Player Matchup

Rama
Rama
Cotorep
Rama
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 47L
1,426 Elo+
Solo
Izanami
Izanami
Leonidass300_-
Izanami
Level 89
God Stats
9W - 5L
1,486 SR
Queue Stats
250W - 300L
1,362 Elo+
Solo
Hel
Hel
PesuKaru
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
fedsalami
Sobek
Level 103
God Stats
4W - 1L
1,662 SR
Queue Stats
170W - 170L
1,453 Elo+
Solo
Cerberus
Cerberus
xR3M4K3Rx
Cerberus
Level 79
God Stats
5W - 3L
1,487 SR
Queue Stats
121W - 124L
1,436 Elo+
Solo
Team Averages
Level 89
1,527 SR
1,435 Elo+

VS

Team Averages
Level 62
1,410 SR
1,372 Elo+
Baron Samedi
Baron Samedi
Aedayrra
Baron Samedi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 92L
1,426 Elo+
Solo
Cthulhu
Cthulhu
JokerThreeSixty
Cthulhu
Level 44
God Stats
0W - 1L
1,462 SR
Queue Stats
33W - 65L
1,324 Elo+
Party 1
Raijin
Raijin
Knarma
Raijin
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 67L
1,462 Elo+
Solo
Jormungandr
Jormungandr
KraeheKadaver72
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 48L
1,286 Elo+
Party 1
Mercury
Mercury
OigenKionlen
Mercury
Level 49
God Stats
0W - 2L
1,090 SR
Queue Stats
41W - 56L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cotorep
Rama
18
10 / 4 / 15
10,859
905
16,268
11,738
4,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
7 / 3 / 19
10,239
853
18,471
14,215
5,514
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 2 / 20
10,137
845
8,890
5,555
2,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
fedsalami
Sobek
16
5 / 4 / 26
10,032
836
10,291
16,719
19,264
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Cerberus
xR3M4K3Rx
Cerberus
17
7 / 3 / 16
9,959
830
8,731
16,884
19,280
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aedayrra
Baron Samedi
16
5 / 6 / 9
9,151
763
13,411
14,462
5,443
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 8 / 5
8,362
697
12,249
16,117
6,780
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Knarma
Raijin
16
4 / 5 / 7
8,862
739
7,905
11,343
4,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
KraeheKadaver72
Jormungandr
12
0 / 8 / 8
7,086
591
3,595
13,454
10,192
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
OigenKionlen
Mercury
15
5 / 7 / 8
8,997
750
10,005
12,802
4,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
52
34
Kills
15
16
Deaths
34
96
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aedayrra
Baron Samedi
5
6
9
1.58
W
Rama
Cotorep
Rama
10
4
15
4.38
L
1
8
5
0.44
L
Raijin
Knarma
Raijin
4
5
7
1.5
L
Jormungandr
KraeheKadaver72
Jormungandr
0
8
8
0.5
W
7
3
19
5.5
L
Mercury
OigenKionlen
Mercury
5
7
8
1.29
W
5
2
20
7.5
W
Sobek
fedsalami
Sobek
5
4
26
4.5
W
Cerberus
xR3M4K3Rx
Cerberus
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,651
Damage
47,165
65,111
Taken
68,178
51,039
Mitigated
31,593
33,773
Healing
15,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aedayrra
Baron Samedi
13,411
3,555
4,716
5,036
14,462
5,443
0
7,554
6,908
22,773
0
W
Rama
Cotorep
Rama
16,268
13,637
1,361
3,164
11,738
4,856
1,754
6,051
5,687
0
28,033
L
12,249
309
110
1,439
16,117
6,780
0
7,058
9,059
18,736
0
L
Raijin
Knarma
Raijin
7,905
1,465
896
938
11,343
4,439
0
4,425
6,918
25,004
0
L
Jormungandr
KraeheKadaver72
Jormungandr
3,595
743
0
143
13,454
10,192
0
3,800
9,654
8,039
0
W
18,471
9,772
1,411
3,846
14,215
5,514
2,484
7,712
6,453
0
37,114
L
Mercury
OigenKionlen
Mercury
10,005
3,857
693
1,986
12,802
4,739
0
5,075
7,727
0
14,420
W
8,890
2,143
11,237
2,483
5,555
2,125
1,223
4,144
1,361
21,872
0
W
Sobek
fedsalami
Sobek
10,291
374
1,469
4,298
16,719
19,264
162
8,610
7,984
16,887
0
W
Cerberus
xR3M4K3Rx
Cerberus
8,731
927
1,137
3,367
16,884
19,280
178
10,418
6,466
22,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,226
Gold Earned
42,458
140
Minions Killed
96
0
Camps Cleared
0
1,041,073
Distance Traveled
834,746
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,151
763
14
1
0
153,011
0
W
Rama
10,859
905
35
3
0
194,905
0
L
Cthulhu
8,362
697
28
2
0
174,171
0
L
Raijin
8,862
739
32
3
0
158,974
0
L
Jormungandr
7,086
591
13
1
0
152,727
0
W
Izanami
10,239
853
35
3
0
187,717
0
L
Mercury
8,997
750
9
1
0
195,863
0
W
Hel
10,137
845
20
2
0
211,043
0
W
Sobek
10,032
836
10
1
0
236,368
0
W
Cerberus
9,959
830
40
3
0
211,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role