Player Matchup

Discordia
Discordia
BabayAlabay
Discordia
Level 28
God Stats
10W - 21L
1,288 SR
Queue Stats
239W - 248L
1,325 Elo+
Party 1
Ullr
Ullr
Conjurin
Ullr
Level 13
God Stats
0W - 2L
1,298 SR
Queue Stats
2W - 9L
1,180 Elo+
Party 2
Thor
Thor
DelmorianS
Thor
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,182 Elo+
Party 2
Nemesis
Nemesis
Raffleziya
Nemesis
Level 22
God Stats
5W - 7L
1,500 SR
Queue Stats
256W - 285L
1,228 Elo+
Party 1
Da Ji
Da Ji
saeedkiani
Da Ji
Level 18
God Stats
11W - 8L
1,781 SR
Queue Stats
39W - 44L
1,296 Elo+
Solo
Team Averages
Level 18
1,474 SR
1,242 Elo+

VS

Team Averages
Level 22
1,543 SR
1,268 Elo+
Bakasura
Bakasura
Boggywin
Bakasura
Level 23
God Stats
7W - 2L
1,671 SR
Queue Stats
14W - 14L
1,220 Elo+
Solo
Ymir
Ymir
CartofuGri
Ymir
Level 29
God Stats
3W - 2L
1,530 SR
Queue Stats
44W - 45L
1,350 Elo+
Solo
Scylla
Scylla
kanartishlomo
Scylla
Level 19
God Stats
66W - 52L
1,685 SR
Queue Stats
93W - 90L
1,325 Elo+
Solo
Skadi
Skadi
murozeus
Skadi
Level 14
God Stats
1W - 14L
1,125 SR
Queue Stats
8W - 37L
1,114 Elo+
Solo
Bellona
Bellona
吃饱了就很强
Bellona
Level 25
God Stats
2W - 1L
1,704 SR
Queue Stats
111W - 101L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BabayAlabay
Discordia
11
3 / 5 / 1
7,432
465
7,601
11,651
5,002
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
10
1 / 8 / 2
6,388
399
5,979
11,011
4,134
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 5 / 3
7,446
465
3,704
10,249
6,871
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Raffleziya
Nemesis
10
1 / 2 / 3
6,507
407
3,768
7,192
2,210
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
8
2 / 3 / 1
6,144
384
2,172
5,466
1,370
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Boggywin
Bakasura
17
8 / 1 / 6
11,174
698
7,878
14,316
5,589
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 3 / 6
9,787
612
10,092
10,388
5,666
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 1 / 5
9,307
582
8,385
4,469
1,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
murozeus
Skadi
10
0 / 4 / 3
6,975
436
479
7,938
2,479
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 1 / 4
9,782
611
5,908
8,388
7,838
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
8
Kills
21
23
Deaths
10
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Discordia
BabayAlabay
Discordia
3
5
1
0.7
W
Bakasura
Boggywin
Bakasura
8
1
6
11
W
6
3
6
3
L
Ullr
1
8
2
0.25
L
1
5
3
0.5
L
Nemesis
Raffleziya
Nemesis
1
2
3
1.25
W
4
1
5
6.5
W
Skadi
murozeus
Skadi
0
4
3
0.38
L
Da Ji
2
3
1
0.83
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,224
Damage
32,742
45,569
Taken
45,499
19,587
Mitigated
23,128
6,728
Healing
15,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BabayAlabay
Discordia
7,601
1,168
0
2,866
11,651
5,002
0
4,862
6,584
31,365
0
W
Bakasura
Boggywin
Bakasura
7,878
5,704
0
9,711
14,316
5,589
1,562
615
13,651
0
92,298
W
10,092
1,869
0
1,864
10,388
5,666
735
1,749
8,568
29,860
0
L
Ullr
5,979
2,831
0
655
11,011
4,134
0
7,178
3,598
0
21,771
L
3,704
1,198
0
944
10,249
6,871
0
3,630
6,464
0
24,831
L
Nemesis
Raffleziya
Nemesis
3,768
808
0
1,679
7,192
2,210
0
2,283
4,664
0
18,283
W
8,385
720
0
898
4,469
1,556
1,489
1,901
2,522
41,743
0
W
Skadi
murozeus
Skadi
479
348
0
882
7,938
2,479
431
3,024
4,864
0
7,989
L
Da Ji
2,172
542
0
584
5,466
1,370
0
703
4,738
0
13,723
W
5,908
1,178
0
2,082
8,388
7,838
2,066
312
7,976
0
52,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,917
Gold Earned
47,025
196
Minions Killed
391
0
Camps Cleared
0
1,134,158
Distance Traveled
1,339,100
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,432
465
56
4
0
255,899
0
W
Bakasura
11,174
698
129
8
0
332,937
2
W
Ymir
9,787
612
52
3
0
273,627
4
L
Ullr
6,388
399
35
2
0
254,217
2
L
Thor
7,446
465
60
4
0
261,925
2
L
Nemesis
6,507
407
30
2
0
225,405
1
W
Scylla
9,307
582
72
5
0
303,011
2
W
Skadi
6,975
436
19
1
0
178,102
3
L
Da Ji
6,144
384
15
1
0
136,712
1
W
Bellona
9,782
611
119
7
0
251,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role