Player Matchup

Merlin
Merlin
Me2Thanks
Merlin
Level 119
God Stats
2W - 3L
1,552 SR
Queue Stats
24W - 29L
1,674 Elo+
Party 1
Sun Wukong
Sun Wukong
Sentinel703
Sun Wukong
Level 28
God Stats
0W - 1L
1,538 SR
Queue Stats
5W - 5L
1,676 Elo+
Party 1
Chaac
Chaac
respro22
Chaac
Level 22
God Stats
0W - 1L
1,383 SR
Queue Stats
5W - 7L
1,510 Elo+
Solo
Team Averages
Level 56
1,491 SR
1,620 Elo+

VS

Team Averages
Level 81
1,492 SR
1,378 Elo+
Arachne
Arachne
Bacrou
Arachne
Level 17
God Stats
3W - 2L
1,461 SR
Queue Stats
25W - 29L
1,187 Elo+
Party 2
Anubis
Anubis
BibaDemon
Anubis
Level 79
God Stats
3W - 2L
1,460 SR
Queue Stats
8W - 11L
1,319 Elo+
Party 2
Cthulhu
Cthulhu
TheLuckless5968
Cthulhu
Level 147
God Stats
7W - 4L
1,553 SR
Queue Stats
104W - 90L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Me2Thanks
Merlin
20
8 / 5 / 5
16,389
630
36,536
14,556
5,419
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Sentinel703
Sun Wukong
18
4 / 3 / 8
14,885
573
10,369
19,966
22,329
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
respro22
Chaac
18
2 / 12 / 9
15,140
582
15,828
27,938
18,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bacrou
Arachne
17
4 / 6 / 7
15,168
583
10,829
22,064
10,276
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
BibaDemon
Anubis
18
9 / 9 / 6
16,572
637
21,370
27,364
14,806
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 0 / 12
17,996
692
17,491
27,366
37,250
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
14
Kills
20
20
Deaths
15
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bacrou
Arachne
4
6
7
1.25
W
Anubis
BibaDemon
Anubis
9
9
6
1.33
L
Merlin
Me2Thanks
Merlin
8
5
5
2.1
L
Sun Wukong
Sentinel703
Sun Wukong
4
3
8
2.67
W
7
0
12
13
L
Chaac
respro22
Chaac
2
12
9
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,733
Damage
49,690
62,460
Taken
76,794
46,555
Mitigated
62,332
11,590
Healing
14,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bacrou
Arachne
10,829
7,859
0
2,897
22,064
10,276
2,163
8,951
12,888
0
45,680
W
Anubis
BibaDemon
Anubis
21,370
195
0
9,585
27,364
14,806
222
12,386
14,764
81,987
0
L
Merlin
Me2Thanks
Merlin
36,536
1,626
0
0
14,556
5,419
162
10,679
3,877
139,565
0
L
Sun Wukong
Sentinel703
Sun Wukong
10,369
1,343
0
3,345
19,966
22,329
121
12,809
7,157
377
28,632
W
17,491
241
298
1,759
27,366
37,250
505
15,618
11,293
75,691
0
L
Chaac
respro22
Chaac
15,828
3,767
0
8,245
27,938
18,807
0
15,470
12,468
0
79,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,414
Gold Earned
49,736
312
Minions Killed
254
0
Camps Cleared
0
1,280,070
Distance Traveled
1,286,023
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,168
583
65
3
0
411,321
0
W
Anubis
16,572
637
111
4
0
367,701
0
L
Merlin
16,389
630
187
7
0
432,843
4
L
Sun Wukong
14,885
573
21
1
0
474,395
2
W
Cthulhu
17,996
692
78
3
0
507,001
1
L
Chaac
15,140
582
104
4
0
372,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role