Player Matchup

Mulan
Mulan
BLUECHAOS180
Mulan
Level 149
God Stats
2W - 2L
1,307 SR
Queue Stats
297W - 320L
1,524 Elo+
Solo
Thor
Thor
CaedesAnteros
Thor
Level 57
God Stats
8W - 8L
1,576 SR
Queue Stats
201W - 199L
1,535 Elo+
Party 3
Jormungandr
Jormungandr
ImEatingBacon
Jormungandr
Level 65
God Stats
7W - 3L
1,500 SR
Queue Stats
132W - 115L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
LoCoBuRRiTo22
Cthulhu
Level 105
God Stats
7W - 2L
1,783 SR
Queue Stats
593W - 586L
1,532 Elo+
Party 3
Ah Puch
Ah Puch
iambats
Ah Puch
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,556 Elo+
Party 2
Team Averages
Level 89
1,533 SR
1,526 Elo+

VS

Team Averages
Level 123
1,536 SR
1,511 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Alowishious
Osiris
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,573 Elo+
Party 1
Hera
Hera
Buster Backout
Hera
Level 107
God Stats
0W - 1L
1,607 SR
Queue Stats
25W - 20L
1,549 Elo+
Party 1
Janus
Janus
SirBoehm
Janus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,443 Elo+
Party 1
Freya
Freya
Weed Uchiha
Freya
Level 145
God Stats
3W - 9L
1,571 SR
Queue Stats
440W - 447L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 17
10,248
732
7,855
15,515
13,831
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
7 / 3 / 9
10,508
751
6,693
10,332
5,710
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
ImEatingBacon
Jormungandr
19
3 / 2 / 22
11,045
789
9,032
13,184
13,643
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
19
11 / 2 / 14
12,354
882
15,401
15,094
17,754
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
iambats
Ah Puch
20
5 / 2 / 19
11,866
848
20,904
13,769
6,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
5
0 / 1 / 0
6,441
460
180
884
84
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
17
5 / 7 / 8
10,159
726
10,512
27,266
20,214
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
2 / 7 / 5
9,217
658
9,146
11,502
4,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
SirBoehm
Janus
17
2 / 4 / 7
9,477
677
14,641
9,804
3,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 10 / 6
10,805
772
14,232
19,311
8,090
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
40
29
Kills
14
15
Deaths
29
81
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
1
0
0
L
Osiris
5
7
8
1.29
W
3
6
17
1.92
L
2
7
5
0.64
W
7
3
9
3.83
W
Jormungandr
ImEatingBacon
Jormungandr
3
2
22
7
W
Cthulhu
11
2
14
9
L
Janus
SirBoehm
Janus
2
4
7
1.38
L
5
10
6
0.8
W
Ah Puch
iambats
Ah Puch
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,885
Damage
48,711
67,894
Taken
68,767
57,704
Mitigated
37,002
32,934
Healing
21,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
180
66
135
0
884
84
0
122
762
0
180
L
Osiris
10,512
2,990
1,056
8,308
27,266
20,214
0
15,016
11,604
0
19,713
W
7,855
1,868
2,157
3,367
15,515
13,831
1,631
8,234
7,281
0
15,480
L
9,146
1,838
964
1,209
11,502
4,744
54
8,019
3,358
29,371
0
W
6,693
361
3,928
1,942
10,332
5,710
1,535
4,958
5,374
0
12,572
W
Jormungandr
ImEatingBacon
Jormungandr
9,032
837
3,404
3,321
13,184
13,643
296
9,636
3,548
27,690
0
W
Cthulhu
15,401
747
4,574
2,552
15,094
17,754
535
8,541
6,553
27,527
0
L
Janus
SirBoehm
Janus
14,641
30
1,623
2,298
9,804
3,870
240
8,014
1,629
26,601
0
L
14,232
4,226
1,215
5,140
19,311
8,090
64
13,339
5,652
24,035
0
W
Ah Puch
iambats
Ah Puch
20,904
524
2,382
5,307
13,769
6,766
478
6,650
7,119
53,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,021
Gold Earned
46,099
146
Minions Killed
108
0
Camps Cleared
0
1,260,702
Distance Traveled
903,544
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,441
460
0
0
0
38,502
0
L
Osiris
10,159
726
18
1
0
218,117
1
W
Mulan
10,248
732
3
0
0
246,080
0
L
Hera
9,217
658
35
3
0
215,732
0
W
Thor
10,508
751
16
1
0
250,684
0
W
Jormungandr
11,045
789
29
2
0
268,860
1
W
Cthulhu
12,354
882
36
3
0
248,602
4
L
Janus
9,477
677
26
2
0
251,477
0
L
Freya
10,805
772
29
2
0
179,716
2
W
Ah Puch
11,866
848
62
4
0
246,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role