Player Matchup

Skadi
Skadi
Jam5
Skadi
Level 126
God Stats
1W - 0L
1,708 SR
Queue Stats
144W - 121L
1,572 Elo+
Party 1
Fenrir
Fenrir
creepytreeman
Fenrir
Level 129
God Stats
1W - 0L
1,569 SR
Queue Stats
22W - 21L
1,509 Elo+
Party 1
Ah Puch
Ah Puch
psycho888
Ah Puch
Level 128
God Stats
1W - 0L
1,730 SR
Queue Stats
80W - 62L
1,563 Elo+
Party 1
Team Averages
Level 128
1,669 SR
1,548 Elo+

VS

Team Averages
Level 131
1,488 SR
1,581 Elo+
Tsukuyomi
Tsukuyomi
HKMaloXx
Tsukuyomi
Level 143
God Stats
9W - 4L
1,365 SR
Queue Stats
63W - 48L
1,592 Elo+
Party 2
Fenrir
Fenrir
delcurris
Fenrir
Level 144
God Stats
0W - 1L
1,598 SR
Queue Stats
15W - 10L
1,663 Elo+
Party 2
Anubis
Anubis
rauletetee2000
Anubis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Jam5
Skadi
20
8 / 13 / 13
17,119
778
21,515
22,629
5,426
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
7 / 14 / 9
16,058
730
9,463
31,315
23,265
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
psycho888
Ah Puch
20
10 / 13 / 12
18,430
838
22,662
23,622
5,191
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HKMaloXx
Tsukuyomi
20
13 / 11 / 14
17,521
796
33,058
22,119
8,325
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
delcurris
Fenrir
20
16 / 8 / 13
17,395
791
21,113
23,588
9,758
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 6 / 16
16,725
760
15,185
20,930
7,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
83
25
Kills
40
40
Deaths
25
34
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
HKMaloXx
Tsukuyomi
13
11
14
1.82
W
Skadi
Jam5
Skadi
8
13
13
1.12
W
7
14
9
0.82
L
Fenrir
delcurris
Fenrir
16
8
13
2.81
W
Ah Puch
psycho888
Ah Puch
10
13
12
1.23
L
11
6
16
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,640
Damage
69,356
77,566
Taken
66,637
33,882
Mitigated
25,694
3,241
Healing
19,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
HKMaloXx
Tsukuyomi
33,058
7,170
0
4,226
22,119
8,325
2,087
10,861
11,258
0
93,072
W
Skadi
Jam5
Skadi
21,515
8,692
0
375
22,629
5,426
2,262
2,343
20,008
0
77,740
W
9,463
1,977
0
1,772
31,315
23,265
0
9,107
21,792
0
34,284
L
Fenrir
delcurris
Fenrir
21,113
6,382
0
6,256
23,588
9,758
349
4,814
18,774
0
69,050
W
Ah Puch
psycho888
Ah Puch
22,662
1,307
0
1,094
23,622
5,191
700
3,785
19,729
73,637
0
L
15,185
355
0
8,718
20,930
7,611
1,434
7,924
13,006
82,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,607
Gold Earned
51,641
220
Minions Killed
286
0
Camps Cleared
0
924,065
Distance Traveled
1,057,472
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
17,521
796
95
4
0
364,047
1
W
Skadi
17,119
778
123
6
0
309,212
2
W
Fenrir
16,058
730
28
1
0
320,092
5
L
Fenrir
17,395
791
78
4
0
361,153
3
W
Ah Puch
18,430
838
69
3
0
294,761
2
L
Anubis
16,725
760
113
5
0
332,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role