Player Matchup

Tsukuyomi
Tsukuyomi
Kingkay808
Tsukuyomi
Level 29
God Stats
1W - 4L
1,695 SR
Queue Stats
26W - 39L
1,323 Elo+
Party 2
Nu Wa
Nu Wa
MRxMONGOx808
Nu Wa
Level 104
God Stats
2W - 1L
1,855 SR
Queue Stats
28W - 32L
1,476 Elo+
Party 2
Chaac
Chaac
PACIF1C CHIEF
Chaac
Level 15
God Stats
4W - 4L
1,695 SR
Queue Stats
10W - 18L
1,300 Elo+
Party 2
Team Averages
Level 49
1,748 SR
1,366 Elo+

VS

Team Averages
Level 76
1,500 SR
1,362 Elo+
Tsukuyomi
Tsukuyomi
Brenadryll
Tsukuyomi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,454 Elo+
Party 1
King Arthur
King Arthur
NLD
King Arthur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,444 Elo+
Party 1
Sol
Sol
PhozxoV2
Sol
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kingkay808
Tsukuyomi
19
8 / 5 / 4
17,374
643
24,424
21,121
9,596
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 5 / 6
15,994
592
24,270
15,677
5,773
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 5 / 9
15,736
583
17,880
33,449
38,032
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Brenadryll
Tsukuyomi
20
7 / 8 / 8
17,269
640
24,797
27,467
11,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
NLD
King Arthur
19
1 / 5 / 12
15,782
585
10,826
36,163
31,113
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
7 / 2 / 8
17,382
644
24,746
22,763
6,830
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
14
Kills
15
15
Deaths
15
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Brenadryll
Tsukuyomi
7
8
8
1.38
L
Tsukuyomi
Kingkay808
Tsukuyomi
8
5
4
2
L
4
5
6
1.4
W
King Arthur
NLD
King Arthur
1
5
12
1.4
L
2
5
9
1.3
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,574
Damage
60,369
70,247
Taken
86,393
53,401
Mitigated
49,073
22,930
Healing
35,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Brenadryll
Tsukuyomi
24,797
6,477
0
9,575
27,467
11,130
1,153
5,433
21,653
0
122,646
L
Tsukuyomi
Kingkay808
Tsukuyomi
24,424
4,947
0
765
21,121
9,596
1,763
5,575
15,234
0
84,967
L
24,270
5,053
183
4,796
15,677
5,773
893
5,702
9,893
92,640
0
W
King Arthur
NLD
King Arthur
10,826
2,620
0
12,089
36,163
31,113
165
11,377
24,131
0
66,385
L
17,880
4,671
0
17,186
33,449
38,032
714
13,561
19,350
0
62,686
W
24,746
5,532
0
13,340
22,763
6,830
2,200
8,092
14,230
140,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,104
Gold Earned
50,433
276
Minions Killed
351
0
Camps Cleared
0
1,400,364
Distance Traveled
1,310,136
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
17,269
640
123
5
0
414,337
4
L
Tsukuyomi
17,374
643
103
4
0
496,836
1
L
Nu Wa
15,994
592
109
4
0
423,822
5
W
King Arthur
15,782
585
77
3
0
430,367
1
L
Chaac
15,736
583
64
2
0
479,706
7
W
Sol
17,382
644
151
6
0
465,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role