Player Matchup

Tsukuyomi
Tsukuyomi
Anders3
Tsukuyomi
Level 122
God Stats
4W - 0L
1,970 SR
Queue Stats
149W - 136L
1,542 Elo+
Party 3
Jormungandr
Jormungandr
EX-MO-3
Jormungandr
Level 53
God Stats
68W - 56L
1,590 SR
Queue Stats
200W - 211L
1,497 Elo+
Party 2
Olorun
Olorun
Mato-Topa
Olorun
Level 65
God Stats
8W - 12L
1,356 SR
Queue Stats
308W - 322L
1,483 Elo+
Party 2
Chang'e
Chang'e
Mister_Owl
Chang'e
Level 48
God Stats
171W - 140L
1,486 SR
Queue Stats
290W - 324L
1,463 Elo+
Party 2
Hades
Hades
ReDsxSlAyEr
Hades
Level 28
God Stats
3W - 1L
1,767 SR
Queue Stats
21W - 23L
1,526 Elo+
Party 3
Team Averages
Level 63
1,634 SR
1,502 Elo+

VS

Team Averages
Level 82
1,644 SR
1,527 Elo+
Merlin
Merlin
IBEEFRESH
Merlin
Level 28
God Stats
68W - 64L
1,643 SR
Queue Stats
171W - 169L
1,529 Elo+
Party 4
Nu Wa
Nu Wa
Sakurămeii
Nu Wa
Level 45
God Stats
25W - 14L
1,662 SR
Queue Stats
36W - 29L
1,589 Elo+
Party 1
Neith
Neith
The Right Shoe
Neith
Level 142
God Stats
10W - 10L
1,380 SR
Queue Stats
217W - 223L
1,562 Elo+
Party 4
Tsukuyomi
Tsukuyomi
X1 Rober I2I
Tsukuyomi
Level 68
God Stats
1W - 2L
1,691 SR
Queue Stats
140W - 146L
1,405 Elo+
Solo
Hachiman
Hachiman
gruya80
Hachiman
Level 128
God Stats
0W - 1L
1,844 SR
Queue Stats
31W - 35L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Anders3
Tsukuyomi
20
16 / 3 / 15
16,094
1,150
32,141
23,311
12,422
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
EX-MO-3
Jormungandr
20
8 / 1 / 25
15,421
1,102
18,395
23,425
18,196
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
Mato-Topa
Olorun
20
12 / 4 / 19
15,035
1,074
13,727
21,288
8,197
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Mister_Owl
Chang'e
20
9 / 5 / 27
14,908
1,065
14,201
21,306
17,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 3 / 29
13,854
990
12,571
20,653
17,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IBEEFRESH
Merlin
19
3 / 5 / 6
12,931
924
20,191
15,357
5,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 8 / 5
13,473
962
21,337
12,742
4,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 5 / 6
14,484
1,035
15,708
13,485
5,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
X1 Rober I2I
Tsukuyomi
19
3 / 22 / 7
12,999
929
22,488
33,984
11,703
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
gruya80
Hachiman
20
1 / 9 / 7
13,026
930
24,463
20,769
7,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
47
49
Kills
16
16
Deaths
49
115
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Anders3
Tsukuyomi
16
3
15
7.83
W
Jormungandr
EX-MO-3
Jormungandr
8
1
25
20.5
L
Merlin
IBEEFRESH
Merlin
3
5
6
1.2
W
Olorun
Mato-Topa
Olorun
12
4
19
5.38
W
Chang'e
Mister_Owl
Chang'e
9
5
27
4.5
W
4
3
29
6.17
L
3
8
5
0.69
L
6
5
6
1.8
L
Tsukuyomi
X1 Rober I2I
Tsukuyomi
3
22
7
0.3
L
Hachiman
gruya80
Hachiman
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,035
Damage
104,187
109,983
Taken
96,337
73,789
Mitigated
34,318
37,446
Healing
7,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Anders3
Tsukuyomi
32,141
9,810
0
7,706
23,311
12,422
0
10,503
12,733
0
67,225
W
Jormungandr
EX-MO-3
Jormungandr
18,395
4,363
0
1,500
23,425
18,196
0
7,481
15,583
62,647
0
L
Merlin
IBEEFRESH
Merlin
20,191
378
0
535
15,357
5,700
0
7,147
7,872
44,248
0
W
Olorun
Mato-Topa
Olorun
13,727
5,799
2,779
7,946
21,288
8,197
0
10,593
10,595
62,491
0
W
Chang'e
Mister_Owl
Chang'e
14,201
538
7,962
6,906
21,306
17,635
0
6,542
14,680
38,503
0
W
12,571
1,433
533
2,114
20,653
17,339
0
6,409
14,166
24,736
0
L
21,337
8,679
1,127
1,120
12,742
4,145
0
6,952
5,631
59,999
0
L
15,708
2,411
0
2,222
13,485
5,063
0
5,459
7,911
0
41,702
L
Tsukuyomi
X1 Rober I2I
Tsukuyomi
22,488
7,116
0
2,062
33,984
11,703
0
25,533
8,267
0
34,346
L
Hachiman
gruya80
Hachiman
24,463
13,472
0
0
20,769
7,707
0
13,751
6,876
0
63,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,312
Gold Earned
66,913
344
Minions Killed
285
11
Camps Cleared
9
1,202,368
Distance Traveled
1,228,050
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
16,094
1,150
62
4
6
253,802
0
W
Jormungandr
15,421
1,102
82
6
3
229,590
1
L
Merlin
12,931
924
47
3
2
267,570
0
W
Olorun
15,035
1,074
116
8
0
231,565
2
W
Chang'e
14,908
1,065
58
4
2
244,480
0
W
Hades
13,854
990
26
2
0
242,931
1
L
Nu Wa
13,473
962
74
5
1
227,636
0
L
Neith
14,484
1,035
65
5
2
262,855
1
L
Tsukuyomi
12,999
929
27
2
2
231,578
0
L
Hachiman
13,026
930
72
5
2
238,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role