Player Matchup

Nemesis
Nemesis
DontLickMeDude
Nemesis
Level 25
God Stats
8W - 9L
1,584 SR
Queue Stats
52W - 49L
1,659 Elo+
Solo
King Arthur
King Arthur
Eatzio
King Arthur
Level 27
God Stats
27W - 17L
1,703 SR
Queue Stats
63W - 49L
1,590 Elo+
Solo
Anubis
Anubis
KDoSWAIN
Anubis
Level 29
God Stats
9W - 4L
1,675 SR
Queue Stats
35W - 28L
1,541 Elo+
Solo
Neith
Neith
fursonas
Neith
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 24L
1,289 Elo+
Solo
Sylvanus
Sylvanus
qtjacobd
Sylvanus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 28
1,592 SR
1,516 Elo+

VS

Team Averages
Level 24
1,474 SR
1,465 Elo+
Merlin
Merlin
B1onicTerror
Merlin
Level 25
God Stats
8W - 12L
1,413 SR
Queue Stats
24W - 28L
1,326 Elo+
Solo
Sol
Sol
DirectXDem
Sol
Level 27
God Stats
14W - 10L
1,568 SR
Queue Stats
57W - 64L
1,336 Elo+
Solo
Cthulhu
Cthulhu
Gnar1y
Cthulhu
Level 22
God Stats
9W - 13L
1,528 SR
Queue Stats
89W - 70L
1,679 Elo+
Solo
Ullr
Ullr
Kish475
Ullr
Level 29
God Stats
7W - 13L
1,361 SR
Queue Stats
95W - 122L
1,262 Elo+
Solo
Tsukuyomi
Tsukuyomi
SeptumSmurf
Tsukuyomi
Level 15
God Stats
23W - 23L
1,500 SR
Queue Stats
100W - 107L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 3
14,133
707
14,337
16,287
6,550
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Eatzio
King Arthur
19
3 / 1 / 1
11,792
590
9,048
10,913
8,973
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
KDoSWAIN
Anubis
20
15 / 1 / 10
13,991
700
18,078
11,094
5,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
fursonas
Neith
17
5 / 5 / 8
11,205
560
15,224
12,337
4,402
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
qtjacobd
Sylvanus
14
2 / 7 / 11
10,895
545
6,876
17,838
18,032
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 12 / 1
7,771
389
4,573
13,578
3,496
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 2 / 1
8,378
419
6,047
8,178
2,283
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Gnar1y
Cthulhu
17
5 / 5 / 10
12,069
603
14,753
22,015
17,143
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Kish475
Ullr
14
6 / 9 / 4
9,145
457
7,608
16,325
4,730
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
SeptumSmurf
Tsukuyomi
17
6 / 9 / 6
11,426
571
11,533
17,825
6,257
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
37
Kills
18
18
Deaths
37
33
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
12
1
0.04
L
1
2
1
0.75
W
12
4
3
3.38
W
King Arthur
Eatzio
King Arthur
3
1
1
3.5
L
Cthulhu
Gnar1y
Cthulhu
5
5
10
2
W
Anubis
KDoSWAIN
Anubis
15
1
10
20
L
Ullr
Kish475
Ullr
6
9
4
0.89
L
Tsukuyomi
SeptumSmurf
Tsukuyomi
6
9
6
1
W
Neith
fursonas
Neith
5
5
8
1.8
W
Sylvanus
qtjacobd
Sylvanus
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,563
Damage
44,514
68,469
Taken
77,921
43,606
Mitigated
33,909
31,706
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,573
1,010
0
131
13,578
3,496
516
7,910
5,643
33,534
0
L
6,047
2,561
171
4,284
8,178
2,283
388
805
7,048
41,121
0
W
14,337
6,693
0
7,049
16,287
6,550
906
3,575
12,620
0
118,057
W
King Arthur
Eatzio
King Arthur
9,048
1,448
0
5,801
10,913
8,973
1,431
5,057
5,809
0
76,457
L
Cthulhu
Gnar1y
Cthulhu
14,753
2,609
0
500
22,015
17,143
0
4,665
17,250
51,072
0
W
Anubis
KDoSWAIN
Anubis
18,078
1,169
206
7,350
11,094
5,649
410
6,387
4,613
85,257
0
L
Ullr
Kish475
Ullr
7,608
4,637
0
2,749
16,325
4,730
0
7,886
8,439
0
40,298
L
Tsukuyomi
SeptumSmurf
Tsukuyomi
11,533
3,466
0
3,055
17,825
6,257
0
3,688
14,137
0
66,573
W
Neith
fursonas
Neith
15,224
7,661
0
3,557
12,337
4,402
1,661
3,674
8,663
0
60,456
W
Sylvanus
qtjacobd
Sylvanus
6,876
680
1,822
5,921
17,838
18,032
1,183
6,680
11,100
26,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,016
Gold Earned
48,789
609
Minions Killed
381
0
Camps Cleared
0
1,796,488
Distance Traveled
1,518,104
29
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,771
389
58
3
0
260,527
0
L
Sol
8,378
419
81
4
0
224,595
1
W
Nemesis
14,133
707
163
8
0
454,325
3
W
King Arthur
11,792
590
158
8
0
376,124
4
L
Cthulhu
12,069
603
58
3
0
383,478
7
W
Anubis
13,991
700
167
8
0
311,722
3
L
Ullr
9,145
457
77
4
0
288,282
3
L
Tsukuyomi
11,426
571
107
5
0
361,222
3
W
Neith
11,205
560
90
5
0
367,930
5
W
Sylvanus
10,895
545
31
2
0
286,387
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role