Player Matchup

Hel
Hel
Assassin Khepri
Hel
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 18L
2,000 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DJ Latin Fire
Tsukuyomi
Level 126
God Stats
7W - 4L
1,523 SR
Queue Stats
157W - 68L
1,844 Elo+
Party 2
Cthulhu
Cthulhu
SangHeart
Cthulhu
Level 140
God Stats
27W - 8L
1,705 SR
Queue Stats
116W - 58L
1,763 Elo+
Party 2
Team Averages
Level 98
1,576 SR
1,869 Elo+

VS

Team Averages
Level 81
1,512 SR
1,493 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
PlugManYoda
Artio
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 153L
1,458 Elo+
Party 1
Merlin
Merlin
thepwningjew
Merlin
Level 15
God Stats
10W - 12L
1,537 SR
Queue Stats
14W - 17L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 6
7,455
746
6,181
3,762
1,156
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
DJ Latin Fire
Tsukuyomi
11
4 / 0 / 6
7,514
751
9,041
5,124
2,864
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
SangHeart
Cthulhu
11
2 / 0 / 8
7,236
724
3,732
6,859
4,840
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
0 / 6 / 0
5,826
583
3,295
10,067
3,606
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 0
5,580
558
1,232
10,767
5,746
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
9
0 / 1 / 0
5,878
588
3,650
3,492
1,130
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
6
0
0
W
4
0
6
7
W
Tsukuyomi
DJ Latin Fire
Tsukuyomi
4
0
6
7
L
0
3
0
0
W
Cthulhu
SangHeart
Cthulhu
2
0
8
6
L
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,954
Damage
8,177
15,745
Taken
24,326
8,860
Mitigated
10,482
10,364
Healing
1,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,295
822
0
845
10,067
3,606
0
3,979
5,652
0
17,386
W
6,181
878
5,663
2,400
3,762
1,156
400
1,161
2,552
31,731
0
W
Tsukuyomi
DJ Latin Fire
Tsukuyomi
9,041
2,083
0
1,198
5,124
2,864
147
1,811
3,263
0
19,394
L
1,232
65
88
768
10,767
5,746
0
5,044
5,230
9,046
0
W
Cthulhu
SangHeart
Cthulhu
3,732
389
287
816
6,859
4,840
120
1,740
4,950
20,049
0
L
Merlin
3,650
157
0
216
3,492
1,130
0
570
2,770
22,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,205
Gold Earned
17,284
121
Minions Killed
79
0
Camps Cleared
0
545,289
Distance Traveled
493,609
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,826
583
34
3
0
174,326
2
W
Hel
7,455
746
54
5
0
176,789
5
W
Tsukuyomi
7,514
751
26
3
0
200,129
1
L
Artio
5,580
558
14
1
0
155,747
0
W
Cthulhu
7,236
724
41
4
0
168,371
4
L
Merlin
5,878
588
31
3
0
163,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role