Player Matchup

Merlin
Merlin
Feli7
Merlin
Level 106
God Stats
4W - 3L
1,575 SR
Queue Stats
196W - 220L
1,503 Elo+
Solo
Nemesis
Nemesis
TomP932
Nemesis
Level 104
God Stats
17W - 7L
1,651 SR
Queue Stats
213W - 152L
1,618 Elo+
Party 1
Guan Yu
Guan Yu
redredgo
Guan Yu
Level 85
God Stats
15W - 4L
1,843 SR
Queue Stats
149W - 104L
1,609 Elo+
Party 1
Team Averages
Level 98
1,690 SR
1,577 Elo+

VS

Team Averages
Level 104
1,613 SR
1,616 Elo+
Kukulkan
Kukulkan
FMJVoltic
Kukulkan
Level 108
God Stats
1W - 1L
1,794 SR
Queue Stats
5W - 3L
1,627 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SergioL89
Tsukuyomi
Level 142
God Stats
0W - 4L
1,500 SR
Queue Stats
23W - 28L
1,592 Elo+
Solo
Bellona
Bellona
Xeroen72
Bellona
Level 63
God Stats
1W - 2L
1,545 SR
Queue Stats
5W - 3L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Feli7
Merlin
18
4 / 5 / 8
14,122
642
11,798
14,715
5,496
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
TomP932
Nemesis
17
4 / 5 / 7
13,976
635
11,417
16,726
7,169
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
redredgo
Guan Yu
18
7 / 5 / 8
15,062
685
16,067
23,985
26,959
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FMJVoltic
Kukulkan
17
5 / 7 / 8
14,151
643
18,867
14,160
4,920
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
SergioL89
Tsukuyomi
16
4 / 3 / 7
13,448
611
10,391
15,001
6,648
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Xeroen72
Bellona
16
6 / 5 / 5
13,165
598
14,469
19,664
15,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
15
Kills
15
15
Deaths
15
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
FMJVoltic
Kukulkan
5
7
8
1.29
W
Merlin
Feli7
Merlin
4
5
8
1.6
L
Tsukuyomi
SergioL89
Tsukuyomi
4
3
7
2.5
W
Nemesis
TomP932
Nemesis
4
5
7
1.5
L
Bellona
Xeroen72
Bellona
6
5
5
1.7
W
Guan Yu
redredgo
Guan Yu
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,282
Damage
43,727
55,426
Taken
48,825
39,624
Mitigated
26,964
15,906
Healing
5,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
FMJVoltic
Kukulkan
18,867
874
0
1,189
14,160
4,920
630
4,008
10,152
82,732
0
W
Merlin
Feli7
Merlin
11,798
623
635
2,799
14,715
5,496
1,339
5,125
9,404
98,068
0
L
Tsukuyomi
SergioL89
Tsukuyomi
10,391
2,267
0
3,160
15,001
6,648
1,362
1,899
13,102
0
61,281
W
Nemesis
TomP932
Nemesis
11,417
3,656
0
3,446
16,726
7,169
1,382
4,574
12,093
0
55,473
L
Bellona
Xeroen72
Bellona
14,469
5,761
0
908
19,664
15,396
1,392
6,382
13,282
0
41,520
W
Guan Yu
redredgo
Guan Yu
16,067
1,765
3,918
5,108
23,985
26,959
1,084
9,235
14,694
902
44,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,160
Gold Earned
40,764
249
Minions Killed
250
0
Camps Cleared
0
1,163,370
Distance Traveled
1,102,116
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,151
643
130
6
0
328,928
1
W
Merlin
14,122
642
142
6
0
352,648
1
L
Tsukuyomi
13,448
611
55
3
0
381,735
5
W
Nemesis
13,976
635
63
3
0
410,606
2
L
Bellona
13,165
598
65
3
0
391,453
4
W
Guan Yu
15,062
685
44
2
0
400,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role