Player Matchup

Scylla
Scylla
SY9 Crimson
Scylla
Level 15
God Stats
1W - 3L
1,376 SR
Queue Stats
2W - 16L
900 Elo+
Solo
Hachiman
Hachiman
SnapDragon13013
Hachiman
Level 26
God Stats
6W - 20L
1,245 SR
Queue Stats
100W - 146L
1,161 Elo+
Solo
Cthulhu
Cthulhu
Superyty
Cthulhu
Level 23
God Stats
2W - 8L
1,084 SR
Queue Stats
29W - 63L
976 Elo+
Party 1
Bakasura
Bakasura
ivanfreixas945
Bakasura
Level 5
God Stats
0W - 3L
1,171 SR
Queue Stats
1W - 12L
776 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ttvcool
Tsukuyomi
Level 26
God Stats
3W - 4L
1,173 SR
Queue Stats
55W - 65L
1,201 Elo+
Solo
Team Averages
Level 19
1,210 SR
1,003 Elo+

VS

Team Averages
Level 27
1,320 SR
1,183 Elo+
Tsukuyomi
Tsukuyomi
FirEgrrimM59
Tsukuyomi
Level 28
God Stats
6W - 6L
1,426 SR
Queue Stats
51W - 52L
1,251 Elo+
Solo
Neith
Neith
Miss-Violet--
Neith
Level 25
God Stats
43W - 41L
1,477 SR
Queue Stats
82W - 89L
1,257 Elo+
Solo
Merlin
Merlin
TerryGoloh
Merlin
Level 29
God Stats
1W - 1L
1,392 SR
Queue Stats
27W - 27L
1,156 Elo+
Solo
Nu Wa
Nu Wa
Trispain
Nu Wa
Level 29
God Stats
22W - 26L
1,280 SR
Queue Stats
45W - 65L
1,162 Elo+
Solo
Cthulhu
Cthulhu
sonof_hades13
Cthulhu
Level 24
God Stats
22W - 15L
1,023 SR
Queue Stats
294W - 356L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
0 / 5 / 0
9,165
382
579
11,924
3,785
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
17
2 / 1 / 0
9,669
403
9,227
19,239
7,244
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Superyty
Cthulhu
15
5 / 8 / 3
11,781
491
10,409
31,119
13,835
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
14
4 / 8 / 2
9,384
391
13,534
20,613
6,916
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ttvcool
Tsukuyomi
10
2 / 3 / 2
8,231
343
4,109
12,169
3,159
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FirEgrrimM59
Tsukuyomi
19
12 / 3 / 2
13,425
559
19,783
12,838
5,228
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
4 / 3 / 5
11,318
472
11,467
10,399
4,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
TerryGoloh
Merlin
20
5 / 0 / 5
13,569
565
14,751
7,264
3,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
Trispain
Nu Wa
14
1 / 8 / 3
9,757
407
15,489
10,479
3,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
17
3 / 1 / 0
12,683
528
12,142
19,017
16,188
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
13
Kills
25
25
Deaths
15
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
FirEgrrimM59
Tsukuyomi
12
3
2
4.33
W
4
3
5
2.17
L
Scylla
0
5
0
0
L
Hachiman
2
1
0
2
L
Cthulhu
Superyty
Cthulhu
5
8
3
0.81
W
Merlin
TerryGoloh
Merlin
5
0
5
7.5
W
Nu Wa
Trispain
Nu Wa
1
8
3
0.31
L
Bakasura
4
8
2
0.63
W
Cthulhu
3
1
0
3
L
Tsukuyomi
ttvcool
Tsukuyomi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,858
Damage
73,632
95,064
Taken
59,997
34,939
Mitigated
32,697
21,958
Healing
8,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
FirEgrrimM59
Tsukuyomi
19,783
7,893
0
5,585
12,838
5,228
1,913
3,590
9,178
0
79,719
W
11,467
6,117
0
1,643
10,399
4,114
3,958
3,175
7,094
0
45,655
L
Scylla
579
255
0
1,491
11,924
3,785
352
5,540
6,274
26,740
0
L
Hachiman
9,227
6,328
0
8,177
19,239
7,244
810
12,585
6,654
0
61,193
L
Cthulhu
Superyty
Cthulhu
10,409
532
773
6,257
31,119
13,835
112
13,650
17,275
43,831
0
W
Merlin
TerryGoloh
Merlin
14,751
760
0
0
7,264
3,488
2,305
704
6,528
100,898
0
W
Nu Wa
Trispain
Nu Wa
15,489
5,072
0
61
10,479
3,679
2,085
2,076
8,392
43,934
0
L
Bakasura
13,534
9,433
0
3,472
20,613
6,916
154
8,685
11,879
0
34,260
W
Cthulhu
12,142
828
0
840
19,017
16,188
2,324
1,443
17,574
67,524
0
L
Tsukuyomi
ttvcool
Tsukuyomi
4,109
1,039
0
1,788
12,169
3,159
181
1,922
10,247
0
28,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,230
Gold Earned
60,752
356
Minions Killed
538
0
Camps Cleared
0
1,748,704
Distance Traveled
2,226,712
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,425
559
101
4
0
471,770
0
W
Neith
11,318
472
81
3
0
418,405
2
L
Scylla
9,165
382
60
3
0
224,728
0
L
Hachiman
9,669
403
115
5
0
384,919
3
L
Cthulhu
11,781
491
61
3
0
416,741
0
W
Merlin
13,569
565
181
8
0
466,850
0
W
Nu Wa
9,757
407
50
2
0
360,608
0
L
Bakasura
9,384
391
68
3
0
489,105
0
W
Cthulhu
12,683
528
125
5
0
509,079
0
L
Tsukuyomi
8,231
343
52
2
0
233,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role