Player Matchup

Hera
Hera
Andrez Uzumaki
Hera
Level 143
God Stats
1W - 0L
1,800 SR
Queue Stats
63W - 44L
1,653 Elo+
Party 1
Hercules
Hercules
ClownBaby G Zus
Hercules
Level 122
God Stats
2W - 0L
1,736 SR
Queue Stats
2W - 1L
1,270 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LiMiT Fantasy
Tsukuyomi
Level 110
God Stats
2W - 0L
1,315 SR
Queue Stats
6W - 6L
1,571 Elo+
Party 1
Team Averages
Level 125
1,617 SR
1,498 Elo+

VS

Team Averages
Level 52
1,472 SR
1,595 Elo+
Tsukuyomi
Tsukuyomi
Beachhobo
Tsukuyomi
Level 64
God Stats
2W - 5L
1,500 SR
Queue Stats
350W - 237L
1,601 Elo+
Party 2
Poseidon
Poseidon
SENTRYGUN3
Poseidon
Level 52
God Stats
1W - 2L
1,316 SR
Queue Stats
135W - 104L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
Shinning725
Cthulhu
Level 39
God Stats
7W - 4L
1,600 SR
Queue Stats
87W - 55L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 5 / 10
14,898
745
19,477
14,142
5,799
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
17
7 / 4 / 15
14,276
714
8,296
15,348
14,782
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
LiMiT Fantasy
Tsukuyomi
17
9 / 6 / 13
14,947
747
22,232
17,499
8,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Beachhobo
Tsukuyomi
18
7 / 11 / 4
14,970
749
13,367
23,424
13,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
SENTRYGUN3
Poseidon
14
0 / 12 / 7
11,404
570
7,268
18,202
5,191
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Shinning725
Cthulhu
17
6 / 4 / 6
15,240
762
13,336
21,226
22,760
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
27
Kills
13
15
Deaths
27
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
11
5
10
3.2
L
Tsukuyomi
Beachhobo
Tsukuyomi
7
11
4
0.82
W
Hercules
7
4
15
3.63
W
Tsukuyomi
LiMiT Fantasy
Tsukuyomi
9
6
13
2.58
L
Poseidon
SENTRYGUN3
Poseidon
0
12
7
0.29
L
Cthulhu
Shinning725
Cthulhu
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,005
Damage
33,971
46,989
Taken
62,852
28,920
Mitigated
41,796
9,548
Healing
16,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,477
4,039
0
3,265
14,142
5,799
1,015
6,709
7,347
87,423
0
L
Tsukuyomi
Beachhobo
Tsukuyomi
13,367
2,374
0
8,391
23,424
13,845
538
6,526
16,631
0
70,279
W
Hercules
8,296
2,235
0
3,327
15,348
14,782
1,571
7,116
8,118
351
20,219
W
Tsukuyomi
LiMiT Fantasy
Tsukuyomi
22,232
4,193
0
2,956
17,499
8,339
1,000
7,838
9,622
0
84,870
L
Poseidon
SENTRYGUN3
Poseidon
7,268
872
0
3,572
18,202
5,191
758
6,356
11,764
46,817
0
L
Cthulhu
Shinning725
Cthulhu
13,336
207
1,232
2,849
21,226
22,760
126
7,195
13,490
41,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,121
Gold Earned
41,614
214
Minions Killed
191
0
Camps Cleared
0
1,026,133
Distance Traveled
978,745
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,898
745
107
5
0
323,263
1
L
Tsukuyomi
14,970
749
73
4
0
340,001
4
W
Hercules
14,276
714
17
1
0
319,386
0
W
Tsukuyomi
14,947
747
90
5
0
383,484
2
L
Poseidon
11,404
570
65
3
0
303,857
0
L
Cthulhu
15,240
762
53
3
0
334,887
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role