Player Matchup

Freya
Freya
LostInMyPants
Freya
Level 59
God Stats
9W - 2L
1,837 SR
Queue Stats
193W - 174L
1,367 Elo+
Party 1
Thoth
Thoth
TirtIe
Thoth
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,165 Elo+
Party 1
Sun Wukong
Sun Wukong
predatoryexel
Sun Wukong
Level 23
God Stats
9W - 3L
1,792 SR
Queue Stats
46W - 36L
1,437 Elo+
Party 1
Team Averages
Level 32
1,710 SR
1,323 Elo+

VS

Team Averages
Level 13
1,500 SR
1,320 Elo+
Cerberus
Cerberus
JewChamp
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,255 Elo+
Party 2
Nemesis
Nemesis
awsomene
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
hartonbad01
Mercury
Level 27
God Stats
3W - 12L
1,499 SR
Queue Stats
9W - 21L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
13 / 2 / 7
9,328
933
10,648
5,691
1,688
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
TirtIe
Thoth
10
2 / 5 / 13
7,396
740
5,888
6,203
1,614
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
predatoryexel
Sun Wukong
12
8 / 3 / 13
8,808
881
9,768
8,903
5,712
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JewChamp
Cerberus
10
4 / 10 / 3
8,250
825
7,006
14,324
9,130
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
awsomene
Nemesis
9
3 / 9 / 3
7,278
728
2,489
10,702
3,128
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
hartonbad01
Mercury
10
2 / 4 / 4
6,721
672
4,981
7,139
2,170
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
23
Kills
9
10
Deaths
23
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
JewChamp
Cerberus
4
10
3
0.55
W
13
2
7
8.25
W
Thoth
TirtIe
Thoth
2
5
13
1.7
L
Nemesis
awsomene
Nemesis
3
9
3
0.5
L
Mercury
hartonbad01
Mercury
2
4
4
1
W
Sun Wukong
predatoryexel
Sun Wukong
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,304
Damage
14,476
20,797
Taken
32,165
9,014
Mitigated
14,428
4,871
Healing
3,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
JewChamp
Cerberus
7,006
915
0
2,334
14,324
9,130
0
7,536
6,463
13,578
0
W
10,648
3,573
226
2,213
5,691
1,688
225
1,314
4,302
25,115
0
W
Thoth
TirtIe
Thoth
5,888
434
89
272
6,203
1,614
240
2,551
3,477
15,964
0
L
Nemesis
awsomene
Nemesis
2,489
756
0
742
10,702
3,128
0
5,226
5,401
0
6,656
L
Mercury
hartonbad01
Mercury
4,981
1,598
0
350
7,139
2,170
0
3,774
3,315
0
19,712
W
Sun Wukong
predatoryexel
Sun Wukong
9,768
3,335
254
1,817
8,903
5,712
133
2,700
5,978
0
23,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,532
Gold Earned
22,249
86
Minions Killed
63
0
Camps Cleared
0
466,162
Distance Traveled
494,962
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,250
825
26
3
0
154,985
0
W
Freya
9,328
933
27
3
0
138,138
0
W
Thoth
7,396
740
29
3
0
149,263
0
L
Nemesis
7,278
728
10
1
0
158,519
2
L
Mercury
6,721
672
27
3
0
181,458
0
W
Sun Wukong
8,808
881
30
3
0
178,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role