Player Matchup

Hel
Hel
Claiborne0424
Hel
Level 20
God Stats
2W - 1L
1,686 SR
Queue Stats
82W - 84L
1,143 Elo+
Party 1
Arachne
Arachne
DokWin
Arachne
Level 18
God Stats
1W - 7L
1,203 SR
Queue Stats
20W - 29L
1,213 Elo+
Solo
Nemesis
Nemesis
TintheTNT
Nemesis
Level 12
God Stats
1W - 3L
1,445 SR
Queue Stats
2W - 6L
1,100 Elo+
Party 3
Anhur
Anhur
bLitz1609
Anhur
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 91L
1,129 Elo+
Party 1
Zeus
Zeus
theweeeman
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
947 Elo+
Party 3
Team Averages
Level 15
1,467 SR
1,106 Elo+

VS

Team Averages
Level 14
1,445 SR
1,248 Elo+
Jormungandr
Jormungandr
Chompy Mage8312
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
778 Elo+
Party 2
Nemesis
Nemesis
Demonlord28
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Inderhees101
Scylla
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 74L
1,500 Elo+
Solo
Chaac
Chaac
Wreckenision
Chaac
Level 27
God Stats
25W - 32L
1,339 SR
Queue Stats
335W - 473L
1,225 Elo+
Solo
Tsukuyomi
Tsukuyomi
elmuppet
Tsukuyomi
Level 29
God Stats
3W - 2L
1,387 SR
Queue Stats
43W - 55L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 8 / 0
5,038
388
1,719
7,743
1,818
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
DokWin
Arachne
10
1 / 4 / 0
6,089
468
1,168
7,310
2,498
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
TintheTNT
Nemesis
6
2 / 11 / 0
5,301
408
2,640
9,463
4,354
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
bLitz1609
Anhur
10
2 / 8 / 1
6,277
483
3,757
9,740
2,305
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 12 / 1
5,764
443
3,743
9,854
4,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chompy Mage8312
Jormungandr
7
0 / 4 / 8
5,914
455
899
4,868
1,788
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Nemesis
Demonlord28
Nemesis
7
3 / 4 / 5
6,279
483
2,787
5,567
1,589
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
15
16 / 1 / 9
9,718
748
13,707
7,318
2,197
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
12 / 1 / 0
8,731
672
10,142
9,631
6,916
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
elmuppet
Tsukuyomi
12
12 / 1 / 3
8,196
630
8,519
8,317
3,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
68
9
Kills
43
43
Deaths
11
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Chompy Mage8312
Jormungandr
0
4
8
1
L
2
8
0
0.25
W
Nemesis
Demonlord28
Nemesis
3
4
5
1.38
L
Arachne
DokWin
Arachne
1
4
0
0.25
W
Scylla
16
1
9
20.5
L
Nemesis
TintheTNT
Nemesis
2
11
0
0.18
W
12
1
0
12
L
Anhur
bLitz1609
Anhur
2
8
1
0.31
W
Tsukuyomi
elmuppet
Tsukuyomi
12
1
3
13.5
L
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,027
Damage
36,054
44,110
Taken
35,701
15,189
Mitigated
15,556
3,494
Healing
9,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Chompy Mage8312
Jormungandr
899
598
0
50
4,868
1,788
159
576
4,292
8,262
0
L
1,719
339
751
897
7,743
1,818
0
2,771
4,928
11,635
0
W
Nemesis
Demonlord28
Nemesis
2,787
1,287
0
38
5,567
1,589
189
1,925
3,617
0
9,349
L
Arachne
DokWin
Arachne
1,168
754
0
499
7,310
2,498
1,685
775
6,514
0
21,404
W
Scylla
13,707
2,552
0
3,050
7,318
2,197
0
902
6,291
70,202
0
L
Nemesis
TintheTNT
Nemesis
2,640
1,128
0
690
9,463
4,354
0
4,371
4,998
0
9,457
W
10,142
2,876
0
4,002
9,631
6,916
1,225
515
9,066
0
51,801
L
Anhur
bLitz1609
Anhur
3,757
2,417
0
657
9,740
2,305
192
2,211
7,504
0
26,148
W
Tsukuyomi
elmuppet
Tsukuyomi
8,519
2,328
0
2,400
8,317
3,066
691
1,544
6,673
0
37,822
L
3,743
1,055
0
0
9,854
4,214
360
4,403
5,405
17,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,469
Gold Earned
38,838
166
Minions Killed
282
0
Camps Cleared
0
1,083,344
Distance Traveled
1,283,278
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,914
455
16
1
0
212,855
0
L
Hel
5,038
388
15
1
0
202,537
1
W
Nemesis
6,279
483
17
1
0
242,168
2
L
Arachne
6,089
468
51
4
0
256,408
0
W
Scylla
9,718
748
106
8
0
272,098
0
L
Nemesis
5,301
408
15
1
0
208,331
2
W
Chaac
8,731
672
90
7
0
263,239
1
L
Anhur
6,277
483
54
4
0
222,279
5
W
Tsukuyomi
8,196
630
53
4
0
292,918
3
L
Zeus
5,764
443
31
2
0
193,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role