Player Matchup

Bacchus
Bacchus
JKT-Nersox
Bacchus
Level 14
God Stats
1W - 5L
1,345 SR
Queue Stats
3W - 13L
1,166 Elo+
Party 1
Anhur
Anhur
JKT_Morkos
Anhur
Level 22
God Stats
1W - 3L
1,056 SR
Queue Stats
4W - 19L
946 Elo+
Party 1
Jing Wei
Jing Wei
JKT_blue
Jing Wei
Level 16
God Stats
2W - 8L
1,460 SR
Queue Stats
4W - 14L
967 Elo+
Party 1
Team Averages
Level 17
1,287 SR
1,027 Elo+

VS

Team Averages
Level 27
1,438 SR
1,189 Elo+
Tsukuyomi
Tsukuyomi
Lordsax24
Tsukuyomi
Level 26
God Stats
5W - 7L
1,489 SR
Queue Stats
76W - 119L
1,229 Elo+
Solo
Thanatos
Thanatos
cuidaico
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 71L
1,216 Elo+
Solo
Nu Wa
Nu Wa
oscar20md
Nu Wa
Level 28
God Stats
4W - 3L
1,324 SR
Queue Stats
18W - 40L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JKT-Nersox
Bacchus
11
2 / 3 / 11
7,680
698
2,602
7,717
3,434
Shoes

Shoes

+6%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
13
10 / 0 / 8
9,443
858
5,315
6,150
2,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
JKT_blue
Jing Wei
12
5 / 0 / 12
8,565
779
7,464
5,298
1,602
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lordsax24
Tsukuyomi
4
0 / 7 / 1
5,848
532
439
11,729
2,834
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
cuidaico
Thanatos
10
0 / 7 / 2
6,695
609
4,762
9,850
3,528
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
oscar20md
Nu Wa
10
3 / 9 / 0
7,512
683
6,775
10,363
2,793
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
17
Kills
3
3
Deaths
23
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
JKT-Nersox
Bacchus
2
3
11
2.5
W
Anhur
10
0
8
14
W
Jing Wei
JKT_blue
Jing Wei
5
0
12
11
L
Tsukuyomi
Lordsax24
Tsukuyomi
0
7
1
0.07
L
Thanatos
cuidaico
Thanatos
0
7
2
0.14
L
Nu Wa
oscar20md
Nu Wa
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,381
Damage
11,976
19,165
Taken
31,942
7,086
Mitigated
9,155
144
Healing
6,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
JKT-Nersox
Bacchus
2,602
162
0
144
7,717
3,434
0
3,256
4,461
11,521
0
W
Anhur
5,315
2,602
0
0
6,150
2,050
1,824
1,708
4,434
0
23,238
W
Jing Wei
JKT_blue
Jing Wei
7,464
6,473
0
0
5,298
1,602
1,216
1,839
3,459
0
32,842
L
Tsukuyomi
Lordsax24
Tsukuyomi
439
128
0
2,782
11,729
2,834
340
638
11,091
0
3,471
L
Thanatos
cuidaico
Thanatos
4,762
800
0
2,499
9,850
3,528
0
1,080
8,770
0
15,979
L
Nu Wa
oscar20md
Nu Wa
6,775
2,911
0
975
10,363
2,793
50
1,260
9,103
28,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,688
Gold Earned
20,055
106
Minions Killed
56
0
Camps Cleared
0
612,289
Distance Traveled
453,629
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,680
698
11
1
0
201,791
0
W
Anhur
9,443
858
40
4
0
202,484
1
W
Jing Wei
8,565
779
55
5
0
208,014
5
L
Tsukuyomi
5,848
532
3
0
0
141,532
0
L
Thanatos
6,695
609
17
2
0
171,967
0
L
Nu Wa
7,512
683
36
3
0
140,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role