Player Matchup

Bellona
Bellona
Cxmp2x
Bellona
Level 12
God Stats
3W - 5L
1,500 SR
Queue Stats
20W - 17L
1,435 Elo+
Party 1
Hera
Hera
Ienvy2x
Hera
Level 68
God Stats
2W - 0L
1,506 SR
Queue Stats
120W - 107L
1,181 Elo+
Party 1
Jormungandr
Jormungandr
Ordo Regalis
Jormungandr
Level 24
God Stats
17W - 11L
1,575 SR
Queue Stats
36W - 40L
1,246 Elo+
Solo
Ymir
Ymir
iTruly2x
Ymir
Level 16
God Stats
25W - 15L
1,507 SR
Queue Stats
80W - 82L
1,194 Elo+
Party 1
Medusa
Medusa
sempre_prasempre
Medusa
Level 26
God Stats
28W - 23L
1,449 SR
Queue Stats
245W - 298L
1,207 Elo+
Solo
Team Averages
Level 29
1,507 SR
1,253 Elo+

VS

Team Averages
Level 21
1,469 SR
1,158 Elo+
Aphrodite
Aphrodite
BananaToky
Aphrodite
Level 19
God Stats
2W - 1L
1,473 SR
Queue Stats
6W - 9L
1,192 Elo+
Solo
Neith
Neith
Clean Banger
Neith
Level 12
God Stats
26W - 32L
1,411 SR
Queue Stats
105W - 106L
1,107 Elo+
Party 2
Pele
Pele
Ducky11
Pele
Level 23
God Stats
13W - 13L
1,572 SR
Queue Stats
147W - 136L
1,170 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mussomania
Tsukuyomi
Level 29
God Stats
25W - 42L
1,500 SR
Queue Stats
81W - 115L
1,211 Elo+
Solo
Yemoja
Yemoja
Skokie Swift
Yemoja
Level 20
God Stats
2W - 4L
1,391 SR
Queue Stats
93W - 92L
1,108 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cxmp2x
Bellona
16
1 / 6 / 2
13,055
396
5,962
20,899
19,194
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
Ienvy2x
Hera
20
15 / 4 / 11
19,141
580
47,502
22,051
9,990
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Ordo Regalis
Jormungandr
20
7 / 12 / 7
15,710
476
22,133
32,324
17,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
20
2 / 0 / 19
15,324
464
13,219
15,650
18,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
14 / 7 / 9
18,326
555
44,461
28,387
13,550
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BananaToky
Aphrodite
20
1 / 14 / 2
14,420
437
11,838
32,377
16,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
5 / 6 / 7
13,921
422
14,125
24,805
11,374
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Ducky11
Pele
20
15 / 7 / 5
16,327
495
22,209
42,535
26,759
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Mussomania
Tsukuyomi
20
7 / 11 / 8
14,676
445
20,749
30,379
12,988
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
20
1 / 3 / 8
13,152
399
7,452
29,690
41,524
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
59
39
Kills
29
29
Deaths
41
48
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BananaToky
Aphrodite
1
14
2
0.14
L
5
6
7
1.42
W
Bellona
Cxmp2x
Bellona
1
6
2
0.33
L
Pele
Ducky11
Pele
15
7
5
2.5
W
Hera
Ienvy2x
Hera
15
4
11
5.13
L
Tsukuyomi
Mussomania
Tsukuyomi
7
11
8
1
W
Jormungandr
Ordo Regalis
Jormungandr
7
12
7
0.88
L
Yemoja
1
3
8
1.67
W
Ymir
2
0
19
11.5
W
14
7
9
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,277
Damage
76,373
119,311
Taken
159,786
78,988
Mitigated
108,842
24,704
Healing
41,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BananaToky
Aphrodite
11,838
2,223
3,561
11,155
32,377
16,197
1,225
18,736
13,641
90,093
0
L
14,125
6,973
0
3,576
24,805
11,374
1,083
11,754
13,051
0
86,288
W
Bellona
Cxmp2x
Bellona
5,962
4,056
0
2,372
20,899
19,194
251
1,485
19,369
2,052
52,794
L
Pele
Ducky11
Pele
22,209
8,486
0
10,779
42,535
26,759
455
22,154
20,381
0
107,459
W
Hera
Ienvy2x
Hera
47,502
12,248
1,350
5,423
22,051
9,990
419
4,598
17,390
148,993
0
L
Tsukuyomi
Mussomania
Tsukuyomi
20,749
5,125
0
3,014
30,379
12,988
312
15,351
15,028
0
97,057
W
Jormungandr
Ordo Regalis
Jormungandr
22,133
4,670
0
4,509
32,324
17,968
1,778
3,066
29,114
96,543
0
L
Yemoja
7,452
2,103
5,835
3,405
29,690
41,524
414
15,148
14,542
49,292
0
W
Ymir
13,219
1,845
0
1,326
15,650
18,286
249
7,122
8,528
37,344
0
W
44,461
17,066
977
8,747
28,387
13,550
5,395
5,478
22,909
0
136,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,556
Gold Earned
72,496
543
Minions Killed
593
0
Camps Cleared
0
2,862,715
Distance Traveled
2,598,243
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
14,420
437
158
5
0
436,412
0
L
Neith
13,921
422
141
4
0
526,036
2
W
Bellona
13,055
396
68
2
0
572,476
0
L
Pele
16,327
495
133
4
0
536,555
3
W
Hera
19,141
580
157
5
0
579,455
2
L
Tsukuyomi
14,676
445
95
3
0
567,356
0
W
Jormungandr
15,710
476
132
4
0
527,141
3
L
Yemoja
13,152
399
66
2
0
531,884
0
W
Ymir
15,324
464
33
1
0
658,396
3
W
Medusa
18,326
555
153
5
0
525,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role