Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Gxbbe
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Juanpisloko
Tsukuyomi
Level 129
God Stats
7W - 5L
1,715 SR
Queue Stats
118W - 119L
1,484 Elo+
Solo
Team Averages
Level 128
1,572 SR
1,495 Elo+

VS

Team Averages
Level 8
1,314 SR
1,118 Elo+
Chang'e
Chang'e
Hec_LEGENDARY-PR
Chang'e
Level 6
God Stats
0W - 2L
1,337 SR
Queue Stats
0W - 6L
1,118 Elo+
Party 2
Guan Yu
Guan Yu
zRuShBuLLetTTV
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,118 Elo+
Party 2
Thor
Thor
zRuShCarNageTTV
Thor
Level 10
God Stats
0W - 2L
1,104 SR
Queue Stats
0W - 4L
1,118 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 2 / 20
7,169
896
3,925
7,003
5,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Gxbbe
Scylla
10
7 / 0 / 13
7,537
942
8,652
3,934
1,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Juanpisloko
Tsukuyomi
12
14 / 1 / 8
8,698
1,087
11,438
6,547
2,289
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 1
5,081
635
2,487
10,338
1,801
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 8 / 2
5,525
691
1,818
9,804
5,311
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

7
0 / 7 / 1
5,175
647
2,809
8,777
2,111
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
4
23
Kills
0
3
Deaths
24
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
20
6
W
Scylla
Gxbbe
Scylla
7
0
13
13.5
L
0
9
1
0.06
W
Tsukuyomi
Juanpisloko
Tsukuyomi
14
1
8
18
L
0
8
2
0.13
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,015
Damage
7,114
17,484
Taken
28,919
9,324
Mitigated
9,223
5,770
Healing
928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,925
269
564
1,905
7,003
5,941
355
1,079
5,924
10,260
0
W
Scylla
Gxbbe
Scylla
8,652
1,867
0
1,465
3,934
1,094
892
161
3,773
25,700
0
L
2,487
619
25
524
10,338
1,801
0
3,907
6,250
6,606
0
W
Tsukuyomi
Juanpisloko
Tsukuyomi
11,438
3,646
0
1,836
6,547
2,289
309
1,259
5,104
0
29,919
L
1,818
361
50
329
9,804
5,311
0
5,102
4,646
0
5,824
L
2,809
298
0
0
8,777
2,111
0
3,574
5,151
0
11,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,404
Gold Earned
15,781
70
Minions Killed
29
0
Camps Cleared
0
439,763
Distance Traveled
324,148
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,169
896
9
1
0
132,989
1
W
Scylla
7,537
942
27
3
0
134,719
1
L
Chang'e
5,081
635
6
1
0
93,673
2
W
Tsukuyomi
8,698
1,087
34
4
0
172,055
2
L
Guan Yu
5,525
691
5
1
0
126,783
1
L
Thor
5,175
647
18
2
0
103,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role