Player Matchup

Serqet
Serqet
Magichumans
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,235 Elo+
Solo
Ravana
Ravana
SNIPERBRO84
Ravana
Level 14
God Stats
11W - 7L
1,346 SR
Queue Stats
126W - 110L
1,109 Elo+
Solo
Tsukuyomi
Tsukuyomi
l3sjke522004
Tsukuyomi
Level 16
God Stats
7W - 6L
1,500 SR
Queue Stats
21W - 31L
1,188 Elo+
Solo
Loki
Loki
vipersea
Loki
Level 7
God Stats
0W - 1L
1,109 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
zecks69
Bakasura
Level 25
God Stats
4W - 6L
1,370 SR
Queue Stats
44W - 68L
1,175 Elo+
Solo
Team Averages
Level 16
1,365 SR
1,241 Elo+

VS

Team Averages
Level 22
1,310 SR
1,164 Elo+
Bakasura
Bakasura
Jetcatblack
Bakasura
Level 29
God Stats
34W - 32L
1,425 SR
Queue Stats
156W - 213L
1,179 Elo+
Party 1
Zeus
Zeus
Mp_Morningstar
Zeus
Level 28
God Stats
24W - 18L
1,471 SR
Queue Stats
64W - 98L
1,055 Elo+
Solo
Discordia
Discordia
Nightcrawler0642
Discordia
Level 28
God Stats
6W - 5L
1,144 SR
Queue Stats
68W - 81L
1,243 Elo+
Party 1
Chernobog
Chernobog
Wildman011
Chernobog
Level 8
God Stats
1W - 5L
1,197 SR
Queue Stats
5W - 8L
1,181 Elo+
Solo
Cthulhu
Cthulhu
flameboy19
Cthulhu
Level 17
God Stats
3W - 1L
1,311 SR
Queue Stats
105W - 91L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
3
0 / 2 / 0
7,444
257
173
1,098
291
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Ravana
19
4 / 10 / 2
13,242
457
14,482
24,894
10,670
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
l3sjke522004
Tsukuyomi
17
2 / 13 / 4
11,842
408
19,863
23,360
13,169
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
14
3 / 21 / 1
11,562
399
6,193
21,603
9,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
zecks69
Bakasura
19
4 / 13 / 2
13,477
465
12,269
25,139
9,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jetcatblack
Bakasura
20
10 / 2 / 9
16,123
556
13,915
26,499
13,564
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
15 / 5 / 4
16,249
560
21,962
13,962
5,253
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
20
19 / 3 / 9
16,093
555
18,019
11,093
3,956
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Wildman011
Chernobog
19
2 / 3 / 6
13,496
465
4,433
11,317
4,033
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
flameboy19
Cthulhu
19
8 / 2 / 12
15,411
531
17,281
27,879
25,592
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
94
13
Kills
54
59
Deaths
15
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Jetcatblack
Bakasura
10
2
9
7.25
L
Serqet
0
2
0
0
W
15
5
4
3.4
W
Discordia
19
3
9
7.83
L
Ravana
4
10
2
0.5
W
Chernobog
Wildman011
Chernobog
2
3
6
1.67
W
Cthulhu
flameboy19
Cthulhu
8
2
12
7
L
Tsukuyomi
l3sjke522004
Tsukuyomi
2
13
4
0.31
L
Loki
3
21
1
0.17
L
Bakasura
zecks69
Bakasura
4
13
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,980
Damage
75,610
96,094
Taken
90,750
43,174
Mitigated
52,398
10,541
Healing
28,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Jetcatblack
Bakasura
13,915
11,525
0
14,795
26,499
13,564
435
0
26,289
0
138,253
L
Serqet
173
128
0
0
1,098
291
0
482
616
0
928
W
21,962
2,681
1,391
3,847
13,962
5,253
4,120
0
13,962
111,577
0
W
Discordia
18,019
2,826
0
135
11,093
3,956
1,443
0
10,993
108,165
0
L
Ravana
14,482
2,451
0
4,618
24,894
10,670
0
15,449
9,280
0
69,387
W
Chernobog
Wildman011
Chernobog
4,433
3,570
0
3,398
11,317
4,033
4,084
0
11,317
0
58,120
W
Cthulhu
flameboy19
Cthulhu
17,281
1,683
1,128
3,540
27,879
25,592
846
0
27,025
75,048
0
L
Tsukuyomi
l3sjke522004
Tsukuyomi
19,863
4,197
0
1,513
23,360
13,169
0
15,137
7,870
0
72,150
L
Loki
6,193
2,355
0
0
21,603
9,394
821
11,300
10,163
0
47,790
L
Bakasura
zecks69
Bakasura
12,269
7,940
0
4,410
25,139
9,650
873
14,894
9,685
0
43,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,567
Gold Earned
77,372
336
Minions Killed
751
0
Camps Cleared
0
1,861,703
Distance Traveled
2,441,093
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,123
556
177
6
0
630,181
1
L
Serqet
7,444
257
2
0
0
36,163
0
W
Zeus
16,249
560
185
6
0
440,875
1
W
Discordia
16,093
555
131
5
0
483,396
0
L
Ravana
13,242
457
78
3
0
499,887
1
W
Chernobog
13,496
465
130
4
0
354,602
0
W
Cthulhu
15,411
531
128
4
0
532,039
2
L
Tsukuyomi
11,842
408
109
4
0
422,131
1
L
Loki
11,562
399
60
2
0
471,265
0
L
Bakasura
13,477
465
87
3
0
432,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role