Player Matchup

Merlin
Merlin
Eppsen
Merlin
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 26L
1,811 Elo+
Solo
Nike
Nike
Salamon_gold
Nike
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,242 Elo+
Solo
Horus
Horus
XxDeadGamer00xX
Horus
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 6L
1,047 Elo+
Party 1
Neith
Neith
died2398
Neith
Level 29
God Stats
10W - 7L
1,480 SR
Queue Stats
192W - 209L
1,363 Elo+
Solo
Anubis
Anubis
gamerlofty03
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Team Averages
Level 20
1,496 SR
1,392 Elo+

VS

Team Averages
Level 23
1,441 SR
1,442 Elo+
King Arthur
King Arthur
EpicSSB95
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 85L
1,500 Elo+
Solo
Da Ji
Da Ji
SajadSlayzYT
Da Ji
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 103L
1,379 Elo+
Solo
Discordia
Discordia
bryande9
Discordia
Level 14
God Stats
1W - 5L
1,763 SR
Queue Stats
14W - 22L
1,414 Elo+
Solo
Jing Wei
Jing Wei
oleczek1212
Jing Wei
Level 27
God Stats
1W - 1L
1,143 SR
Queue Stats
86W - 84L
1,418 Elo+
Solo
Ymir
Ymir
v lFossy x
Ymir
Level 23
God Stats
0W - 1L
1,298 SR
Queue Stats
12W - 9L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eppsen
Merlin
20
24 / 3 / 7
24,556
744
58,201
24,895
11,154
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 10 / 4
11,043
335
303
11,752
4,099
16
1 / 13 / 3
12,480
378
6,932
22,611
12,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
died2398
Neith
20
10 / 9 / 8
18,773
569
27,754
25,049
11,075
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
17
4 / 13 / 4
13,675
414
13,298
25,236
11,855
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EpicSSB95
King Arthur
20
9 / 7 / 17
14,936
453
19,849
29,202
24,150
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
10 / 11 / 6
16,462
499
17,659
33,848
13,190
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
bryande9
Discordia
19
4 / 6 / 6
13,144
398
8,649
17,926
7,705
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
oleczek1212
Jing Wei
20
12 / 8 / 4
17,660
535
20,629
32,456
12,018
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 7 / 10
17,997
545
20,291
28,635
20,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
89
39
Kills
46
48
Deaths
39
26
Assists
43
Player
Kills
Deaths
Assists
KDA
L
King Arthur
EpicSSB95
King Arthur
9
7
17
2.5
W
Merlin
Eppsen
Merlin
24
3
7
9.17
L
10
11
6
1.18
W
0
10
4
0.2
W
1
13
3
0.19
L
Discordia
bryande9
Discordia
4
6
6
1.17
W
Neith
died2398
Neith
10
9
8
1.56
W
Anubis
4
13
4
0.46
L
Jing Wei
oleczek1212
Jing Wei
12
8
4
1.75
L
11
7
10
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,488
Damage
87,077
109,543
Taken
142,067
51,166
Mitigated
77,339
24,674
Healing
30,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
EpicSSB95
King Arthur
19,849
2,562
0
9,461
29,202
24,150
44
14,555
14,647
707
59,063
W
Merlin
Eppsen
Merlin
58,201
2,706
343
8,407
24,895
11,154
1,849
5,709
19,111
245,137
0
L
17,659
4,108
0
8,678
33,848
13,190
0
16,893
16,955
0
138,532
W
303
158
0
0
11,752
4,099
0
4,589
7,111
0
5,905
W
6,932
4,185
1,034
1,829
22,611
12,983
1,999
5,904
16,430
0
39,221
L
Discordia
bryande9
Discordia
8,649
2,003
0
224
17,926
7,705
947
9,645
8,281
67,372
0
W
Neith
died2398
Neith
27,754
15,830
0
8,762
25,049
11,075
5,549
6,821
18,170
0
114,644
W
Anubis
13,298
1,914
0
4,299
25,236
11,855
1,152
6,710
18,124
47,187
0
L
Jing Wei
oleczek1212
Jing Wei
20,629
16,428
0
11,321
32,456
12,018
1,575
13,454
19,002
0
137,437
L
20,291
2,662
0
545
28,635
20,276
1,088
16,952
11,683
105,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,527
Gold Earned
80,199
661
Minions Killed
663
0
Camps Cleared
0
2,266,328
Distance Traveled
2,854,363
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,936
453
72
2
0
553,534
2
W
Merlin
24,556
744
307
9
0
605,179
0
L
Da Ji
16,462
499
156
5
0
571,874
0
W
Nike
11,043
335
12
0
0
325,232
1
W
Horus
12,480
378
57
2
0
518,616
0
L
Discordia
13,144
398
91
3
0
577,014
2
W
Neith
18,773
569
216
7
0
462,605
3
W
Anubis
13,675
414
69
2
0
354,696
0
L
Jing Wei
17,660
535
196
6
0
581,197
3
L
Ymir
17,997
545
148
4
0
570,744
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role