Player Matchup

Tsukuyomi
Tsukuyomi
IRISHTROJAN
Tsukuyomi
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 119L
1,246 Elo+
Party 1
Merlin
Merlin
Mastricate
Merlin
Level 22
God Stats
137W - 146L
1,379 SR
Queue Stats
163W - 203L
1,221 Elo+
Solo
Artemis
Artemis
btokira
Artemis
Level 23
God Stats
65W - 53L
1,472 SR
Queue Stats
154W - 156L
1,262 Elo+
Party 1
Thor
Thor
legiontruca
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Ахиллес917
Ao Kuang
Level 22
God Stats
4W - 4L
1,678 SR
Queue Stats
137W - 131L
1,282 Elo+
Party 1
Team Averages
Level 18
1,506 SR
1,302 Elo+

VS

Team Averages
Level 19
1,362 SR
1,200 Elo+
Scylla
Scylla
Felpip
Scylla
Level 7
God Stats
13W - 12L
1,478 SR
Queue Stats
54W - 52L
1,010 Elo+
Solo
Thor
Thor
Irishpoke11
Thor
Level 28
God Stats
1W - 4L
1,303 SR
Queue Stats
142W - 155L
1,271 Elo+
Solo
Cthulhu
Cthulhu
LugoVert
Cthulhu
Level 17
God Stats
0W - 2L
1,636 SR
Queue Stats
72W - 80L
1,188 Elo+
Party 2
Chang'e
Chang'e
TheLegendFAM
Chang'e
Level 26
God Stats
0W - 2L
1,283 SR
Queue Stats
19W - 29L
1,373 Elo+
Party 2
Neith
Neith
brokenagathists
Neith
Level 17
God Stats
6W - 14L
1,111 SR
Queue Stats
13W - 27L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IRISHTROJAN
Tsukuyomi
19
9 / 4 / 19
13,369
1,114
20,136
13,393
6,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Mastricate
Merlin
19
2 / 4 / 26
11,899
992
11,639
13,737
7,529
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
btokira
Artemis
20
14 / 3 / 16
14,241
1,187
23,337
8,931
3,199
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 5 / 13
11,266
939
7,713
11,231
4,499
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
11 / 3 / 18
13,976
1,165
18,873
18,748
7,681
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Felpip
Scylla
17
4 / 7 / 5
11,336
945
11,284
15,955
5,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 12 / 9
12,644
1,054
20,076
23,090
12,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
LugoVert
Cthulhu
18
5 / 5 / 8
12,358
1,030
15,001
21,864
22,925
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
TheLegendFAM
Chang'e
18
4 / 7 / 11
11,737
978
7,117
16,832
8,794
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 7 / 6
9,721
810
1,651
8,433
2,885
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
58
38
Kills
19
19
Deaths
38
92
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Scylla
Felpip
Scylla
4
7
5
0.93
W
Tsukuyomi
IRISHTROJAN
Tsukuyomi
9
4
19
4.63
L
6
12
9
0.88
L
Cthulhu
LugoVert
Cthulhu
5
5
8
1.8
W
Merlin
Mastricate
Merlin
2
4
26
3.75
L
Chang'e
TheLegendFAM
Chang'e
4
7
11
1.36
L
0
7
6
0.43
W
Artemis
btokira
Artemis
14
3
16
7.33
W
2
5
13
1.7
W
11
3
18
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,698
Damage
55,129
66,040
Taken
86,174
29,169
Mitigated
52,213
11,296
Healing
5,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Felpip
Scylla
11,284
2,460
0
92
15,955
5,368
0
6,083
9,837
21,894
0
W
Tsukuyomi
IRISHTROJAN
Tsukuyomi
20,136
5,312
0
339
13,393
6,261
0
6,450
6,826
0
42,838
L
20,076
7,157
0
0
23,090
12,241
0
8,963
14,052
0
37,399
L
Cthulhu
LugoVert
Cthulhu
15,001
637
421
0
21,864
22,925
0
7,840
13,819
38,874
0
W
Merlin
Mastricate
Merlin
11,639
1,019
1,660
2,825
13,737
7,529
0
7,875
5,862
29,095
0
L
Chang'e
TheLegendFAM
Chang'e
7,117
435
2,142
2,355
16,832
8,794
0
4,966
11,853
15,209
0
L
1,651
346
0
78
8,433
2,885
0
2,660
5,722
0
2,599
W
Artemis
btokira
Artemis
23,337
16,604
0
0
8,931
3,199
0
5,397
3,534
0
39,836
W
7,713
196
0
0
11,231
4,499
0
4,649
6,582
0
17,467
W
18,873
5,340
0
6,472
18,748
7,681
0
9,031
9,261
34,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,751
Gold Earned
57,796
198
Minions Killed
145
3
Camps Cleared
3
1,012,182
Distance Traveled
785,112
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,336
945
21
2
0
146,848
0
W
Tsukuyomi
13,369
1,114
50
4
1
237,801
0
L
Thor
12,644
1,054
31
3
0
164,230
0
L
Cthulhu
12,358
1,030
75
6
1
212,161
1
W
Merlin
11,899
992
26
2
0
158,412
2
L
Chang'e
11,737
978
13
1
0
218,357
0
L
Neith
9,721
810
5
0
2
43,516
0
W
Artemis
14,241
1,187
38
3
1
207,511
0
W
Thor
11,266
939
34
3
0
206,812
0
W
Ao Kuang
13,976
1,165
50
4
1
201,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role