Player Matchup

Medusa
Medusa
LeoOKL018
Medusa
Level 28
God Stats
57W - 44L
1,485 SR
Queue Stats
84W - 79L
1,333 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pullini
Tsukuyomi
Level 18
God Stats
10W - 9L
1,500 SR
Queue Stats
27W - 29L
1,330 Elo+
Solo
Kali
Kali
SantiLopez21
Kali
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 9L
1,764 Elo+
Solo
Set
Set
dstroyer43
Set
Level 20
God Stats
9W - 6L
1,464 SR
Queue Stats
67W - 52L
1,334 Elo+
Solo
Fafnir
Fafnir
yuri edilson801
Fafnir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 277L
1,244 Elo+
Solo
Team Averages
Level 19
1,490 SR
1,401 Elo+

VS

Team Averages
Level 20
1,455 SR
1,319 Elo+
Sun Wukong
Sun Wukong
BronLed
Sun Wukong
Level 17
God Stats
2W - 3L
1,255 SR
Queue Stats
18W - 11L
1,501 Elo+
Solo
Fenrir
Fenrir
DaerwidD
Fenrir
Level 13
God Stats
16W - 4L
1,595 SR
Queue Stats
108W - 76L
1,229 Elo+
Solo
Tsukuyomi
Tsukuyomi
HHalldmann
Tsukuyomi
Level 26
God Stats
2W - 6L
1,322 SR
Queue Stats
39W - 68L
1,158 Elo+
Solo
Medusa
Medusa
dracarya
Medusa
Level 29
God Stats
16W - 18L
1,510 SR
Queue Stats
228W - 272L
1,413 Elo+
Solo
Cthulhu
Cthulhu
fellipebayeh
Cthulhu
Level 15
God Stats
9W - 9L
1,594 SR
Queue Stats
62W - 86L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LeoOKL018
Medusa
12
1 / 0 / 3
6,993
500
6,943
4,691
1,527
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Pullini
Tsukuyomi
14
6 / 2 / 7
8,470
605
9,485
9,326
5,780
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
12 / 1 / 3
9,961
712
10,428
11,501
4,185
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 3 / 1
7,637
546
5,979
7,817
4,300
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 3 / 2
6,549
468
2,624
7,612
5,319
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BronLed
Sun Wukong
13
4 / 4 / 0
7,721
552
7,484
11,234
9,106
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
DaerwidD
Fenrir
11
3 / 5 / 1
7,842
560
2,713
12,082
3,981
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
HHalldmann
Tsukuyomi
10
0 / 9 / 1
6,166
440
4,963
10,822
3,447
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
dracarya
Medusa
10
2 / 3 / 1
6,422
459
4,684
6,073
1,626
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
fellipebayeh
Cthulhu
11
0 / 2 / 3
6,903
493
5,151
8,984
3,829
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
23
Kills
9
9
Deaths
23
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BronLed
Sun Wukong
4
4
0
1
L
Fenrir
DaerwidD
Fenrir
3
5
1
0.7
L
Tsukuyomi
HHalldmann
Tsukuyomi
0
9
1
0.06
W
Medusa
LeoOKL018
Medusa
1
0
3
2.5
W
Tsukuyomi
Pullini
Tsukuyomi
6
2
7
4.75
W
12
1
3
13.5
L
Medusa
dracarya
Medusa
2
3
1
0.83
W
2
3
1
0.83
L
Cthulhu
fellipebayeh
Cthulhu
0
2
3
0.75
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,459
Damage
24,995
40,947
Taken
49,195
21,111
Mitigated
21,989
12,456
Healing
11,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BronLed
Sun Wukong
7,484
1,815
0
3,020
11,234
9,106
0
0
10,576
0
38,086
L
Fenrir
DaerwidD
Fenrir
2,713
908
0
3,959
12,082
3,981
0
0
12,007
0
36,656
L
Tsukuyomi
HHalldmann
Tsukuyomi
4,963
1,142
0
157
10,822
3,447
587
0
10,392
0
25,457
W
Medusa
LeoOKL018
Medusa
6,943
1,971
0
2,121
4,691
1,527
1,335
2,103
2,588
0
40,279
W
Tsukuyomi
Pullini
Tsukuyomi
9,485
2,113
231
2,510
9,326
5,780
684
0
9,178
0
34,522
W
10,428
6,732
0
5,622
11,501
4,185
0
226
11,193
0
56,371
L
Medusa
dracarya
Medusa
4,684
2,202
183
1,269
6,073
1,626
0
779
5,294
0
29,228
W
5,979
2,275
0
1,032
7,817
4,300
733
0
7,317
0
37,060
L
Cthulhu
fellipebayeh
Cthulhu
5,151
262
344
2,103
8,984
3,829
0
1,845
7,139
24,765
0
W
2,624
1,282
0
940
7,612
5,319
0
2,822
4,790
13,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,610
Gold Earned
35,054
326
Minions Killed
271
0
Camps Cleared
0
1,211,669
Distance Traveled
1,159,488
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,721
552
74
5
0
242,099
0
L
Fenrir
7,842
560
59
4
0
220,720
1
L
Tsukuyomi
6,166
440
37
3
0
204,295
1
W
Medusa
6,993
500
70
5
0
286,149
4
W
Tsukuyomi
8,470
605
60
4
0
235,362
0
W
Kali
9,961
712
96
7
0
291,527
0
L
Medusa
6,422
459
69
5
0
225,960
2
W
Set
7,637
546
73
5
0
217,797
1
L
Cthulhu
6,903
493
32
2
0
266,414
6
W
Fafnir
6,549
468
27
2
0
180,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role