Player Matchup

Susano
Susano
AUTISUMOS_PRIME
Susano
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 46L
1,500 Elo+
Party 2
Scylla
Scylla
Jmonx
Scylla
Level 21
God Stats
27W - 32L
1,660 SR
Queue Stats
158W - 165L
1,145 Elo+
Solo
Ao Kuang
Ao Kuang
Justinbakerking
Ao Kuang
Level 44
God Stats
9W - 8L
1,318 SR
Queue Stats
225W - 248L
1,314 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dack lord 101
Tsukuyomi
Level 27
God Stats
31W - 22L
1,200 SR
Queue Stats
114W - 86L
1,230 Elo+
Party 1
Chaac
Chaac
tinygiant05
Chaac
Level 27
God Stats
45W - 25L
1,563 SR
Queue Stats
59W - 42L
1,225 Elo+
Party 1
Team Averages
Level 24
1,448 SR
1,283 Elo+

VS

Team Averages
Level 18
1,486 SR
1,147 Elo+
Cthulhu
Cthulhu
Bri2670
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
CorrickFC123
Da Ji
Level 27
God Stats
10W - 7L
1,556 SR
Queue Stats
27W - 31L
1,092 Elo+
Solo
Artemis
Artemis
arnoldzzz94
Artemis
Level 24
God Stats
1W - 2L
1,458 SR
Queue Stats
4W - 6L
1,076 Elo+
Solo
Jormungandr
Jormungandr
arnon_r73
Jormungandr
Level 26
God Stats
6W - 8L
1,415 SR
Queue Stats
173W - 223L
1,150 Elo+
Solo
Fafnir
Fafnir
mazyas2301
Fafnir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
915 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
7,934
397
2,426
8,437
2,568
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Jmonx
Scylla
18
9 / 5 / 3
11,804
590
12,718
9,669
3,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
20
15 / 0 / 2
13,219
661
16,138
16,082
6,529
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
dack lord 101
Tsukuyomi
9
0 / 3 / 1
7,744
387
2,767
5,285
1,219
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
5 / 3 / 1
10,719
536
12,146
17,345
12,079
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bri2670
Cthulhu
10
1 / 8 / 1
7,125
356
1,736
12,903
3,913
16
13 / 8 / 0
10,597
530
13,568
16,221
5,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
arnoldzzz94
Artemis
13
1 / 3 / 1
8,195
410
7,443
6,639
2,097
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
arnon_r73
Jormungandr
15
3 / 5 / 7
8,953
448
12,381
13,171
9,280
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fafnir
mazyas2301
Fafnir
11
0 / 6 / 3
7,216
361
1,523
10,277
5,014

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
30
Kills
18
18
Deaths
30
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
7
2
0.29
L
Cthulhu
Bri2670
Cthulhu
1
8
1
0.19
L
13
8
0
1.63
W
Scylla
Jmonx
Scylla
9
5
3
2.1
W
Ao Kuang
15
0
2
16
L
Artemis
arnoldzzz94
Artemis
1
3
1
0.5
L
Jormungandr
arnon_r73
Jormungandr
3
5
7
1.3
W
Tsukuyomi
dack lord 101
Tsukuyomi
0
3
1
0.17
L
Fafnir
mazyas2301
Fafnir
0
6
3
0.25
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,195
Damage
36,651
56,818
Taken
59,211
25,591
Mitigated
26,068
18,066
Healing
6,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,426
261
0
0
8,437
2,568
28
3,943
4,244
0
10,990
L
Cthulhu
Bri2670
Cthulhu
1,736
69
0
150
12,903
3,913
91
8,558
4,345
17,986
0
L
13,568
3,843
342
4,104
16,221
5,764
1,485
6,916
9,080
0
35,059
W
Scylla
Jmonx
Scylla
12,718
2,255
0
250
9,669
3,196
3,900
1,870
7,799
55,195
0
W
Ao Kuang
16,138
6,356
0
9,421
16,082
6,529
3,199
1,696
14,336
101,702
0
L
Artemis
arnoldzzz94
Artemis
7,443
5,068
0
1,166
6,639
2,097
838
3,943
2,696
0
37,144
L
Jormungandr
arnon_r73
Jormungandr
12,381
3,832
0
961
13,171
9,280
332
1,791
10,880
52,359
0
W
Tsukuyomi
dack lord 101
Tsukuyomi
2,767
903
0
462
5,285
1,219
0
308
4,927
0
18,029
L
Fafnir
mazyas2301
Fafnir
1,523
220
0
120
10,277
5,014
26
7,648
2,579
11,771
0
W
12,146
3,216
87
7,846
17,345
12,079
445
6,647
9,872
0
53,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,420
Gold Earned
42,086
359
Minions Killed
245
0
Camps Cleared
0
1,490,060
Distance Traveled
1,592,520
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,934
397
15
1
0
284,659
1
L
Cthulhu
7,125
356
26
1
0
205,210
2
L
Da Ji
10,597
530
45
2
0
345,896
0
W
Scylla
11,804
590
91
5
0
305,126
0
W
Ao Kuang
13,219
661
125
6
0
380,409
1
L
Artemis
8,195
410
76
4
0
314,349
0
L
Jormungandr
8,953
448
81
4
0
377,703
0
W
Tsukuyomi
7,744
387
29
1
0
180,611
0
L
Fafnir
7,216
361
17
1
0
349,362
5
W
Chaac
10,719
536
99
5
0
339,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role