Player Matchup

Chronos
Chronos
ALBINO_DEVIL_420
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,102 Elo+
Party 1
Yemoja
Yemoja
AngelFire_75
Yemoja
Level 17
God Stats
6W - 17L
1,344 SR
Queue Stats
9W - 20L
1,144 Elo+
Party 1
Ra
Ra
JoeyStax_
Ra
Level 16
God Stats
27W - 29L
1,105 SR
Queue Stats
326W - 321L
1,225 Elo+
Solo
Fenrir
Fenrir
Shaneythepooh_
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 84L
1,267 Elo+
Solo
Tsukuyomi
Tsukuyomi
TennoStrife
Tsukuyomi
Level 30
God Stats
7W - 6L
1,845 SR
Queue Stats
31W - 25L
1,479 Elo+
Solo
Team Averages
Level 18
1,459 SR
1,243 Elo+

VS

Team Averages
Level 33
1,534 SR
1,288 Elo+
Skadi
Skadi
 
Skadi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dabeastboy808
Izanami
Level 14
God Stats
4W - 0L
1,504 SR
Queue Stats
13W - 7L
1,328 Elo+
Party 2
Sobek
Sobek
Frizzlen-pop
Sobek
Level 28
God Stats
3W - 2L
1,774 SR
Queue Stats
155W - 184L
1,193 Elo+
Solo
Mercury
Mercury
Stink wonton
Mercury
Level 67
God Stats
12W - 8L
1,435 SR
Queue Stats
138W - 157L
1,202 Elo+
Party 2
Zeus
Zeus
WhiteHawaiian44
Zeus
Level 27
God Stats
19W - 22L
1,458 SR
Queue Stats
53W - 69L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 4
7,407
353
3,330
14,033
3,486
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
10
0 / 13 / 2
6,759
322
595
17,521
4,936
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

13
1 / 9 / 5
8,262
393
5,601
13,727
4,132
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 5 / 3
6,061
289
223
5,792
1,039
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
TennoStrife
Tsukuyomi
16
10 / 9 / 2
10,774
513
17,888
19,902
18,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
22 / 0 / 8
13,461
641
25,403
13,384
5,610
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
15
3 / 2 / 14
11,155
531
5,429
9,720
3,026
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 5 / 7
10,575
504
4,284
16,389
8,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
Stink wonton
Mercury
19
12 / 2 / 5
13,772
656
10,809
16,584
6,140
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 3 / 8
11,742
559
14,566
9,714
3,347
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
11
Kills
47
47
Deaths
12
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
22
0
8
26
L
0
11
4
0.18
L
Yemoja
0
13
2
0.08
W
Izanami
3
2
14
5
W
2
5
7
1.1
L
1
9
5
0.39
L
0
5
3
0.3
W
Mercury
Stink wonton
Mercury
12
2
5
7.25
L
Tsukuyomi
TennoStrife
Tsukuyomi
10
9
2
1.22
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,637
Damage
60,491
70,975
Taken
65,791
31,770
Mitigated
26,772
3,589
Healing
22,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
25,403
12,333
378
4,676
13,384
5,610
5,042
3,964
9,189
0
87,229
L
3,330
1,299
0
716
14,033
3,486
0
3,075
10,958
22,531
0
L
Yemoja
595
108
599
99
17,521
4,936
0
3,787
13,734
11,666
0
W
Izanami
5,429
3,769
0
2,049
9,720
3,026
1,492
1,217
8,231
0
40,958
W
4,284
437
0
5,300
16,389
8,649
788
1,726
14,254
25,612
0
L
5,601
172
462
479
13,727
4,132
135
5,823
7,904
43,655
0
L
223
156
0
98
5,792
1,039
0
629
5,163
0
3,069
W
Mercury
Stink wonton
Mercury
10,809
6,156
0
8,371
16,584
6,140
1,774
402
14,536
0
130,733
L
Tsukuyomi
TennoStrife
Tsukuyomi
17,888
3,591
0
1,136
19,902
18,177
0
5,536
14,366
0
48,104
W
14,566
2,695
0
1,227
9,714
3,347
1,173
2,217
7,397
52,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,263
Gold Earned
60,705
202
Minions Killed
498
0
Camps Cleared
0
1,316,008
Distance Traveled
1,789,421
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,461
641
126
6
0
324,713
1
L
Chronos
7,407
353
50
2
0
264,185
0
L
Yemoja
6,759
322
21
1
0
262,201
1
W
Izanami
11,155
531
96
5
0
365,858
2
W
Sobek
10,575
504
29
1
0
338,457
2
L
Ra
8,262
393
67
3
0
347,309
5
L
Fenrir
6,061
289
4
0
0
94,615
0
W
Mercury
13,772
656
162
8
0
433,319
0
L
Tsukuyomi
10,774
513
60
3
0
347,698
0
W
Zeus
11,742
559
85
4
0
327,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role