Player Matchup

Nike
Nike
HevaCat
Nike
Level 21
God Stats
2W - 0L
1,749 SR
Queue Stats
10W - 7L
1,389 Elo+
Party 1
King Arthur
King Arthur
LibraDIO
King Arthur
Level 7
God Stats
2W - 0L
1,655 SR
Queue Stats
4W - 4L
1,247 Elo+
Party 1
Merlin
Merlin
Prodigyx101
Merlin
Level 28
God Stats
17W - 18L
1,433 SR
Queue Stats
59W - 65L
1,301 Elo+
Solo
Hel
Hel
SAkiRal
Hel
Level 22
God Stats
4W - 0L
1,795 SR
Queue Stats
10W - 8L
1,363 Elo+
Party 1
Izanami
Izanami
gottleiden
Izanami
Level 8
God Stats
4W - 1L
1,609 SR
Queue Stats
5W - 2L
1,364 Elo+
Party 1
Team Averages
Level 17
1,648 SR
1,333 Elo+

VS

Team Averages
Level 25
1,435 SR
1,393 Elo+
Guan Yu
Guan Yu
Carniçacheroso
Guan Yu
Level 29
God Stats
3W - 4L
1,419 SR
Queue Stats
57W - 70L
1,429 Elo+
Solo
Anhur
Anhur
CocaScola
Anhur
Level 28
God Stats
1W - 7L
1,500 SR
Queue Stats
218W - 213L
1,444 Elo+
Solo
The Morrigan
The Morrigan
Grussle
The Morrigan
Level 27
God Stats
4W - 5L
1,598 SR
Queue Stats
68W - 76L
1,375 Elo+
Solo
Da Ji
Da Ji
Liarus
Da Ji
Level 19
God Stats
8W - 9L
1,462 SR
Queue Stats
23W - 18L
1,533 Elo+
Solo
Kukulkan
Kukulkan
nahuel-_-misto
Kukulkan
Level 24
God Stats
8W - 12L
1,196 SR
Queue Stats
83W - 90L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
HevaCat
Nike
5
0 / 1 / 0
3,461
692
1,279
3,980
961
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
LibraDIO
King Arthur
6
1 / 2 / 0
3,763
753
703
2,174
1,101
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
6
0 / 0 / 0
3,428
686
1,120
2,114
532
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hel
6
2 / 0 / 0
3,948
790
1,666
2,108
298
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
gottleiden
Izanami
5
0 / 0 / 1
3,459
692
899
2,904
364
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,629
526
176
650
275
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anhur
CocaScola
Anhur
6
0 / 2 / 0
3,322
664
2,294
3,405
850
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Morrigan
Grussle
The Morrigan
4
0 / 0 / 1
3,134
627
622
1,631
335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Liarus
Da Ji
6
3 / 1 / 0
4,089
818
1,543
2,939
756
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Kukulkan
5
0 / 0 / 0
3,343
669
1,557
1,401
389
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
3
3
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Anhur
CocaScola
Anhur
0
2
0
0
L
The Morrigan
Grussle
The Morrigan
0
0
1
0.5
W
Nike
HevaCat
Nike
0
1
0
0
L
Da Ji
Liarus
Da Ji
3
1
0
3
W
King Arthur
LibraDIO
King Arthur
1
2
0
0.5
W
Merlin
0
0
0
0
W
Hel
2
0
0
2
W
Izanami
gottleiden
Izanami
0
0
1
0.5
L
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,667
Damage
6,192
13,280
Taken
10,026
3,256
Mitigated
2,605
5,031
Healing
2,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
176
0
0
275
650
275
0
215
435
0
880
L
Anhur
CocaScola
Anhur
2,294
1,301
0
1,301
3,405
850
0
1,451
1,954
0
13,789
L
The Morrigan
Grussle
The Morrigan
622
277
0
249
1,631
335
125
420
1,161
4,794
0
W
Nike
HevaCat
Nike
1,279
490
0
1,354
3,980
961
0
675
3,305
0
13,089
L
Da Ji
Liarus
Da Ji
1,543
497
0
1,062
2,939
756
0
187
2,702
0
13,347
W
King Arthur
LibraDIO
King Arthur
703
130
0
60
2,174
1,101
42
408
1,766
0
10,132
W
Merlin
1,120
114
0
880
2,114
532
243
1,096
1,018
14,330
0
W
Hel
1,666
546
1,415
1,172
2,108
298
283
0
2,108
5,919
0
W
Izanami
gottleiden
Izanami
899
823
0
150
2,904
364
907
0
2,879
0
16,068
L
Kukulkan
1,557
0
0
49
1,401
389
170
513
888
13,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,059
Gold Earned
16,517
118
Minions Killed
79
0
Camps Cleared
0
498,319
Distance Traveled
401,904
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
2,629
526
1
0
0
24,722
0
L
Anhur
3,322
664
24
5
0
91,455
0
L
The Morrigan
3,134
627
11
2
0
92,416
2
W
Nike
3,461
692
26
5
0
112,764
2
L
Da Ji
4,089
818
26
5
0
97,829
1
W
King Arthur
3,763
753
24
5
0
94,323
1
W
Merlin
3,428
686
27
5
0
97,283
0
W
Hel
3,948
790
10
2
0
99,482
2
W
Izanami
3,459
692
31
6
0
94,467
0
L
Kukulkan
3,343
669
17
3
0
95,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role