Player Matchup

Cthulhu
Cthulhu
ConductedFaun9
Cthulhu
Level 26
God Stats
14W - 10L
1,497 SR
Queue Stats
36W - 51L
1,289 Elo+
Party 3
Chaac
Chaac
LostZarateKid
Chaac
Level 68
God Stats
37W - 34L
1,530 SR
Queue Stats
366W - 437L
1,340 Elo+
Party 2
Sol
Sol
OverR8D
Sol
Level 62
God Stats
8W - 12L
1,445 SR
Queue Stats
18W - 35L
1,240 Elo+
Party 3
Anubis
Anubis
kayctus
Anubis
Level 26
God Stats
58W - 65L
1,404 SR
Queue Stats
69W - 89L
1,279 Elo+
Party 2
Neith
Neith
snister002
Neith
Level 36
God Stats
0W - 1L
1,105 SR
Queue Stats
5W - 10L
1,244 Elo+
Solo
Team Averages
Level 44
1,396 SR
1,278 Elo+

VS

Team Averages
Level 54
1,527 SR
1,340 Elo+
Merlin
Merlin
Frankles69
Merlin
Level 29
God Stats
6W - 5L
1,300 SR
Queue Stats
99W - 99L
1,503 Elo+
Party 4
Discordia
Discordia
Luyuria
Discordia
Level 31
God Stats
7W - 3L
1,560 SR
Queue Stats
71W - 84L
1,287 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Snapping Bowls
Tsukuyomi
Level 136
God Stats
2W - 2L
1,782 SR
Queue Stats
281W - 318L
1,483 Elo+
Party 4
Jormungandr
Jormungandr
dtjhgft
Jormungandr
Level 37
God Stats
2W - 0L
1,492 SR
Queue Stats
10W - 19L
1,161 Elo+
Solo
Anhur
Anhur
enriquemattos
Anhur
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 92L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,298
550
1,010
4,236
1,401
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
1 / 1 / 0
3,735
623
1,702
3,201
1,422
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sol
5
0 / 1 / 0
3,226
538
2,035
2,464
285
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
kayctus
Anubis
5
1 / 2 / 0
3,462
577
786
2,643
894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
1
0 / 0 / 0
2,595
433
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Frankles69
Merlin
6
0 / 1 / 1
3,739
623
1,905
2,143
387
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Luyuria
Discordia
7
1 / 1 / 3
4,124
687
1,413
1,309
239
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Snapping Bowls
Tsukuyomi
6
5 / 0 / 1
4,556
759
3,092
3,264
727
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
dtjhgft
Jormungandr
5
0 / 0 / 3
3,230
538
762
3,318
875
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 0 / 2
3,157
526
1,147
1,779
402
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
6
6
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Merlin
Frankles69
Merlin
0
1
1
0.5
L
1
1
0
1
W
Discordia
Luyuria
Discordia
1
1
3
2.5
L
Sol
0
1
0
0
W
Tsukuyomi
Snapping Bowls
Tsukuyomi
5
0
1
5.5
W
Jormungandr
dtjhgft
Jormungandr
0
0
3
1.5
W
0
0
2
1
L
Anubis
kayctus
Anubis
1
2
0
0.5
L
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,533
Damage
8,319
12,544
Taken
11,813
4,002
Mitigated
2,630
3,968
Healing
4,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,010
74
0
940
4,236
1,401
0
844
3,353
7,013
0
W
Merlin
Frankles69
Merlin
1,905
505
0
750
2,143
387
0
0
1,918
15,740
0
L
1,702
91
0
1,109
3,201
1,422
0
1,905
1,278
0
11,348
W
Discordia
Luyuria
Discordia
1,413
88
0
250
1,309
239
0
786
523
15,534
0
L
Sol
2,035
510
0
1,252
2,464
285
286
229
2,191
13,734
0
W
Tsukuyomi
Snapping Bowls
Tsukuyomi
3,092
1,089
0
1,695
3,264
727
0
498
2,741
0
16,022
W
Jormungandr
dtjhgft
Jormungandr
762
44
168
1,219
3,318
875
120
1,226
2,092
10,943
0
W
1,147
799
0
634
1,779
402
156
1,321
458
0
5,890
L
Anubis
kayctus
Anubis
786
85
0
667
2,643
894
0
1,102
1,517
9,152
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,316
Gold Earned
18,806
85
Minions Killed
121
0
Camps Cleared
0
411,463
Distance Traveled
511,841
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,298
550
14
2
0
107,704
2
W
Merlin
3,739
623
31
5
0
99,094
0
L
Chaac
3,735
623
24
4
0
110,070
0
W
Discordia
4,124
687
27
5
0
106,451
0
L
Sol
3,226
538
29
5
0
98,092
1
W
Tsukuyomi
4,556
759
35
6
0
110,656
1
W
Jormungandr
3,230
538
18
3
0
109,659
0
W
Anhur
3,157
526
10
2
0
85,981
0
L
Anubis
3,462
577
18
3
0
95,597
1
L
Neith
2,595
433
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role