Player Matchup

Arachne
Arachne
MADKrookZ
Arachne
Level 28
God Stats
2W - 4L
1,515 SR
Queue Stats
92W - 157L
1,083 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TOP--HELIOS
Tsukuyomi
Level 24
God Stats
21W - 25L
1,307 SR
Queue Stats
260W - 368L
1,120 Elo+
Solo
Mercury
Mercury
rarred97
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 95L
1,106 Elo+
Party 1
Team Averages
Level 25
1,441 SR
1,103 Elo+

VS

Team Averages
Level 40
1,468 SR
1,206 Elo+
Neith
Neith
Ashanti xt
Neith
Level 20
God Stats
9W - 15L
1,263 SR
Queue Stats
23W - 59L
1,065 Elo+
Party 2
Merlin
Merlin
L1am275
Merlin
Level 81
God Stats
3W - 3L
1,700 SR
Queue Stats
253W - 276L
1,305 Elo+
Party 2
Ymir
Ymir
P3nguin TinG
Ymir
Level 18
God Stats
12W - 13L
1,440 SR
Queue Stats
18W - 25L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MADKrookZ
Arachne
17
5 / 7 / 4
14,077
640
12,181
20,177
7,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
TOP--HELIOS
Tsukuyomi
15
1 / 8 / 4
11,943
543
12,259
20,281
7,501
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
rarred97
Mercury
16
4 / 5 / 3
12,953
589
10,548
14,165
4,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
6 / 3 / 8
13,825
628
12,795
12,812
6,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
L1am275
Merlin
19
11 / 3 / 8
15,131
688
20,727
11,475
5,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 4 / 16
13,813
628
11,829
20,329
28,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
10
Kills
20
20
Deaths
10
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
6
3
8
3.33
W
Merlin
L1am275
Merlin
11
3
8
5
L
Arachne
MADKrookZ
Arachne
5
7
4
1
W
3
4
16
2.75
L
Tsukuyomi
TOP--HELIOS
Tsukuyomi
1
8
4
0.38
L
Mercury
rarred97
Mercury
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,988
Damage
45,351
54,623
Taken
44,616
19,389
Mitigated
39,716
7,890
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,795
4,239
783
2,329
12,812
6,111
1,696
0
12,730
0
40,877
W
Merlin
L1am275
Merlin
20,727
1,711
1,159
1,378
11,475
5,269
367
0
11,354
79,551
0
L
Arachne
MADKrookZ
Arachne
12,181
9,427
0
4,941
20,177
7,170
0
12,744
7,433
0
50,985
W
11,829
2,080
231
1,877
20,329
28,336
395
45
20,206
44,163
0
L
Tsukuyomi
TOP--HELIOS
Tsukuyomi
12,259
2,131
0
1,471
20,281
7,501
127
13,457
6,824
0
56,193
L
Mercury
rarred97
Mercury
10,548
2,439
0
1,478
14,165
4,718
0
6,435
7,730
0
48,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,973
Gold Earned
42,769
184
Minions Killed
226
0
Camps Cleared
0
1,127,116
Distance Traveled
970,171
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,825
628
54
2
0
338,121
0
W
Merlin
15,131
688
113
5
0
343,056
3
L
Arachne
14,077
640
54
2
0
339,149
0
W
Ymir
13,813
628
59
3
0
288,994
0
L
Tsukuyomi
11,943
543
70
3
0
371,910
0
L
Mercury
12,953
589
60
3
0
416,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role