Player Matchup

Tsukuyomi
Tsukuyomi
BasicallyBroly
Tsukuyomi
Level 28
God Stats
3W - 4L
1,686 SR
Queue Stats
90W - 88L
1,282 Elo+
Party 2
Cthulhu
Cthulhu
ElChangus
Cthulhu
Level 28
God Stats
14W - 6L
1,582 SR
Queue Stats
107W - 106L
1,389 Elo+
Solo
Susano
Susano
Jumbelias
Susano
Level 17
God Stats
4W - 5L
1,421 SR
Queue Stats
37W - 30L
1,463 Elo+
Solo
Fenrir
Fenrir
LordB2000
Fenrir
Level 11
God Stats
0W - 4L
1,159 SR
Queue Stats
9W - 12L
1,351 Elo+
Party 2
Bellona
Bellona
UnHingedHunter
Bellona
Level 8
God Stats
3W - 7L
1,329 SR
Queue Stats
6W - 12L
1,369 Elo+
Party 2
Team Averages
Level 18
1,435 SR
1,371 Elo+

VS

Team Averages
Level 29
1,440 SR
1,402 Elo+
Skadi
Skadi
GamingGuy1o1
Skadi
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 78L
1,409 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LinenHornet2
Tsukuyomi
Level 67
God Stats
15W - 17L
1,253 SR
Queue Stats
234W - 254L
1,370 Elo+
Party 1
Hera
Hera
WrestlePants
Hera
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 65L
1,441 Elo+
Party 1
Hel
Hel
XDragon-45
Hel
Level 18
God Stats
9W - 10L
1,435 SR
Queue Stats
18W - 16L
1,358 Elo+
Solo
Cthulhu
Cthulhu
braden2502
Cthulhu
Level 24
God Stats
8W - 2L
1,513 SR
Queue Stats
104W - 105L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BasicallyBroly
Tsukuyomi
20
6 / 6 / 9
13,768
1,059
18,703
20,511
7,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
ElChangus
Cthulhu
17
0 / 5 / 5
10,851
835
8,137
16,002
18,085
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
Jumbelias
Susano
19
7 / 9 / 5
13,379
1,029
12,545
24,030
9,465
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
LordB2000
Fenrir
18
1 / 10 / 9
11,805
908
9,670
27,009
21,573
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
4 / 4 / 6
12,644
973
9,864
21,410
16,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 10
13,088
1,007
15,384
11,828
4,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
LinenHornet2
Tsukuyomi
20
15 / 5 / 9
15,461
1,189
27,120
15,948
7,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
0 / 4 / 14
11,494
884
13,927
8,381
2,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 4 / 15
14,540
1,118
25,346
13,386
4,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
braden2502
Cthulhu
20
4 / 2 / 22
14,060
1,082
20,501
16,370
24,360
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
104
18
Kills
34
34
Deaths
18
34
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BasicallyBroly
Tsukuyomi
6
6
9
1.75
L
Cthulhu
ElChangus
Cthulhu
0
5
5
0.5
W
7
3
10
4
L
Susano
Jumbelias
Susano
7
9
5
1.06
W
Tsukuyomi
LinenHornet2
Tsukuyomi
15
5
9
3.9
L
Fenrir
LordB2000
Fenrir
1
10
9
0.55
L
4
4
6
1.75
W
0
4
14
1.75
W
8
4
15
3.88
W
Cthulhu
braden2502
Cthulhu
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,919
Damage
102,278
108,962
Taken
65,913
73,575
Mitigated
43,404
3,836
Healing
17,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BasicallyBroly
Tsukuyomi
18,703
5,626
0
767
20,511
7,562
0
12,983
7,410
0
34,674
L
Cthulhu
ElChangus
Cthulhu
8,137
0
1,243
826
16,002
18,085
0
11,384
4,545
21,610
0
W
15,384
9,327
0
1,261
11,828
4,580
0
1,202
10,576
0
21,782
L
Susano
Jumbelias
Susano
12,545
2,491
0
19
24,030
9,465
0
11,176
12,755
0
39,520
W
Tsukuyomi
LinenHornet2
Tsukuyomi
27,120
10,253
50
974
15,948
7,212
0
1,284
13,757
0
43,029
L
Fenrir
LordB2000
Fenrir
9,670
3,958
0
766
27,009
21,573
0
14,287
12,425
0
22,096
L
9,864
3,133
0
215
21,410
16,890
0
9,944
11,121
0
22,615
W
13,927
4,540
0
0
8,381
2,493
0
1,559
6,772
23,448
0
W
25,346
3,775
7,846
6,034
13,386
4,759
0
2,524
10,687
64,372
0
W
Cthulhu
braden2502
Cthulhu
20,501
1,338
465
753
16,370
24,360
0
1,249
14,877
45,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,447
Gold Earned
68,643
155
Minions Killed
239
4
Camps Cleared
7
1,027,974
Distance Traveled
1,209,455
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,768
1,059
26
2
2
219,862
0
L
Cthulhu
10,851
835
27
2
2
116,745
0
W
Skadi
13,088
1,007
6
0
0
207,475
1
L
Susano
13,379
1,029
56
4
0
244,026
0
W
Tsukuyomi
15,461
1,189
43
3
0
241,233
4
L
Fenrir
11,805
908
28
2
0
254,124
1
L
Bellona
12,644
973
18
1
0
193,217
0
W
Hera
11,494
884
20
2
0
221,120
1
W
Hel
14,540
1,118
105
8
6
257,274
0
W
Cthulhu
14,060
1,082
65
5
1
282,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role