Player Matchup

Bakasura
Bakasura
Biuzerk
Bakasura
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 18L
1,061 Elo+
Party 1
Bacchus
Bacchus
Esirog
Bacchus
Level 17
God Stats
2W - 4L
1,546 SR
Queue Stats
3W - 24L
1,041 Elo+
Party 1
Mercury
Mercury
nemelliis
Mercury
Level 18
God Stats
0W - 2L
1,307 SR
Queue Stats
1W - 15L
946 Elo+
Party 1
Team Averages
Level 20
1,451 SR
1,016 Elo+

VS

Team Averages
Level 20
1,539 SR
1,178 Elo+
Jing Wei
Jing Wei
What-CanIDo
Jing Wei
Level 27
God Stats
2W - 4L
1,359 SR
Queue Stats
9W - 26L
1,079 Elo+
Party 2
Set
Set
YagoGomes45
Set
Level 16
God Stats
2W - 0L
1,759 SR
Queue Stats
8W - 25L
1,056 Elo+
Party 2
Ymir
Ymir
redxcorpion
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 69L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Biuzerk
Bakasura
10
0 / 10 / 0
7,540
539
3,691
14,431
5,731
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Esirog
Bacchus
12
1 / 3 / 0
9,037
646
5,885
11,039
11,377
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
nemelliis
Mercury
12
0 / 4 / 1
8,196
585
3,523
11,387
4,322
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
What-CanIDo
Jing Wei
14
9 / 0 / 8
10,731
767
14,303
5,760
2,557
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 1 / 11
9,678
691
4,656
7,533
3,453
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 0 / 13
10,822
773
10,104
10,919
9,861
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
1
Kills
17
17
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Biuzerk
Bakasura
0
10
0
0
L
Bacchus
Esirog
Bacchus
1
3
0
0.33
W
Jing Wei
What-CanIDo
Jing Wei
9
0
8
13
W
4
1
11
9.5
L
Mercury
nemelliis
Mercury
0
4
1
0.13
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,099
Damage
29,063
36,857
Taken
24,212
21,430
Mitigated
15,871
3,828
Healing
680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Biuzerk
Bakasura
3,691
3,046
0
941
14,431
5,731
0
3,576
10,855
0
9,561
L
Bacchus
Esirog
Bacchus
5,885
187
257
935
11,039
11,377
0
2,516
8,523
20,761
0
W
Jing Wei
What-CanIDo
Jing Wei
14,303
9,431
0
0
5,760
2,557
1,661
1,567
4,168
0
64,052
W
4,656
1,604
0
209
7,533
3,453
621
2,043
5,490
0
22,832
L
Mercury
nemelliis
Mercury
3,523
689
0
1,695
11,387
4,322
0
4,094
7,293
0
34,417
W
10,104
339
0
471
10,919
9,861
186
2,314
8,370
25,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,773
Gold Earned
31,231
91
Minions Killed
155
0
Camps Cleared
0
789,743
Distance Traveled
738,325
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,540
539
20
1
0
241,111
0
L
Bacchus
9,037
646
23
2
0
258,081
1
W
Jing Wei
10,731
767
90
6
0
259,048
0
W
Set
9,678
691
38
3
0
237,109
0
L
Mercury
8,196
585
48
3
0
290,551
0
W
Ymir
10,822
773
27
2
0
242,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role