Player Matchup

Raijin
Raijin
 
Raijin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Dark Vigour
Heimdallr
Level 27
God Stats
2W - 0L
1,655 SR
Queue Stats
18W - 6L
1,288 Elo+
Solo
Arachne
Arachne
Fl0yd IV
Arachne
Level 21
God Stats
5W - 2L
1,657 SR
Queue Stats
85W - 97L
1,275 Elo+
Party 1
Osiris
Osiris
PapaW01fy
Osiris
Level 29
God Stats
3W - 1L
1,495 SR
Queue Stats
74W - 76L
1,216 Elo+
Solo
Cthulhu
Cthulhu
The Agent 34
Cthulhu
Level 18
God Stats
19W - 20L
1,467 SR
Queue Stats
75W - 121L
1,242 Elo+
Party 1
Team Averages
Level 28
1,555 SR
1,304 Elo+

VS

Team Averages
Level 20
1,548 SR
1,205 Elo+
Medusa
Medusa
Petriello_Boys
Medusa
Level 18
God Stats
1W - 1L
1,739 SR
Queue Stats
24W - 33L
1,158 Elo+
Party 2
Arachne
Arachne
Ripper4everXD
Arachne
Level 29
God Stats
35W - 30L
1,419 SR
Queue Stats
217W - 238L
1,328 Elo+
Solo
Athena
Athena
SUPERNOVA3242
Athena
Level 29
God Stats
9W - 13L
1,358 SR
Queue Stats
94W - 91L
1,203 Elo+
Solo
Cthulhu
Cthulhu
Xalsis
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,223 Elo+
Solo
Susano
Susano
bloodshot646751
Susano
Level 7
God Stats
2W - 1L
1,724 SR
Queue Stats
3W - 6L
1,112 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
10 / 1 / 1
10,612
559
15,704
7,493
2,849
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Dark Vigour
Heimdallr
16
7 / 3 / 1
10,114
532
11,611
10,445
4,361
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Fl0yd IV
Arachne
14
2 / 4 / 5
9,325
491
12,912
17,486
6,013
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
PapaW01fy
Osiris
12
3 / 10 / 1
8,838
465
4,886
15,627
14,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
The Agent 34
Cthulhu
13
1 / 2 / 8
8,496
447
4,459
8,494
3,388
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 3
10,070
530
15,229
11,775
4,622
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
15
4 / 3 / 4
10,032
528
8,754
19,184
6,549
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
3 / 5 / 1
8,354
440
2,852
16,564
9,060
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Xalsis
Cthulhu
14
2 / 6 / 1
9,174
483
9,940
16,566
11,682
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 6 / 4
7,607
400
1,278
6,980
2,348

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
23
Kills
19
20
Deaths
23
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
10
1
1
10.5
W
Heimdallr
Dark Vigour
Heimdallr
7
3
1
2.5
W
Arachne
Fl0yd IV
Arachne
2
4
5
1.13
W
Osiris
PapaW01fy
Osiris
3
10
1
0.35
L
8
3
3
3.17
L
Arachne
4
3
4
2
L
3
5
1
0.7
W
Cthulhu
The Agent 34
Cthulhu
1
2
8
2.5
L
Cthulhu
Xalsis
Cthulhu
2
6
1
0.42
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,572
Damage
38,053
59,545
Taken
71,069
30,722
Mitigated
34,261
12,721
Healing
14,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
15,704
2,380
0
1,498
7,493
2,849
3,073
3,397
4,096
60,864
0
W
Heimdallr
Dark Vigour
Heimdallr
11,611
5,753
0
3,604
10,445
4,361
2,776
1,753
8,692
0
55,166
W
Arachne
Fl0yd IV
Arachne
12,912
9,379
0
4,317
17,486
6,013
743
4,727
12,759
0
52,448
W
Osiris
PapaW01fy
Osiris
4,886
1,756
0
2,302
15,627
14,111
0
241
15,386
0
28,052
L
15,229
9,117
0
1,332
11,775
4,622
2,290
283
11,492
0
52,745
L
Arachne
8,754
5,713
0
9,262
19,184
6,549
0
4,294
14,890
0
72,525
L
2,852
1,386
0
1,665
16,564
9,060
0
9,131
7,433
21,233
0
W
Cthulhu
The Agent 34
Cthulhu
4,459
298
230
770
8,494
3,388
1,359
2,674
5,820
24,042
0
L
Cthulhu
Xalsis
Cthulhu
9,940
765
195
2,209
16,566
11,682
0
6,362
10,204
46,151
0
L
1,278
99
0
0
6,980
2,348
398
93
6,887
0
8,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,385
Gold Earned
45,237
358
Minions Killed
312
0
Camps Cleared
0
1,694,778
Distance Traveled
1,719,473
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,612
559
97
5
0
321,180
4
W
Heimdallr
10,114
532
93
5
0
346,941
2
W
Arachne
9,325
491
79
4
0
385,246
0
W
Osiris
8,838
465
47
2
0
271,492
2
L
Medusa
10,070
530
94
5
0
326,632
1
L
Arachne
10,032
528
102
5
0
387,453
4
L
Athena
8,354
440
29
2
0
373,681
5
W
Cthulhu
8,496
447
42
2
0
369,919
2
L
Cthulhu
9,174
483
76
4
0
327,644
1
L
Susano
7,607
400
11
1
0
304,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role