Player Matchup

Anhur
Anhur
Azzn
Anhur
Level 28
God Stats
2W - 0L
1,708 SR
Queue Stats
40W - 35L
1,527 Elo+
Party 1
Sol
Sol
D0r0r0
Sol
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,542 Elo+
Party 1
Jormungandr
Jormungandr
FuttBuckYouAll
Jormungandr
Level 28
God Stats
3W - 1L
1,310 SR
Queue Stats
17W - 12L
1,518 Elo+
Solo
Ares
Ares
WalnutL
Ares
Level 28
God Stats
4W - 1L
1,652 SR
Queue Stats
85W - 82L
1,421 Elo+
Solo
Chang'e
Chang'e
jiujube
Chang'e
Level 4
God Stats
5W - 1L
1,604 SR
Queue Stats
5W - 2L
1,641 Elo+
Party 1
Team Averages
Level 30
1,555 SR
1,530 Elo+

VS

Team Averages
Level 43
1,609 SR
1,511 Elo+
Baba Yaga
Baba Yaga
Darasonn
Baba Yaga
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,294 Elo+
Party 2
Ganesha
Ganesha
Hydro17
Ganesha
Level 29
God Stats
3W - 3L
1,539 SR
Queue Stats
63W - 61L
1,594 Elo+
Solo
Olorun
Olorun
LoanMeTenBucks
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 89L
1,486 Elo+
Solo
Horus
Horus
Portentum_Sum
Horus
Level 121
God Stats
11W - 9L
1,600 SR
Queue Stats
61W - 69L
1,570 Elo+
Party 2
Tsukuyomi
Tsukuyomi
barrapa
Tsukuyomi
Level 28
God Stats
7W - 2L
1,904 SR
Queue Stats
21W - 20L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Azzn
Anhur
20
7 / 11 / 13
15,519
1,035
21,995
21,820
6,699
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
D0r0r0
Sol
20
3 / 5 / 14
14,537
969
25,874
13,643
4,456
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jormungandr
FuttBuckYouAll
Jormungandr
20
7 / 5 / 13
16,330
1,089
28,033
24,261
16,073
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
WalnutL
Ares
20
10 / 3 / 11
15,600
1,040
18,334
17,023
19,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
jiujube
Chang'e
20
2 / 5 / 17
14,858
991
6,102
12,149
9,568
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

66

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Darasonn
Baba Yaga
20
5 / 4 / 15
14,907
994
14,185
17,125
7,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ganesha
Hydro17
Ganesha
20
0 / 8 / 23
14,797
986
21,441
35,363
16,041
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 2 / 7
12,054
804
2,926
4,289
1,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
12 / 4 / 11
16,329
1,089
14,801
24,740
29,869
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
barrapa
Tsukuyomi
20
11 / 11 / 10
16,276
1,085
29,364
25,972
14,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
95
29
Kills
29
29
Deaths
29
68
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Anhur
Azzn
Anhur
7
11
13
1.23
W
Sol
D0r0r0
Sol
3
5
14
2
L
Baba Yaga
Darasonn
Baba Yaga
5
4
15
3.13
W
Jormungandr
FuttBuckYouAll
Jormungandr
7
5
13
2.7
L
Ganesha
Hydro17
Ganesha
0
8
23
1.44
L
1
2
7
2.25
L
12
4
11
4.38
W
Ares
WalnutL
Ares
10
3
11
5.17
L
Tsukuyomi
barrapa
Tsukuyomi
11
11
10
1.45
W
Chang'e
jiujube
Chang'e
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,338
Damage
82,717
88,896
Taken
107,489
56,429
Mitigated
69,258
11,450
Healing
16,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Azzn
Anhur
21,995
8,952
0
0
21,820
6,699
0
11,607
10,059
0
51,404
W
Sol
D0r0r0
Sol
25,874
11,876
0
2,183
13,643
4,456
0
6,846
6,747
62,898
0
L
Baba Yaga
Darasonn
Baba Yaga
14,185
827
0
3,240
17,125
7,062
0
11,655
5,445
28,776
0
W
Jormungandr
FuttBuckYouAll
Jormungandr
28,033
6,672
0
0
24,261
16,073
0
7,607
16,143
85,850
0
L
Ganesha
Hydro17
Ganesha
21,441
2,152
0
3,332
35,363
16,041
0
25,543
9,670
54,138
0
L
2,926
1,357
72
314
4,289
1,573
0
2,655
1,584
6,630
0
L
14,801
6,709
3,962
5,707
24,740
29,869
0
17,910
6,655
0
29,749
W
Ares
WalnutL
Ares
18,334
423
0
2,287
17,023
19,633
0
6,436
10,055
22,929
0
L
Tsukuyomi
barrapa
Tsukuyomi
29,364
8,701
0
267
25,972
14,713
0
20,180
5,792
0
69,003
W
Chang'e
jiujube
Chang'e
6,102
1,167
3,786
3,194
12,149
9,568
0
6,056
5,782
14,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,844
Gold Earned
74,363
309
Minions Killed
259
15
Camps Cleared
4
1,311,709
Distance Traveled
1,298,499
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,519
1,035
46
3
6
214,787
0
W
Sol
14,537
969
96
6
6
278,967
0
L
Baba Yaga
14,907
994
50
3
1
310,127
0
W
Jormungandr
16,330
1,089
139
9
0
291,062
0
L
Ganesha
14,797
986
6
0
0
297,038
0
L
Olorun
12,054
804
8
1
0
94,818
0
L
Horus
16,329
1,089
58
4
2
313,014
1
W
Ares
15,600
1,040
4
0
1
291,847
3
L
Tsukuyomi
16,276
1,085
137
9
1
283,502
0
W
Chang'e
14,858
991
24
2
2
235,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role