Player Matchup

Hera
Hera
LeftTower
Hera
Level 101
God Stats
2W - 2L
1,477 SR
Queue Stats
29W - 15L
1,589 Elo+
Party 2
Cthulhu
Cthulhu
Takedownsin
Cthulhu
Level 27
God Stats
14W - 5L
1,599 SR
Queue Stats
134W - 112L
1,442 Elo+
Party 2
Neith
Neith
pampilus
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 92
1,525 SR
1,510 Elo+

VS

Team Averages
Level 44
1,521 SR
1,444 Elo+
Thor
Thor
Asslayer135
Thor
Level 11
God Stats
7W - 9L
1,583 SR
Queue Stats
9W - 15L
1,409 Elo+
Party 1
Rama
Rama
VillanoR2
Rama
Level 116
God Stats
3W - 9L
1,479 SR
Queue Stats
41W - 60L
1,422 Elo+
Party 1
Ra
Ra
WelpThisIsHard
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
8 / 1 / 3
11,125
795
8,829
8,298
3,270
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Takedownsin
Cthulhu
13
1 / 2 / 8
10,495
750
4,385
12,404
7,692
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
pampilus
Neith
14
2 / 0 / 7
9,996
714
5,570
6,930
2,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 0
7,880
563
1,751
10,049
5,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Rama
16
2 / 2 / 1
9,909
708
8,940
13,630
4,837
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

3
0 / 1 / 0
6,950
496
114
651
179
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
11
Kills
3
3
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Hera
8
1
3
9.5
W
Cthulhu
Takedownsin
Cthulhu
1
2
8
2.5
L
Rama
2
2
1
1.25
L
0
1
0
0
W
Neith
pampilus
Neith
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,784
Damage
10,805
27,632
Taken
24,330
13,467
Mitigated
10,707
10,443
Healing
5,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,751
89
0
0
10,049
5,691
0
7,515
2,534
0
10,381
W
Hera
8,829
1,762
0
897
8,298
3,270
1,527
658
7,640
46,146
0
W
Cthulhu
Takedownsin
Cthulhu
4,385
33
704
4,241
12,404
7,692
33
700
11,704
25,391
0
L
Rama
8,940
5,459
0
5,712
13,630
4,837
420
5,396
8,234
0
72,556
L
114
32
0
0
651
179
0
347
304
765
0
W
Neith
pampilus
Neith
5,570
1,366
0
4,601
6,930
2,505
1,916
32
6,898
0
58,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,616
Gold Earned
24,739
203
Minions Killed
134
0
Camps Cleared
0
700,100
Distance Traveled
502,812
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,880
563
11
1
0
217,674
0
W
Hera
11,125
795
73
5
0
238,574
1
W
Cthulhu
10,495
750
46
3
0
274,891
0
L
Rama
9,909
708
122
9
0
261,695
3
L
Ra
6,950
496
1
0
0
23,443
0
W
Neith
9,996
714
84
6
0
186,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role