Player Matchup

Cthulhu
Cthulhu
Cuenta1uyprueba
Cthulhu
Level 18
God Stats
5W - 7L
1,145 SR
Queue Stats
7W - 16L
1,113 Elo+
Solo
Agni
Agni
RAINDROPS4
Agni
Level 16
God Stats
1W - 2L
1,170 SR
Queue Stats
30W - 50L
1,026 Elo+
Solo
Hades
Hades
RainbowPebbles88
Hades
Level 18
God Stats
11W - 19L
1,118 SR
Queue Stats
31W - 48L
1,067 Elo+
Solo
Nike
Nike
SolitaryExodus
Nike
Level 27
God Stats
1W - 3L
1,260 SR
Queue Stats
36W - 33L
1,233 Elo+
Party 1
Tsukuyomi
Tsukuyomi
clae smith
Tsukuyomi
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
30W - 27L
1,209 Elo+
Party 1
Team Averages
Level 21
1,239 SR
1,129 Elo+

VS

Team Averages
Level 18
1,540 SR
1,169 Elo+
Hera
Hera
GT_Kristen2700
Hera
Level 16
God Stats
5W - 5L
1,389 SR
Queue Stats
25W - 52L
1,022 Elo+
Solo
Ra
Ra
Inkuto
Ra
Level 29
God Stats
1W - 1L
1,683 SR
Queue Stats
41W - 60L
1,324 Elo+
Solo
Neith
Neith
KoDeDin
Neith
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Artio
Artio
sergio_649
Artio
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
848 Elo+
Solo
Cthulhu
Cthulhu
xchara2711
Cthulhu
Level 28
God Stats
12W - 5L
1,625 SR
Queue Stats
109W - 154L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 17
15,282
955
13,710
35,784
18,709
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 12 / 12
15,284
955
22,948
20,280
7,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 5 / 9
15,817
989
23,334
20,749
13,705
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 2 / 8
15,533
971
21,094
13,949
9,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
clae smith
Tsukuyomi
20
14 / 12 / 8
17,974
1,123
32,122
27,664
10,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

6

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 14
14,101
881
8,837
14,961
7,034
Ra
20
14 / 8 / 9
17,942
1,121
30,445
25,929
17,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
KoDeDin
Neith
20
11 / 8 / 14
16,775
1,048
42,276
21,462
9,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artio
20
3 / 8 / 16
14,707
919
4,975
35,740
20,404
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
xchara2711
Cthulhu
20
4 / 6 / 10
14,427
902
15,156
22,648
9,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
97
34
Kills
34
35
Deaths
34
54
Assists
63
Player
Kills
Deaths
Assists
KDA
W
2
4
17
2.63
L
2
4
14
2.25
L
Ra
14
8
9
2.31
L
Neith
KoDeDin
Neith
11
8
14
2.25
W
3
12
12
0.75
W
8
5
9
2.5
W
7
2
8
5.5
W
Tsukuyomi
clae smith
Tsukuyomi
14
12
8
1.5
L
Artio
3
8
16
1.38
L
Cthulhu
xchara2711
Cthulhu
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,208
Damage
101,689
118,426
Taken
120,740
59,709
Mitigated
63,817
15,762
Healing
16,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,710
355
426
8,230
35,784
18,709
0
17,178
16,185
28,819
0
L
8,837
1,795
0
0
14,961
7,034
0
3,609
11,075
16,573
0
L
Ra
30,445
5,427
1,261
1,591
25,929
17,152
0
14,995
10,922
70,687
0
L
Neith
KoDeDin
Neith
42,276
23,230
0
4,084
21,462
9,764
0
7,824
13,514
0
72,175
W
22,948
7,714
0
519
20,280
7,481
0
12,700
7,580
48,514
0
W
23,334
5,566
274
1,171
20,749
13,705
0
12,102
8,647
45,691
0
W
21,094
4,785
861
796
13,949
9,344
0
7,673
6,276
0
41,608
W
Tsukuyomi
clae smith
Tsukuyomi
32,122
14,124
0
3,485
27,664
10,470
0
9,760
16,795
0
64,864
L
Artio
4,975
3,146
0
5,794
35,740
20,404
0
20,316
15,307
8,748
0
L
Cthulhu
xchara2711
Cthulhu
15,156
737
1,957
1,353
22,648
9,463
0
13,248
9,314
37,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,890
Gold Earned
77,952
257
Minions Killed
226
2
Camps Cleared
2
1,368,323
Distance Traveled
1,280,261
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,282
955
48
3
0
301,714
0
L
Hera
14,101
881
11
1
0
269,860
5
L
Ra
17,942
1,121
88
6
0
277,442
0
L
Neith
16,775
1,048
58
4
1
239,019
0
W
Agni
15,284
955
59
4
0
225,074
0
W
Hades
15,817
989
56
4
1
234,830
3
W
Nike
15,533
971
41
3
0
304,547
0
W
Tsukuyomi
17,974
1,123
53
3
1
302,158
0
L
Artio
14,707
919
7
0
1
227,755
2
L
Cthulhu
14,427
902
62
4
0
266,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role