Player Matchup

Kukulkan
Kukulkan
CheezeWeazel
Kukulkan
Level 65
God Stats
6W - 6L
1,320 SR
Queue Stats
16W - 21L
1,375 Elo+
Solo
Arachne
Arachne
LilGothleroy
Arachne
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,703 Elo+
Party 1
Sylvanus
Sylvanus
Majoras_SkullKid
Sylvanus
Level 128
God Stats
2W - 0L
1,402 SR
Queue Stats
3W - 4L
1,327 Elo+
Party 1
Chiron
Chiron
l RAMMSLIPK l
Chiron
Level 88
God Stats
18W - 11L
1,591 SR
Queue Stats
64W - 63L
1,383 Elo+
Solo
Ra
Ra
or1g1nalowur
Ra
Level 58
God Stats
1W - 0L
1,744 SR
Queue Stats
1W - 2L
1,261 Elo+
Party 1
Team Averages
Level 89
1,511 SR
1,410 Elo+

VS

Team Averages
Level 54
1,427 SR
1,434 Elo+
Hun Batz
Hun Batz
IRedlion
Hun Batz
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
ScruffyChocobo
Persephone
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Water_Bug49
Bacchus
Level 43
God Stats
15W - 17L
1,212 SR
Queue Stats
81W - 145L
1,307 Elo+
Solo
Izanami
Izanami
killer-_-Lion77
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
nsoitseems61
Nu Wa
Level 66
God Stats
9W - 8L
1,422 SR
Queue Stats
44W - 42L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CheezeWeazel
Kukulkan
20
9 / 3 / 7
15,881
836
27,498
16,810
7,307
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
LilGothleroy
Arachne
19
2 / 5 / 1
11,545
608
7,137
16,379
4,841
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 3 / 15
13,393
705
11,035
21,546
21,505
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 4 / 6
13,692
721
13,232
16,783
7,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
2 / 8 / 8
12,471
656
7,224
16,362
6,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
IRedlion
Hun Batz
20
9 / 4 / 6
14,480
762
22,938
19,613
9,778
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
ScruffyChocobo
Persephone
20
6 / 2 / 11
14,444
760
22,709
15,744
7,152
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Water_Bug49
Bacchus
18
2 / 5 / 10
11,601
611
5,185
16,816
24,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 7 / 5
12,031
633
6,833
18,077
7,411
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
3 / 3 / 9
12,773
672
21,853
15,097
6,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
64
21
Kills
23
23
Deaths
21
37
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CheezeWeazel
Kukulkan
9
3
7
4.17
L
Hun Batz
IRedlion
Hun Batz
9
4
6
3
W
Arachne
LilGothleroy
Arachne
2
5
1
0.5
W
2
3
15
3.17
L
Persephone
ScruffyChocobo
Persephone
6
2
11
5.75
L
Bacchus
Water_Bug49
Bacchus
2
5
10
1.4
L
3
7
5
0.79
W
6
4
6
2.25
L
3
3
9
2.5
W
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,126
Damage
79,518
87,880
Taken
85,347
47,724
Mitigated
54,960
35,717
Healing
13,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CheezeWeazel
Kukulkan
27,498
1,449
972
3,356
16,810
7,307
410
7,884
8,926
94,081
0
L
Hun Batz
IRedlion
Hun Batz
22,938
4,287
0
2,639
19,613
9,778
597
9,419
10,194
0
56,440
W
Arachne
LilGothleroy
Arachne
7,137
5,622
540
2,472
16,379
4,841
2,000
9,228
7,151
0
36,687
W
11,035
1,184
7,790
8,892
21,546
21,505
304
15,478
6,068
27,452
0
L
Persephone
ScruffyChocobo
Persephone
22,709
1,422
0
2,466
15,744
7,152
793
4,905
10,839
75,455
0
L
Bacchus
Water_Bug49
Bacchus
5,185
114
0
671
16,816
24,283
300
8,760
8,056
17,904
0
L
6,833
3,295
0
3,244
18,077
7,411
546
12,092
5,985
0
27,442
W
13,232
5,084
704
4,989
16,783
7,289
1,848
7,273
9,493
0
43,060
L
21,853
5,324
1,150
3,142
15,097
6,336
973
11,124
3,973
70,135
0
W
7,224
748
3,775
2,227
16,362
6,782
383
9,867
6,495
43,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,982
Gold Earned
65,329
441
Minions Killed
430
5
Camps Cleared
7
1,583,123
Distance Traveled
1,607,144
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,881
836
171
9
1
310,348
0
L
Hun Batz
14,480
762
91
5
1
351,458
0
W
Arachne
11,545
608
77
4
3
323,323
0
W
Sylvanus
13,393
705
41
2
1
277,095
1
L
Persephone
14,444
760
122
6
3
331,167
1
L
Bacchus
11,601
611
36
2
0
337,208
0
L
Izanami
12,031
633
72
4
0
272,418
1
W
Chiron
13,692
721
68
4
0
370,451
0
L
Nu Wa
12,773
672
109
6
3
314,893
5
W
Ra
12,471
656
84
4
0
301,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role