Player Matchup

Tsukuyomi
Tsukuyomi
B1GMONKK0
Tsukuyomi
Level 14
God Stats
5W - 11L
1,471 SR
Queue Stats
14W - 22L
1,453 Elo+
Party 2
Artemis
Artemis
Eaugh
Artemis
Level 23
God Stats
24W - 20L
1,510 SR
Queue Stats
46W - 53L
1,129 Elo+
Party 2
Hachiman
Hachiman
L1L M0NK0
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,313 Elo+
Party 2
Thor
Thor
Swagisimo
Thor
Level 15
God Stats
1W - 1L
1,440 SR
Queue Stats
11W - 7L
1,433 Elo+
Solo
Kukulkan
Kukulkan
Xecyy
Kukulkan
Level 13
God Stats
18W - 19L
1,445 SR
Queue Stats
23W - 29L
1,180 Elo+
Party 2
Team Averages
Level 14
1,473 SR
1,302 Elo+

VS

Team Averages
Level 23
1,575 SR
1,349 Elo+
Fafnir
Fafnir
Anikinskii
Fafnir
Level 25
God Stats
4W - 1L
1,675 SR
Queue Stats
32W - 21L
1,384 Elo+
Solo
Yemoja
Yemoja
Choppy_1985
Yemoja
Level 18
God Stats
2W - 0L
1,405 SR
Queue Stats
37W - 37L
1,320 Elo+
Party 1
Poseidon
Poseidon
Fimbulwinter-
Poseidon
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 32L
1,382 Elo+
Solo
Skadi
Skadi
Goddess0fTerrorX
Skadi
Level 28
God Stats
5W - 1L
1,883 SR
Queue Stats
102W - 124L
1,342 Elo+
Solo
Discordia
Discordia
Ms-Sage_98
Discordia
Level 25
God Stats
27W - 25L
1,410 SR
Queue Stats
61W - 56L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
B1GMONKK0
Tsukuyomi
18
4 / 14 / 4
12,815
854
23,726
29,488
18,735
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Eaugh
Artemis
18
0 / 7 / 5
12,104
807
20,808
21,590
9,203
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
L1L M0NK0
Hachiman
18
1 / 10 / 5
12,301
820
11,792
20,930
8,852
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
19
3 / 7 / 2
12,811
854
8,399
17,526
6,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Xecyy
Kukulkan
18
2 / 2 / 4
12,960
864
23,656
11,491
5,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Anikinskii
Fafnir
20
4 / 3 / 25
15,377
1,025
9,022
20,751
24,254
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
20
1 / 1 / 29
13,534
902
16,287
22,553
14,819
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
Fimbulwinter-
Poseidon
20
13 / 3 / 16
15,810
1,054
34,613
21,335
8,719
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
6 / 3 / 21
14,348
957
17,357
21,690
9,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Discordia
Ms-Sage_98
Discordia
20
16 / 0 / 13
15,412
1,027
13,533
8,442
5,780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
144
10
Kills
40
40
Deaths
10
20
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Anikinskii
Fafnir
4
3
25
5.5
L
Tsukuyomi
B1GMONKK0
Tsukuyomi
4
14
4
0.43
W
Yemoja
1
1
29
15.5
L
Artemis
Eaugh
Artemis
0
7
5
0.36
W
Poseidon
Fimbulwinter-
Poseidon
13
3
16
7
W
6
3
21
5.5
L
Hachiman
L1L M0NK0
Hachiman
1
10
5
0.35
W
Discordia
Ms-Sage_98
Discordia
16
0
13
22.5
L
Thor
3
7
2
0.57
L
Kukulkan
Xecyy
Kukulkan
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,381
Damage
90,812
101,025
Taken
94,771
48,869
Mitigated
62,903
7,151
Healing
23,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Anikinskii
Fafnir
9,022
2,695
0
4,245
20,751
24,254
0
2,719
17,904
31,608
0
L
Tsukuyomi
B1GMONKK0
Tsukuyomi
23,726
3,921
0
972
29,488
18,735
0
19,373
10,115
0
37,826
W
Yemoja
16,287
1,408
3,289
6,756
22,553
14,819
0
6,623
15,776
43,695
0
L
Artemis
Eaugh
Artemis
20,808
11,602
1,009
4,717
21,590
9,203
0
16,043
5,547
0
50,332
W
Poseidon
Fimbulwinter-
Poseidon
34,613
3,854
0
3,484
21,335
8,719
0
5,115
15,984
74,965
0
W
17,357
8,524
1,008
4,336
21,690
9,331
0
4,457
17,201
0
37,568
L
Hachiman
L1L M0NK0
Hachiman
11,792
4,919
0
0
20,930
8,852
0
14,838
6,092
0
31,362
W
Discordia
Ms-Sage_98
Discordia
13,533
502
0
568
8,442
5,780
0
4,742
3,700
18,346
0
L
Thor
8,399
1,625
0
0
17,526
6,805
0
14,432
3,094
0
18,592
L
Kukulkan
Xecyy
Kukulkan
23,656
914
0
453
11,491
5,274
0
8,769
2,722
73,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,991
Gold Earned
74,481
277
Minions Killed
268
1
Camps Cleared
4
1,228,563
Distance Traveled
1,316,146
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
15,377
1,025
29
2
1
261,145
2
L
Tsukuyomi
12,815
854
23
2
1
288,030
0
W
Yemoja
13,534
902
63
4
0
263,994
3
L
Artemis
12,104
807
69
5
0
209,914
0
W
Poseidon
15,810
1,054
112
7
2
271,271
2
W
Skadi
14,348
957
48
3
1
244,203
0
L
Hachiman
12,301
820
38
3
0
202,214
2
W
Discordia
15,412
1,027
16
1
0
275,533
0
L
Thor
12,811
854
19
1
0
246,437
0
L
Kukulkan
12,960
864
128
9
0
281,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role