths
28
24
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sobek
BenMen113
Sobek
1
8
6
0.5
L
Hachiman
Bichinho95
Hachiman
4
10
4
0.6
L
Ah Puch
Branca070
Ah Puch
6
10
4
0.8
W
18
4
7
5.38
L
Cthulhu
Joligua
Cthulhu
6
7
5
1.21
L
Mercury
Mdemonte
Mercury
3
6
8
1.17
W
Persephone
aj_wjsn14
Persephone
7
7
4
1.29
L
5
9
3
0.72
W
Cernunnos
maxiretamozo
Cernunnos
14
1
4
16
W
Chronos
tomval08
Chronos
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,463
Damage
89,782
107,944
Taken
115,140
40,095
Mitigated
55,927
19,137
Healing
45,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BenMen113
Sobek
5,282
617
0
1,254
15,184
13,905
410
7,359
7,825
12,819
0
L
Hachiman
Bichinho95
Hachiman
12,600
8,435
0
2,386
21,780
6,678
1,873
1,045
20,129
0
62,598
L
Ah Puch
Branca070
Ah Puch
16,837
1,417
0
960
17,403
5,714
735
5,730
10,701
56,612
0
W
23,883
9,535
0
8,627
21,939
9,384
2,484
5,497
16,442
0
106,266
L
Cthulhu
Joligua
Cthulhu
22,380
1,523
914
3,913
28,269
13,926
1,112
9,059
18,616
70,660
0
L
Mercury
Mdemonte
Mercury
8,421
3,583
0
6,656
22,891
8,107
1,147
7,593
14,811
0
48,435
W
Persephone
aj_wjsn14
Persephone
17,593
1,699
241
8,459
20,682
8,548
606
12,683
7,999
92,680
0
L
11,225
3,906
0
4,308
17,601
5,670
2,139
11,563
5,788
73,751
0
W
Cernunnos
maxiretamozo
Cernunnos
30,909
21,169
0
21,424
33,682
13,718
3,879
11,088
22,594
0
193,939
W
Chronos
tomval08
Chronos
12,115
2,852
0
5,665
23,653
10,372
4,603
15,439
8,214
86,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,123
Gold Earned
77,542
518
Minions Killed
681
0
Camps Cleared
0
2,237,300
Distance Traveled
2,396,617
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,100
396
10
0
0
487,208
0
L
Hachiman
13,076
467
110
4
0
434,514
4
L
Ah Puch
12,680
453
84
3
0
398,406
5
W
Serqet
17,652
630
146
5
0
592,910
2
L
Cthulhu
13,842
494
103
4
0
477,959
3
L
Mercury
12,190
435
86
3
0
552,078
0
W
Persephone
15,651
559
145
5
0
410,378
0
L
Sol
13,335
476
135
5
0
374,343
0
W
Cernunnos
18,061
645
209
7
0
461,740
1
W
Chronos
15,078
539
171
6
0
444,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role