Player Matchup

Nike
Nike
Silver II
CHVOJR
Nike
Silver II
Level 128
God Stats
2W - 4L
1,196 SR
Queue Stats
498W - 484L
1,157 MMR
Solo
Nemesis
Nemesis
Silver II
DarthEinhorn
Nemesis
Silver II
Level 86
God Stats
1W - 2L
1,491 SR
Queue Stats
17W - 21L
1,168 MMR
Solo
Cthulhu
Cthulhu
Silver III
HewGWreckshun
Cthulhu
Silver III
Level 127
God Stats
4W - 3L
1,606 SR
Queue Stats
19W - 30L
1,150 MMR
Solo
Agni
Agni
Silver I
MONOVGAMER7
Agni
Silver I
Level 105
God Stats
23W - 19L
1,663 SR
Queue Stats
369W - 340L
1,141 MMR
Solo
Skadi
Skadi
Silver V
iDejure
Skadi
Silver V
Level 35
God Stats
1W - 3L
1,537 SR
Queue Stats
97W - 101L
1,167 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,499 SR
1,156 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,555 SR
1,156 MMR
King Arthur
King Arthur
Silver I
Acrenic
King Arthur
Silver I
Level 85
God Stats
5W - 6L
1,536 SR
Queue Stats
332W - 337L
1,128 MMR
Solo
Neith
Neith
Silver I
Alexader-03
Neith
Silver I
Level 96
God Stats
11W - 8L
1,349 SR
Queue Stats
409W - 395L
1,153 MMR
Solo
Cupid
Cupid
Silver III
I_Am_LXM
Cupid
Silver III
Level 106
God Stats
56W - 39L
1,495 SR
Queue Stats
284W - 278L
934 MMR
Party 1
Hades
Hades
Gold IV
MR_Dabtime
Hades
Gold IV
Level 125
God Stats
186W - 114L
1,713 SR
Queue Stats
369W - 348L
1,415 MMR
Party 1
Kali
Kali
Silver I
l Trill Danny l
Kali
Silver I
Level 156
God Stats
31W - 15L
1,684 SR
Queue Stats
182W - 183L
1,152 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
CHVOJR
Nike
20
3 / 13 / 17
20,523
428
22,642
40,503
44,884
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
DarthEinhorn
Nemesis
20
10 / 5 / 18
24,558
512
31,997
45,434
25,528
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
20
11 / 9 / 20
25,559
532
36,501
59,368
66,019
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
11 / 10 / 12
23,374
487
45,186
40,641
15,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
iDejure
Skadi
20
8 / 13 / 11
20,680
431
36,367
37,365
11,640
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ArachneRatatoskrBakasuraAphroditePersephone

VS

Bans
PoseidonAnubisKumbhakarnaScyllaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Acrenic
King Arthur
20
6 / 5 / 18
25,205
525
25,360
49,460
58,881
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 6 / 17
24,769
516
30,329
39,155
17,973
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
I_Am_LXM
Cupid
20
7 / 10 / 16
24,415
509
33,371
46,651
28,186
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hades
20
19 / 10 / 13
28,337
590
58,265
54,676
39,576
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
13 / 12 / 10
28,078
585
35,341
52,327
26,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
123
43
Kills
49
50
Deaths
43
78
Assists
74
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Acrenic
King Arthur
6
5
18
3
W
4
6
17
2.08
L
Nike
CHVOJR
Nike
3
13
17
0.88
L
Nemesis
DarthEinhorn
Nemesis
10
5
18
3.8
L
Cthulhu
11
9
20
2.33
W
Cupid
I_Am_LXM
Cupid
7
10
16
1.5
L
11
10
12
1.7
W
Hades
19
10
13
2.55
L
Skadi
iDejure
Skadi
8
13
11
1.04
W
13
12
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

172,693
Damage
182,666
223,311
Taken
242,269
163,662
Mitigated
171,348
39,194
Healing
102,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Acrenic
King Arthur
25,360
2,410
0
11,548
49,460
58,881
597
20,250
28,618
1,016
115,272
W
30,329
16,897
0
19,370
39,155
17,973
11,391
12,569
26,436
0
264,080
L
Nike
CHVOJR
Nike
22,642
1,763
0
1,595
40,503
44,884
148
13,258
27,093
0
98,854
L
Nemesis
DarthEinhorn
Nemesis
31,997
11,455
0
15,936
45,434
25,528
411
8,840
36,467
0
196,201
L
Cthulhu
36,501
2,383
2,023
4,202
59,368
66,019
682
16,856
41,992
157,218
0
W
Cupid
I_Am_LXM
Cupid
33,371
20,708
5,353
19,353
46,651
28,186
2,916
18,488
28,038
0
160,362
L
45,186
1,858
1,645
8,577
40,641
15,591
1,071
9,582
31,009
187,062
0
W
Hades
58,265
3,763
999
29,948
54,676
39,576
205
22,069
32,436
226,185
0
L
Skadi
iDejure
Skadi
36,367
16,486
0
5,216
37,365
11,640
1,133
11,558
25,782
0
140,403
W
35,341
13,252
0
15,716
52,327
26,732
9,032
11,985
40,292
0
219,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

114,694
Gold Earned
130,804
1,024
Minions Killed
1,054
0
Camps Cleared
0
4,180,702
Distance Traveled
3,926,019
48
Wards Purchased
55
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
25,205
525
164
3
0
872,565
13
W
Neith
24,769
516
228
5
0
735,573
2
L
Nike
20,523
428
128
3
0
709,381
14
L
Nemesis
24,558
512
246
5
0
958,843
12
L
Cthulhu
25,559
532
252
5
0
932,694
7
W
Cupid
24,415
509
170
4
0
752,030
16
L
Agni
23,374
487
249
5
0
824,516
7
W
Hades
28,337
590
238
5
0
761,191
24
L
Skadi
20,680
431
149
3
0
755,268
8
W
Kali
28,078
585
254
5
0
804,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role