Player Matchup

Thanatos
Thanatos
LordStonky
Thanatos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,432 Elo+
Solo
Agni
Agni
Platinum7
Agni
Level 23
God Stats
3W - 7L
1,197 SR
Queue Stats
71W - 63L
1,394 Elo+
Party 2
King Arthur
King Arthur
SShiiro
King Arthur
Level 29
God Stats
30W - 25L
1,548 SR
Queue Stats
57W - 50L
1,523 Elo+
Solo
Cerberus
Cerberus
Tksinner
Cerberus
Level 16
God Stats
23W - 12L
1,661 SR
Queue Stats
37W - 29L
1,433 Elo+
Party 2
Tsukuyomi
Tsukuyomi
wikeman
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,433 Elo+
Solo
Team Averages
Level 22
1,481 SR
1,443 Elo+

VS

Team Averages
Level 18
1,447 SR
1,437 Elo+
Thanatos
Thanatos
Der-_-_-Totvonob
Thanatos
Level 15
God Stats
4W - 6L
1,285 SR
Queue Stats
12W - 15L
1,261 Elo+
Solo
Chang'e
Chang'e
Dragomirah
Chang'e
Level 17
God Stats
2W - 3L
1,458 SR
Queue Stats
25W - 23L
1,496 Elo+
Party 1
Thor
Thor
Galtarak
Thor
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 57L
1,488 Elo+
Party 1
Neith
Neith
Mifco33
Neith
Level 24
God Stats
30W - 16L
1,658 SR
Queue Stats
37W - 24L
1,508 Elo+
Party 1
Yemoja
Yemoja
XyberStreamt
Yemoja
Level 8
God Stats
1W - 3L
1,335 SR
Queue Stats
10W - 27L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LordStonky
Thanatos
20
5 / 12 / 21
16,480
969
20,999
26,185
12,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
20
8 / 4 / 11
16,698
982
25,791
13,842
4,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
SShiiro
King Arthur
20
9 / 11 / 15
18,107
1,065
34,191
40,129
40,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
Tksinner
Cerberus
20
1 / 2 / 26
15,592
917
14,027
28,814
26,542
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
wikeman
Tsukuyomi
20
11 / 13 / 15
17,555
1,033
34,734
32,474
11,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

1

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 11 / 18
19,588
1,152
37,162
36,008
17,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
Dragomirah
Chang'e
20
5 / 6 / 26
16,394
964
18,143
26,552
16,371
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
20
10 / 5 / 30
19,080
1,122
25,864
34,046
47,572
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Mifco33
Neith
20
10 / 8 / 24
17,618
1,036
44,105
30,566
14,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
18
0 / 4 / 7
12,536
737
1,392
8,883
3,496
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
147
34
Kills
42
42
Deaths
34
88
Assists
105
Player
Kills
Deaths
Assists
KDA
L
17
11
18
2.36
L
Chang'e
Dragomirah
Chang'e
5
6
26
3
L
Thor
10
5
30
5
W
Thanatos
LordStonky
Thanatos
5
12
21
1.29
L
Neith
Mifco33
Neith
10
8
24
2.75
W
Agni
8
4
11
3.38
W
King Arthur
SShiiro
King Arthur
9
11
15
1.5
W
Cerberus
Tksinner
Cerberus
1
2
26
7
L
Yemoja
0
4
7
0.88
W
Tsukuyomi
wikeman
Tsukuyomi
11
13
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,742
Damage
126,666
141,444
Taken
136,055
96,178
Mitigated
99,103
34,046
Healing
33,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
37,162
10,584
593
13,620
36,008
17,474
0
9,446
26,562
0
65,849
L
Chang'e
Dragomirah
Chang'e
18,143
2,956
10,924
4,515
26,552
16,371
0
8,318
18,090
40,225
0
L
Thor
25,864
4,547
0
0
34,046
47,572
0
10,324
23,599
0
45,915
W
Thanatos
LordStonky
Thanatos
20,999
5,600
0
9,739
26,185
12,329
0
4,348
21,837
0
42,379
L
Neith
Mifco33
Neith
44,105
22,390
0
3,045
30,566
14,190
0
9,284
21,138
0
92,665
W
Agni
25,791
786
630
1,192
13,842
4,757
0
587
13,255
62,328
0
W
King Arthur
SShiiro
King Arthur
34,191
4,496
0
9,995
40,129
40,584
0
5,007
35,122
0
77,921
W
Cerberus
Tksinner
Cerberus
14,027
530
1,078
7,504
28,814
26,542
0
3,991
24,823
29,998
0
L
Yemoja
1,392
290
1,266
0
8,883
3,496
0
2,446
6,376
9,163
0
W
Tsukuyomi
wikeman
Tsukuyomi
34,734
13,929
0
3,908
32,474
11,966
0
5,602
26,872
0
60,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,432
Gold Earned
85,216
295
Minions Killed
273
11
Camps Cleared
3
1,500,181
Distance Traveled
1,247,079
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
19,588
1,152
60
4
1
303,549
0
L
Chang'e
16,394
964
49
3
1
274,536
0
L
Thor
19,080
1,122
34
2
0
294,112
0
W
Thanatos
16,480
969
43
3
0
255,908
0
L
Neith
17,618
1,036
107
6
0
267,149
0
W
Agni
16,698
982
66
4
5
314,944
1
W
King Arthur
18,107
1,065
113
7
1
313,878
0
W
Cerberus
15,592
917
31
2
1
302,738
0
L
Yemoja
12,536
737
23
1
1
107,733
1
W
Tsukuyomi
17,555
1,033
42
2
4
312,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role