Player Matchup

Tsukuyomi
Tsukuyomi
ItzzRobinn
Tsukuyomi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,360 Elo+
Solo
Bastet
Bastet
Paisano20
Bastet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 42L
1,306 Elo+
Solo
Anhur
Anhur
TripletDragons
Anhur
Level 29
God Stats
5W - 7L
1,570 SR
Queue Stats
150W - 165L
1,348 Elo+
Solo
Cthulhu
Cthulhu
kampfy
Cthulhu
Level 17
God Stats
37W - 19L
1,427 SR
Queue Stats
156W - 139L
1,304 Elo+
Solo
Sol
Sol
xbrumix
Sol
Level 14
God Stats
25W - 34L
1,095 SR
Queue Stats
246W - 287L
1,283 Elo+
Solo
Team Averages
Level 22
1,418 SR
1,320 Elo+

VS

Team Averages
Level 23
1,617 SR
1,413 Elo+
Jormungandr
Jormungandr
EvilWhiteMan
Jormungandr
Level 9
God Stats
1W - 3L
1,704 SR
Queue Stats
33W - 44L
1,276 Elo+
Solo
Artemis
Artemis
Gyulak7
Artemis
Level 27
God Stats
5W - 3L
1,739 SR
Queue Stats
140W - 144L
1,407 Elo+
Solo
Da Ji
Da Ji
QAQ001
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,458 Elo+
Solo
Ra
Ra
hotanimegirls
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
new-36715181
Merlin
Level 29
God Stats
11W - 9L
1,640 SR
Queue Stats
53W - 55L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ItzzRobinn
Tsukuyomi
17
12 / 3 / 15
11,710
1,171
18,664
12,692
5,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
Paisano20
Bastet
17
7 / 1 / 16
11,152
1,115
11,809
6,676
2,365
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 1 / 22
10,188
1,019
10,884
10,010
3,549
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
kampfy
Cthulhu
17
6 / 0 / 19
10,906
1,091
11,422
6,662
5,591
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
17
7 / 1 / 17
11,158
1,116
12,545
8,412
4,367
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

335

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EvilWhiteMan
Jormungandr
15
1 / 5 / 4
9,264
926
7,820
17,852
13,545
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
Gyulak7
Artemis
14
1 / 8 / 2
8,685
869
11,005
13,410
4,679
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
QAQ001
Da Ji
15
2 / 8 / 3
9,580
958
7,051
16,903
6,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 14 / 2
8,905
891
9,643
19,286
6,716
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
14
1 / 1 / 3
8,898
890
2,685
3,485
1,670

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
20
36
Kills
6
6
Deaths
36
89
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
EvilWhiteMan
Jormungandr
1
5
4
0.6
L
Artemis
Gyulak7
Artemis
1
8
2
0.25
W
Tsukuyomi
ItzzRobinn
Tsukuyomi
12
3
15
6.5
W
Bastet
Paisano20
Bastet
7
1
16
15
L
Da Ji
QAQ001
Da Ji
2
8
3
0.44
W
4
1
22
15
L
1
14
2
0.14
W
Cthulhu
kampfy
Cthulhu
6
0
19
15.5
L
Merlin
1
1
3
2.5
W
Sol
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,324
Damage
38,204
44,452
Taken
70,936
20,952
Mitigated
33,537
11,466
Healing
3,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
EvilWhiteMan
Jormungandr
7,820
2,346
0
142
17,852
13,545
0
6,844
10,824
15,804
0
L
Artemis
Gyulak7
Artemis
11,005
5,226
0
0
13,410
4,679
0
3,788
9,622
0
24,485
W
Tsukuyomi
ItzzRobinn
Tsukuyomi
18,664
6,481
183
1,251
12,692
5,080
0
6,178
6,514
0
28,127
W
Bastet
Paisano20
Bastet
11,809
3,791
0
1,216
6,676
2,365
0
2,396
4,280
0
21,183
L
Da Ji
QAQ001
Da Ji
7,051
1,107
0
0
16,903
6,927
0
5,583
11,192
0
21,727
W
10,884
8,415
0
2,830
10,010
3,549
0
4,922
5,088
0
19,294
L
9,643
2,161
982
2,200
19,286
6,716
0
7,004
12,180
22,579
0
W
Cthulhu
kampfy
Cthulhu
11,422
439
1,955
1,295
6,662
5,591
0
3,219
3,443
30,542
0
L
Merlin
2,685
491
0
8
3,485
1,670
0
748
2,710
9,230
0
W
Sol
12,545
5,410
0
2,736
8,412
4,367
0
3,433
4,979
35,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,114
Gold Earned
45,332
168
Minions Killed
110
5
Camps Cleared
3
930,244
Distance Traveled
667,578
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,264
926
17
2
0
124,857
0
L
Artemis
8,685
869
16
2
0
128,546
0
W
Tsukuyomi
11,710
1,171
22
2
1
179,297
1
W
Bastet
11,152
1,115
17
2
2
220,756
0
L
Da Ji
9,580
958
29
3
1
160,952
0
W
Anhur
10,188
1,019
21
2
2
147,383
0
L
Ra
8,905
891
39
4
0
120,882
2
W
Cthulhu
10,906
1,091
54
5
0
209,830
1
L
Merlin
8,898
890
9
1
2
132,341
1
W
Sol
11,158
1,116
54
5
0
172,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role