Player Matchup

Discordia
Discordia
Bartbarman
Discordia
Level 46
God Stats
5W - 1L
1,500 SR
Queue Stats
93W - 51L
1,565 Elo+
Party 2
Guan Yu
Guan Yu
Zagimo2
Guan Yu
Level 17
God Stats
7W - 0L
1,659 SR
Queue Stats
110W - 7L
1,812 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zagimo
Tsukuyomi
Level 132
God Stats
11W - 3L
1,640 SR
Queue Stats
326W - 181L
1,590 Elo+
Party 2
Team Averages
Level 65
1,599 SR
1,656 Elo+

VS

Team Averages
Level 21
1,372 SR
1,357 Elo+
Merlin
Merlin
BATONGGNR
Merlin
Level 18
God Stats
1W - 3L
1,240 SR
Queue Stats
8W - 13L
1,402 Elo+
Party 1
Thor
Thor
CyberBl1nk
Thor
Level 16
God Stats
87W - 107L
1,390 SR
Queue Stats
224W - 260L
1,343 Elo+
Solo
Fenrir
Fenrir
mag1c14
Fenrir
Level 29
God Stats
1W - 2L
1,486 SR
Queue Stats
9W - 15L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bartbarman
Discordia
12
8 / 1 / 9
9,430
857
9,303
6,054
2,043
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Zagimo2
Guan Yu
12
2 / 2 / 16
9,371
852
3,480
12,167
11,163
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
zagimo
Tsukuyomi
14
12 / 2 / 10
10,410
946
14,353
7,676
3,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BATONGGNR
Merlin
11
1 / 8 / 3
7,848
713
5,149
10,105
2,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 7 / 1
7,851
714
3,506
11,764
5,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
mag1c14
Fenrir
10
1 / 7 / 3
7,269
661
3,406
9,905
3,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
22
Kills
5
5
Deaths
22
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
BATONGGNR
Merlin
1
8
3
0.31
W
Discordia
Bartbarman
Discordia
8
1
9
12.5
L
3
7
1
0.5
W
Guan Yu
Zagimo2
Guan Yu
2
2
16
5
L
Fenrir
mag1c14
Fenrir
1
7
3
0.36
W
Tsukuyomi
zagimo
Tsukuyomi
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,136
Damage
12,061
25,897
Taken
31,774
17,056
Mitigated
11,311
6,941
Healing
1,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BATONGGNR
Merlin
5,149
288
0
250
10,105
2,904
0
3,513
6,449
35,949
0
W
Discordia
Bartbarman
Discordia
9,303
272
0
710
6,054
2,043
624
1,066
4,988
35,365
0
L
3,506
268
0
0
11,764
5,154
0
3,056
8,573
0
16,996
W
Guan Yu
Zagimo2
Guan Yu
3,480
552
2,270
2,783
12,167
11,163
235
2,516
9,651
0
17,623
L
Fenrir
mag1c14
Fenrir
3,406
934
0
942
9,905
3,253
0
2,794
6,958
0
11,409
W
Tsukuyomi
zagimo
Tsukuyomi
14,353
4,432
0
1,178
7,676
3,850
1,515
1,588
6,088
0
41,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,211
Gold Earned
22,968
127
Minions Killed
97
0
Camps Cleared
0
698,353
Distance Traveled
471,239
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,848
713
61
6
0
153,073
0
W
Discordia
9,430
857
52
5
0
209,643
1
L
Thor
7,851
714
22
2
0
149,784
3
W
Guan Yu
9,371
852
23
2
0
246,637
0
L
Fenrir
7,269
661
14
1
0
168,382
0
W
Tsukuyomi
10,410
946
52
5
0
242,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role