Player Matchup

Bakasura
Bakasura
DarkRaptor1117
Bakasura
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 25L
1,069 Elo+
Party 1
Nemesis
Nemesis
LordNate
Nemesis
Level 27
God Stats
2W - 0L
1,510 SR
Queue Stats
109W - 137L
1,245 Elo+
Solo
Artemis
Artemis
PubliusPoplicola
Artemis
Level 13
God Stats
77W - 64L
1,391 SR
Queue Stats
207W - 221L
1,190 Elo+
Solo
Neith
Neith
Tata_Jocker
Neith
Level 14
God Stats
16W - 9L
1,505 SR
Queue Stats
24W - 29L
1,223 Elo+
Solo
Serqet
Serqet
TheLegendofFear
Serqet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,144 Elo+
Party 1
Team Averages
Level 19
1,481 SR
1,174 Elo+

VS

Team Averages
Level 19
1,433 SR
1,175 Elo+
Skadi
Skadi
Andres1408
Skadi
Level 28
God Stats
6W - 8L
1,500 SR
Queue Stats
245W - 355L
1,092 Elo+
Solo
Chang'e
Chang'e
Crckhedaries
Chang'e
Level 29
God Stats
8W - 19L
1,380 SR
Queue Stats
124W - 141L
1,366 Elo+
Solo
Merlin
Merlin
JDAA2005
Merlin
Level 17
God Stats
12W - 17L
1,363 SR
Queue Stats
32W - 45L
1,119 Elo+
Solo
Medusa
Medusa
ONYX xSAVAGEx
Medusa
Level 6
God Stats
1W - 2L
1,423 SR
Queue Stats
1W - 2L
1,291 Elo+
Solo
Fafnir
Fafnir
SymetriX_BELGI
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,008 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
23 / 6 / 20
15,981
1,453
25,056
15,728
7,594
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
LordNate
Nemesis
19
9 / 3 / 25
12,920
1,175
13,558
12,630
5,329
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 4 / 26
11,166
1,015
12,053
10,002
4,022
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 4 / 24
12,591
1,145
23,833
10,375
4,245
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
7 / 4 / 25
12,285
1,117
13,348
14,627
6,157
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
0 / 7 / 8
9,885
899
6,199
16,420
6,803
Chang'e
Crckhedaries
Chang'e
18
10 / 5 / 7
13,607
1,237
14,563
19,944
8,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
JDAA2005
Merlin
16
5 / 16 / 6
11,086
1,008
15,036
20,345
8,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 10 / 10
10,923
993
12,491
17,410
8,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 13 / 10
11,150
1,014
3,806
23,113
17,634

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
61
51
Kills
20
21
Deaths
51
120
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
7
8
0.57
L
Chang'e
Crckhedaries
Chang'e
10
5
7
2.7
W
Bakasura
23
6
20
5.5
L
Merlin
JDAA2005
Merlin
5
16
6
0.5
W
Nemesis
LordNate
Nemesis
9
3
25
7.17
L
3
10
10
0.8
W
3
4
26
4
L
2
13
10
0.54
W
9
4
24
5.25
W
7
4
25
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,848
Damage
52,095
63,362
Taken
97,232
27,347
Mitigated
50,076
4,176
Healing
8,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
6,199
1,986
0
0
16,420
6,803
0
2
15,964
0
16,438
L
Chang'e
Crckhedaries
Chang'e
14,563
984
1,772
3,483
19,944
8,554
0
0
19,448
52,829
0
W
Bakasura
25,056
18,617
0
2,296
15,728
7,594
0
8,680
6,625
0
39,881
L
Merlin
JDAA2005
Merlin
15,036
1,471
0
1,619
20,345
8,566
0
0
20,161
29,993
0
W
Nemesis
LordNate
Nemesis
13,558
7,373
0
1,089
12,630
5,329
0
6,571
6,059
0
30,560
L
12,491
5,654
0
648
17,410
8,519
0
0
16,217
0
16,363
W
12,053
7,380
0
0
10,002
4,022
0
6,246
3,756
0
23,264
L
3,806
1,888
0
1,105
23,113
17,634
0
0
22,201
11,519
0
W
23,833
18,789
0
671
10,375
4,245
0
6,550
3,825
0
38,974
W
13,348
4,958
0
120
14,627
6,157
0
5,358
9,269
2
20,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,943
Gold Earned
56,651
165
Minions Killed
149
3
Camps Cleared
1
899,425
Distance Traveled
749,492
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,885
899
16
1
0
127,825
0
L
Chang'e
13,607
1,237
94
9
1
166,080
0
W
Bakasura
15,981
1,453
60
5
0
196,752
0
L
Merlin
11,086
1,008
20
2
0
119,784
0
W
Nemesis
12,920
1,175
41
4
0
201,744
0
L
Medusa
10,923
993
3
0
0
167,293
0
W
Artemis
11,166
1,015
22
2
1
143,501
0
L
Fafnir
11,150
1,014
16
1
0
168,510
0
W
Neith
12,591
1,145
33
3
1
145,645
0
W
Serqet
12,285
1,117
9
1
1
211,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role