Player Matchup

Mulan
Mulan
LowCypress8528
Mulan
Level 107
God Stats
6W - 10L
1,451 SR
Queue Stats
217W - 186L
1,513 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RichardSaulH
Tsukuyomi
Level 141
God Stats
5W - 3L
1,775 SR
Queue Stats
254W - 243L
1,501 Elo+
Party 1
Hades
Hades
X La Leyenda X
Hades
Level 28
God Stats
27W - 16L
1,702 SR
Queue Stats
176W - 151L
1,485 Elo+
Party 1
Team Averages
Level 92
1,643 SR
1,500 Elo+

VS

Team Averages
Level 49
1,532 SR
1,343 Elo+
Awilix
Awilix
Cynful_Girl
Awilix
Level 123
God Stats
21W - 16L
1,554 SR
Queue Stats
188W - 164L
1,648 Elo+
Party 2
Thanatos
Thanatos
ToTrashTo_Pass
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
835 Elo+
Party 2
Cthulhu
Cthulhu
jax425
Cthulhu
Level 21
God Stats
28W - 23L
1,541 SR
Queue Stats
85W - 78L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 21
15,493
674
11,516
22,927
26,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
RichardSaulH
Tsukuyomi
20
15 / 12 / 8
17,421
757
24,268
23,190
10,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 9 / 11
15,873
690
17,402
22,363
11,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
12 / 6 / 11
17,682
769
22,529
23,550
9,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
14
1 / 14 / 13
13,957
607
4,456
17,623
7,003
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cthulhu
jax425
Cthulhu
20
16 / 9 / 11
17,993
782
30,157
28,601
22,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
64
26
Kills
29
30
Deaths
29
40
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Awilix
12
6
11
2.92
L
3
9
21
1.5
L
Tsukuyomi
RichardSaulH
Tsukuyomi
15
12
8
1.58
W
Thanatos
1
14
13
0.54
L
8
9
11
1.5
W
Cthulhu
jax425
Cthulhu
16
9
11
2.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,186
Damage
57,142
68,480
Taken
69,774
48,299
Mitigated
39,072
9,505
Healing
13,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
22,529
8,381
0
4,493
23,550
9,473
1,696
3,535
19,832
0
123,717
L
11,516
1,444
0
1,824
22,927
26,492
681
11,728
11,199
0
42,378
L
Tsukuyomi
RichardSaulH
Tsukuyomi
24,268
5,375
0
2,537
23,190
10,053
2,801
6,349
16,841
0
97,509
W
Thanatos
4,456
1,207
0
2,206
17,623
7,003
0
3,110
14,216
0
9,717
L
17,402
3,145
1,341
3,803
22,363
11,754
0
12,148
10,215
35,848
0
W
Cthulhu
jax425
Cthulhu
30,157
970
1,463
5,510
28,601
22,596
289
10,869
17,500
66,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,787
Gold Earned
49,632
179
Minions Killed
221
0
Camps Cleared
0
987,355
Distance Traveled
1,073,872
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
17,682
769
142
6
0
383,711
4
L
Mulan
15,493
674
44
2
0
381,187
0
L
Tsukuyomi
17,421
757
90
4
0
343,147
1
W
Thanatos
13,957
607
10
0
0
308,976
2
L
Hades
15,873
690
45
2
0
263,021
0
W
Cthulhu
17,993
782
69
3
0
381,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role