Player Matchup

Fenrir
Fenrir
Diceme Fimes
Fenrir
Level 29
God Stats
6W - 8L
1,567 SR
Queue Stats
93W - 131L
1,243 Elo+
Solo
Artemis
Artemis
Kaijobu
Artemis
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 54L
1,278 Elo+
Solo
Bellona
Bellona
MuteFlame480719
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,024 Elo+
Solo
Janus
Janus
XdarkdanshadowX
Janus
Level 7
God Stats
2W - 0L
1,730 SR
Queue Stats
28W - 19L
1,282 Elo+
Solo
Ra
Ra
marcinko72
Ra
Level 23
God Stats
22W - 31L
1,376 SR
Queue Stats
80W - 109L
1,283 Elo+
Solo
Team Averages
Level 19
1,535 SR
1,222 Elo+

VS

Team Averages
Level 19
1,357 SR
1,198 Elo+
Merlin
Merlin
Arikshen
Merlin
Level 25
God Stats
9W - 11L
1,002 SR
Queue Stats
29W - 37L
1,239 Elo+
Solo
Anhur
Anhur
ELDER_CAMACH_140
Anhur
Level 15
God Stats
13W - 10L
1,464 SR
Queue Stats
38W - 31L
1,214 Elo+
Party 1
Thanatos
Thanatos
GhostEye132
Thanatos
Level 27
God Stats
1W - 2L
1,344 SR
Queue Stats
44W - 55L
1,249 Elo+
Solo
Ares
Ares
Hilarious7855
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,064 Elo+
Solo
Ymir
Ymir
PLFAM
Ymir
Level 18
God Stats
69W - 52L
1,473 SR
Queue Stats
70W - 60L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 7 / 9
8,270
486
5,314
12,135
4,139
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
Kaijobu
Artemis
15
9 / 2 / 11
10,038
590
15,128
8,817
3,305
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

12
3 / 5 / 6
8,265
486
3,907
10,836
5,323
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
16 / 0 / 7
11,354
668
21,639
10,346
3,663
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 0 / 3
8,449
497
2,603
6,005
2,863
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arikshen
Merlin
11
0 / 6 / 3
6,775
399
8,891
10,047
3,527
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
4 / 8 / 3
7,140
420
6,141
15,614
5,690
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
GhostEye132
Thanatos
10
5 / 9 / 1
7,123
419
3,986
12,666
4,496
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
0 / 4 / 0
5,357
315
538
3,774
1,426
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
PLFAM
Ymir
12
4 / 7 / 8
8,879
522
11,957
17,828
9,142
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
33
Kills
13
14
Deaths
34
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
Arikshen
Merlin
0
6
3
0.25
W
Fenrir
4
7
9
1.21
L
4
8
3
0.69
L
Thanatos
GhostEye132
Thanatos
5
9
1
0.61
L
0
4
0
0
W
Artemis
Kaijobu
Artemis
9
2
11
7.25
W
3
5
6
1.2
L
Ymir
PLFAM
Ymir
4
7
8
1.14
W
16
0
7
19.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,591
Damage
31,513
48,139
Taken
59,929
19,293
Mitigated
24,281
14,185
Healing
6,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Arikshen
Merlin
8,891
1,623
0
1,087
10,047
3,527
124
4,815
5,232
33,172
0
W
Fenrir
5,314
1,500
378
1,909
12,135
4,139
338
4,739
7,396
0
16,732
L
6,141
2,968
0
0
15,614
5,690
527
5,704
9,910
0
23,558
L
Thanatos
GhostEye132
Thanatos
3,986
228
0
5,210
12,666
4,496
390
5,607
7,059
0
12,641
L
538
209
0
0
3,774
1,426
0
2,866
908
2,720
0
W
Artemis
Kaijobu
Artemis
15,128
11,413
0
3,239
8,817
3,305
3,208
3,195
5,622
0
54,261
W
3,907
1,014
0
252
10,836
5,323
1,867
5,487
5,349
0
23,383
L
Ymir
PLFAM
Ymir
11,957
2,674
0
600
17,828
9,142
684
5,250
12,578
37,631
0
W
21,639
1,375
504
4,679
10,346
3,663
2,398
3,420
6,926
74,867
0
W
2,603
177
1,522
1,702
6,005
2,863
1,570
4,545
1,460
36,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,376
Gold Earned
35,274
327
Minions Killed
172
0
Camps Cleared
0
1,463,396
Distance Traveled
1,122,754
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,775
399
64
4
0
243,999
1
W
Fenrir
8,270
486
23
1
0
288,088
0
L
Anhur
7,140
420
32
2
0
269,322
1
L
Thanatos
7,123
419
18
1
0
255,450
1
L
Ares
5,357
315
2
0
0
82,274
0
W
Artemis
10,038
590
91
5
0
277,999
2
W
Bellona
8,265
486
38
2
0
340,029
0
L
Ymir
8,879
522
56
3
0
271,709
2
W
Janus
11,354
668
104
6
0
339,467
1
W
Ra
8,449
497
71
4
0
217,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role