Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Backrolls5
Zhong Kui
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
335W - 344L
1,212 Elo+
Solo
Thanatos
Thanatos
PkTuMeViole
Thanatos
Level 7
God Stats
2W - 2L
1,748 SR
Queue Stats
24W - 4L
1,933 Elo+
Party 3
Ra
Ra
Shady_dow
Ra
Level 128
God Stats
13W - 9L
1,630 SR
Queue Stats
526W - 339L
1,626 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TaRzaaN_x13
Tsukuyomi
Level 89
God Stats
39W - 12L
1,682 SR
Queue Stats
660W - 394L
1,592 Elo+
Party 3
Team Averages
Level 84
1,612 SR
1,573 Elo+

VS

Team Averages
Level 36
1,462 SR
1,433 Elo+
Cerberus
Cerberus
AVerySadHippo
Cerberus
Level 48
God Stats
3W - 5L
1,404 SR
Queue Stats
334W - 229L
1,433 Elo+
Party 2
Nike
Nike
FloppyFins
Nike
Level 32
God Stats
0W - 4L
1,500 SR
Queue Stats
103W - 93L
1,366 Elo+
Solo
Skadi
Skadi
YouBillySitch
Skadi
Level 33
God Stats
0W - 3L
1,210 SR
Queue Stats
117W - 76L
1,518 Elo+
Party 2
Hun Batz
Hun Batz
zMxllo-
Hun Batz
Level 29
God Stats
25W - 21L
1,607 SR
Queue Stats
283W - 270L
1,411 Elo+
Party 1
Sol
Sol
zMxmbx-
Sol
Level 37
God Stats
14W - 14L
1,591 SR
Queue Stats
117W - 104L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 0 / 0
3,401
680
1,518
2,717
942
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
Backrolls5
Zhong Kui
5
0 / 0 / 0
3,135
627
961
873
427
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
PkTuMeViole
Thanatos
5
0 / 0 / 0
3,156
631
652
2,056
626
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
3 / 0 / 0
4,239
848
1,488
1,610
360
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
TaRzaaN_x13
Tsukuyomi
5
0 / 0 / 1
3,642
728
389
2,930
770
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AVerySadHippo
Cerberus
5
0 / 0 / 0
3,120
624
49
2,170
590
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 0
3,311
662
998
2,318
837
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

5
0 / 3 / 0
3,124
625
1,000
2,469
681
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hun Batz
zMxllo-
Hun Batz
5
0 / 0 / 0
3,362
672
501
2,328
524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Sol
1
0 / 0 / 0
2,436
487
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
3
Kills
0
0
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
0
0
L
Cerberus
AVerySadHippo
Cerberus
0
0
0
0
W
Zhong Kui
Backrolls5
Zhong Kui
0
0
0
0
L
0
0
0
0
W
Thanatos
PkTuMeViole
Thanatos
0
0
0
0
W
3
0
0
3
W
Tsukuyomi
TaRzaaN_x13
Tsukuyomi
0
0
1
0.5
L
0
3
0
0
L
Hun Batz
zMxllo-
Hun Batz
0
0
0
0
L
Sol
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,008
Damage
2,548
10,186
Taken
9,285
3,125
Mitigated
2,632
6,527
Healing
3,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,518
322
0
1,682
2,717
942
0
0
2,517
12,009
0
L
Cerberus
AVerySadHippo
Cerberus
49
0
0
1,172
2,170
590
0
961
1,184
6,372
0
W
Zhong Kui
Backrolls5
Zhong Kui
961
481
0
383
873
427
240
49
824
8,355
0
L
998
168
0
850
2,318
837
0
1,318
800
0
9,386
W
Thanatos
PkTuMeViole
Thanatos
652
151
0
1,882
2,056
626
84
0
2,056
0
11,043
W
1,488
530
43
931
1,610
360
0
0
1,610
17,019
0
W
Tsukuyomi
TaRzaaN_x13
Tsukuyomi
389
51
0
1,606
2,930
770
0
0
2,930
0
15,181
L
1,000
637
0
160
2,469
681
0
1,443
1,026
0
12,021
L
Hun Batz
zMxllo-
Hun Batz
501
41
0
1,146
2,328
524
0
45
2,258
0
12,450
L
Sol
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,573
Gold Earned
15,353
143
Minions Killed
76
0
Camps Cleared
0
477,053
Distance Traveled
390,567
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,401
680
47
9
0
96,480
0
L
Cerberus
3,120
624
11
2
0
98,974
1
W
Zhong Kui
3,135
627
11
2
0
72,376
2
L
Nike
3,311
662
17
3
0
101,805
0
W
Thanatos
3,156
631
24
5
0
98,275
3
W
Ra
4,239
848
29
6
0
101,041
2
W
Tsukuyomi
3,642
728
32
6
0
108,881
2
L
Skadi
3,124
625
16
3
0
76,236
1
L
Hun Batz
3,362
672
32
6
0
113,454
0
L
Sol
2,436
487
0
0
0
98
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role