Player Matchup

Fenrir
Fenrir
D_Reaver91
Fenrir
Level 25
God Stats
39W - 36L
1,581 SR
Queue Stats
133W - 88L
1,580 Elo+
Solo
Tsukuyomi
Tsukuyomi
makzerah
Tsukuyomi
Level 27
God Stats
11W - 5L
1,559 SR
Queue Stats
24W - 29L
1,288 Elo+
Party 1
Ymir
Ymir
vic639tor
Ymir
Level 107
God Stats
4W - 5L
1,455 SR
Queue Stats
154W - 141L
1,434 Elo+
Party 1
Team Averages
Level 53
1,532 SR
1,434 Elo+

VS

Team Averages
Level 69
1,443 SR
1,467 Elo+
Ymir
Ymir
FLAWLESS7COWBOY
Ymir
Level 136
God Stats
3W - 3L
1,459 SR
Queue Stats
268W - 268L
1,451 Elo+
Party 2
Nu Wa
Nu Wa
IV3rb3dYourNoun
Nu Wa
Level 66
God Stats
5W - 8L
1,369 SR
Queue Stats
100W - 75L
1,451 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Koyqz
Tsukuyomi
Level 5
God Stats
9W - 3L
1,500 SR
Queue Stats
51W - 43L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D_Reaver91
Fenrir
15
3 / 9 / 9
12,741
607
8,182
22,367
9,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
makzerah
Tsukuyomi
15
6 / 6 / 6
12,854
612
13,274
21,600
8,621
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
17
7 / 2 / 7
14,796
705
13,613
24,952
28,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 8
14,076
670
13,687
17,167
17,890
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
6 / 4 / 9
14,046
669
18,969
9,182
2,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Koyqz
Tsukuyomi
18
7 / 8 / 5
14,259
679
22,084
16,167
7,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
39
16
Kills
17
17
Deaths
16
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
D_Reaver91
Fenrir
3
9
9
0.83
W
4
4
8
2
W
6
4
9
2.63
W
Tsukuyomi
Koyqz
Tsukuyomi
7
8
5
1.19
L
Tsukuyomi
makzerah
Tsukuyomi
6
6
6
1.5
L
Ymir
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,069
Damage
54,740
68,919
Taken
42,516
46,741
Mitigated
28,134
14,774
Healing
4,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
D_Reaver91
Fenrir
8,182
1,685
0
2,790
22,367
9,452
0
11,493
10,845
0
37,209
W
13,687
1,605
656
2,291
17,167
17,890
305
4,455
12,586
52,917
0
W
18,969
5,116
0
0
9,182
2,917
857
3,601
5,531
57,243
0
W
Tsukuyomi
Koyqz
Tsukuyomi
22,084
6,302
0
1,655
16,167
7,327
803
5,680
10,321
0
67,624
L
Tsukuyomi
makzerah
Tsukuyomi
13,274
3,674
984
5,747
21,600
8,621
420
11,487
9,833
0
65,822
L
Ymir
13,613
848
717
4,536
24,952
28,668
288
9,791
14,836
57,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,391
Gold Earned
42,381
190
Minions Killed
212
0
Camps Cleared
0
988,253
Distance Traveled
972,942
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,741
607
48
2
0
302,757
3
W
Ymir
14,076
670
63
3
0
306,949
1
W
Nu Wa
14,046
669
63
3
0
300,718
3
W
Tsukuyomi
14,259
679
86
4
0
365,275
2
L
Tsukuyomi
12,854
612
81
4
0
369,125
0
L
Ymir
14,796
705
61
3
0
316,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role