Player Matchup

Merlin
Merlin
BadAzzAlex3
Merlin
Level 79
God Stats
0W - 1L
1,305 SR
Queue Stats
88W - 111L
1,309 Elo+
Solo
Thor
Thor
TaShawn24
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
X2G CLAMPIN
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 32
1,435 SR
1,436 Elo+

VS

Team Averages
Level 31
1,431 SR
1,268 Elo+
Chaac
Chaac
X3nonster603
Chaac
Level 36
God Stats
6W - 4L
1,543 SR
Queue Stats
87W - 96L
1,246 Elo+
Solo
Ne Zha
Ne Zha
Yo Sh0to
Ne Zha
Level 29
God Stats
4W - 2L
1,286 SR
Queue Stats
282W - 283L
1,280 Elo+
Party 2
Chang'e
Chang'e
lettuce vert
Chang'e
Level 29
God Stats
7W - 4L
1,464 SR
Queue Stats
177W - 172L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 5 / 5
7,830
712
7,483
8,011
2,135
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
10
2 / 10 / 2
8,500
773
2,242
10,643
2,688
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

11
4 / 9 / 1
8,655
787
7,866
12,070
3,160
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 16
9,116
829
6,424
8,831
6,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
Yo Sh0to
Ne Zha
13
11 / 4 / 10
9,823
893
11,609
9,728
3,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
lettuce vert
Chang'e
12
8 / 2 / 14
9,319
847
6,690
8,704
6,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
6
Kills
24
24
Deaths
6
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
5
5
0.5
L
Thor
2
10
2
0.3
L
4
9
1
0.5
W
5
0
16
13
W
Ne Zha
Yo Sh0to
Ne Zha
11
4
10
4
W
Chang'e
lettuce vert
Chang'e
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,591
Damage
24,723
30,724
Taken
27,263
7,983
Mitigated
17,153
2,017
Healing
9,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
7,483
617
147
1,870
8,011
2,135
245
2,044
5,967
34,653
0
L
Thor
2,242
290
0
0
10,643
2,688
0
2,204
8,439
0
5,150
L
7,866
4,189
0
0
12,070
3,160
418
3,197
8,873
0
14,029
W
6,424
418
412
2,938
8,831
6,998
1,008
2,333
6,498
4,936
24,850
W
Ne Zha
Yo Sh0to
Ne Zha
11,609
3,040
0
1,392
9,728
3,910
801
2,538
7,190
0
33,513
W
Chang'e
lettuce vert
Chang'e
6,690
201
2,004
2,745
8,704
6,245
1,043
2,696
6,008
18,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,985
Gold Earned
28,258
76
Minions Killed
115
0
Camps Cleared
0
447,763
Distance Traveled
623,606
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,830
712
57
5
0
160,997
0
L
Thor
8,500
773
3
0
0
118,092
2
L
Skadi
8,655
787
16
1
0
168,674
2
W
Chaac
9,116
829
63
6
0
212,459
1
W
Ne Zha
9,823
893
32
3
0
201,503
0
W
Chang'e
9,319
847
20
2
0
209,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role