Player Matchup

Nemesis
Nemesis
Bust n sock2
Nemesis
Level 18
God Stats
4W - 3L
1,503 SR
Queue Stats
19W - 29L
1,235 Elo+
Party 1
Jormungandr
Jormungandr
StarFar7058
Jormungandr
Level 18
God Stats
5W - 8L
1,413 SR
Queue Stats
16W - 35L
1,197 Elo+
Solo
Ares
Ares
TTVflaymingos
Ares
Level 12
God Stats
1W - 1L
1,665 SR
Queue Stats
9W - 16L
1,210 Elo+
Party 1
Susano
Susano
Wafflebeater428
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,217 Elo+
Party 1
Chernobog
Chernobog
psycho_curselol
Chernobog
Level 7
God Stats
1W - 3L
1,307 SR
Queue Stats
3W - 10L
1,152 Elo+
Solo
Team Averages
Level 14
1,478 SR
1,202 Elo+

VS

Team Averages
Level 41
1,346 SR
1,326 Elo+
Hel
Hel
GerkGodOfClips
Hel
Level 105
God Stats
4W - 3L
1,610 SR
Queue Stats
77W - 77L
1,349 Elo+
Party 2
Merlin
Merlin
Leonarthas
Merlin
Level 7
God Stats
3W - 2L
1,152 SR
Queue Stats
6W - 8L
904 Elo+
Solo
Neith
Neith
MikiNakamure
Neith
Level 3
God Stats
27W - 52L
1,211 SR
Queue Stats
80W - 118L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
RikimaruOP
Sun Wukong
Level 6
God Stats
3W - 3L
1,481 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Loki
Loki
soundaura57
Loki
Level 82
God Stats
1W - 1L
1,279 SR
Queue Stats
22W - 47L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bust n sock2
Nemesis
19
2 / 9 / 9
12,693
907
13,913
28,256
21,950
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
StarFar7058
Jormungandr
20
6 / 8 / 11
13,978
998
11,957
27,118
36,698
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
7 / 3 / 6
14,514
1,037
18,061
24,414
31,445
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
1 / 12 / 11
12,474
891
15,539
22,813
11,718
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
psycho_curselol
Chernobog
18
3 / 9 / 9
12,369
884
13,958
18,238
8,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

8

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 0 / 17
17,269
1,234
49,894
20,040
9,816
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Leonarthas
Merlin
20
3 / 2 / 19
14,105
1,008
12,467
13,344
8,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 7 / 11
12,079
863
5,737
12,435
4,675
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
RikimaruOP
Sun Wukong
19
4 / 8 / 18
13,402
957
13,630
17,086
13,179
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
13 / 2 / 20
16,282
1,163
30,967
20,132
8,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
125
19
Kills
40
41
Deaths
19
46
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bust n sock2
Nemesis
2
9
9
0.72
W
20
0
17
28.5
W
Merlin
Leonarthas
Merlin
3
2
19
6.25
W
0
7
11
0.79
W
Sun Wukong
RikimaruOP
Sun Wukong
4
8
18
1.63
L
Jormungandr
StarFar7058
Jormungandr
6
8
11
1.44
L
7
3
6
3.33
L
1
12
11
0.54
L
Chernobog
psycho_curselol
Chernobog
3
9
9
0.83
W
13
2
20
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,428
Damage
112,695
120,839
Taken
83,037
110,001
Mitigated
44,576
1,330
Healing
25,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bust n sock2
Nemesis
13,913
6,246
0
655
28,256
21,950
0
14,145
14,111
0
30,790
W
49,894
2,928
11,352
12,624
20,040
9,816
0
7,514
12,301
83,827
0
W
Merlin
Leonarthas
Merlin
12,467
1,982
0
0
13,344
8,171
0
4,751
8,393
39,433
0
W
5,737
4,188
0
0
12,435
4,675
0
2,584
9,776
0
11,176
W
Sun Wukong
RikimaruOP
Sun Wukong
13,630
4,550
0
1,116
17,086
13,179
0
5,679
9,250
41
22,653
L
Jormungandr
StarFar7058
Jormungandr
11,957
3,150
0
675
27,118
36,698
0
14,495
12,623
37,595
0
L
18,061
2,829
0
0
24,414
31,445
0
13,032
11,382
27,935
0
L
15,539
3,158
0
0
22,813
11,718
0
14,056
8,757
0
23,495
L
Chernobog
psycho_curselol
Chernobog
13,958
10,449
0
0
18,238
8,190
0
6,674
9,900
0
39,310
W
30,967
18,820
0
0
20,132
8,735
0
8,565
11,417
0
42,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,028
Gold Earned
73,137
178
Minions Killed
202
2
Camps Cleared
4
1,164,881
Distance Traveled
1,257,332
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,693
907
30
2
1
275,765
0
W
Hel
17,269
1,234
90
6
1
338,962
0
W
Merlin
14,105
1,008
66
5
0
248,367
1
W
Neith
12,079
863
7
1
0
212,032
0
W
Sun Wukong
13,402
957
16
1
1
152,984
1
L
Jormungandr
13,978
998
54
4
0
220,563
1
L
Ares
14,514
1,037
19
1
1
244,144
0
L
Susano
12,474
891
21
2
0
205,126
0
L
Chernobog
12,369
884
54
4
0
219,283
0
W
Loki
16,282
1,163
23
2
2
304,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role