Player Matchup

Ratatoskr
Ratatoskr
Dahalokid11
Ratatoskr
Level 4
God Stats
1W - 5L
1,365 SR
Queue Stats
4W - 7L
1,195 Elo+
Party 1
Olorun
Olorun
JCPark300
Olorun
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
danupole
Cthulhu
Level 48
God Stats
43W - 30L
1,510 SR
Queue Stats
70W - 59L
1,359 Elo+
Party 1
Ra
Ra
keanbeanz
Ra
Level 7
God Stats
1W - 2L
1,205 SR
Queue Stats
10W - 23L
973 Elo+
Solo
Sol
Sol
sonic3456
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,173 Elo+
Solo
Team Averages
Level 13
1,416 SR
1,240 Elo+

VS

Team Averages
Level 14
1,394 SR
1,336 Elo+
Fenrir
Fenrir
FallenV014688
Fenrir
Level 10
God Stats
4W - 0L
1,169 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Sol
Sol
IChooseMyFate
Sol
Level 6
God Stats
2W - 0L
1,698 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Loki
Loki
JDTopgun93
Loki
Level 24
God Stats
5W - 10L
1,325 SR
Queue Stats
67W - 82L
1,245 Elo+
Solo
Bakasura
Bakasura
SKr33miN_potato
Bakasura
Level 18
God Stats
5W - 3L
1,439 SR
Queue Stats
47W - 50L
1,237 Elo+
Solo
Ymir
Ymir
sebastian_veiga
Ymir
Level 12
God Stats
17W - 18L
1,340 SR
Queue Stats
182W - 190L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Dahalokid11
Ratatoskr
13
1 / 8 / 4
8,041
893
1,273
11,830
4,314
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Olorun
JCPark300
Olorun
13
0 / 9 / 5
7,795
866
2,534
10,606
4,065
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
danupole
Cthulhu
14
4 / 5 / 1
9,469
1,052
11,966
23,240
18,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 14 / 2
8,562
951
7,505
15,359
5,749
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 9 / 3
7,810
868
3,873
12,469
4,053
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 25
9,604
1,067
6,951
7,152
3,000
Mace

Mace

+10
Physical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

19
24 / 0 / 12
13,506
1,501
34,930
8,408
3,235
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
11 / 0 / 11
10,388
1,154
10,788
6,388
2,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
16
7 / 2 / 18
9,994
1,110
9,643
8,687
4,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 3 / 23
9,359
1,040
5,580
9,005
5,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
133
8
Kills
44
45
Deaths
8
15
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Dahalokid11
Ratatoskr
1
8
4
0.38
W
1
3
25
4.5
W
24
0
12
30
L
Olorun
JCPark300
Olorun
0
9
5
0.28
W
11
0
11
16.5
W
Bakasura
7
2
18
8
L
Cthulhu
danupole
Cthulhu
4
5
1
0.9
L
3
14
2
0.29
W
1
3
23
4.17
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,151
Damage
67,892
73,504
Taken
39,640
36,795
Mitigated
17,729
4,477
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Dahalokid11
Ratatoskr
1,273
405
0
0
11,830
4,314
0
7,363
4,132
0
3,642
W
6,951
1,599
0
25
7,152
3,000
0
4,292
2,860
0
11,836
W
34,930
21,941
0
4,756
8,408
3,235
0
5,964
2,444
64,473
0
L
Olorun
JCPark300
Olorun
2,534
2,534
0
340
10,606
4,065
0
4,190
5,996
5,129
0
W
10,788
5,745
0
1,127
6,388
2,432
0
4,672
1,716
0
19,579
W
Bakasura
9,643
7,150
0
1,946
8,687
4,022
0
4,964
3,723
0
17,349
L
Cthulhu
danupole
Cthulhu
11,966
1,647
0
2,057
23,240
18,614
0
14,139
8,647
35,462
0
L
7,505
1,665
542
470
15,359
5,749
0
8,932
6,262
15,171
0
W
5,580
959
0
952
9,005
5,040
0
5,986
3,019
12,379
0
L
3,873
1,325
0
1,068
12,469
4,053
0
5,886
5,997
10,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,677
Gold Earned
52,851
95
Minions Killed
150
0
Camps Cleared
4
598,566
Distance Traveled
819,053
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,041
893
5
1
0
98,617
0
W
Fenrir
9,604
1,067
16
2
0
141,959
0
W
Sol
13,506
1,501
74
8
0
162,972
1
L
Olorun
7,795
866
1
0
0
86,764
0
W
Loki
10,388
1,154
13
1
2
172,296
0
W
Bakasura
9,994
1,110
39
4
0
177,466
0
L
Cthulhu
9,469
1,052
55
6
0
175,502
0
L
Ra
8,562
951
20
2
0
113,923
0
W
Ymir
9,359
1,040
8
1
2
164,360
0
L
Sol
7,810
868
14
2
0
123,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role